| WIP (Work In Progress) | |
| |
|
| Author | Message |
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Topic: colors and anatomy helpPosted: 29 February 2012 at 6:39pm |
|
I know when I haven't been on PJ for awhile I always get off-track with my anatomy/palette.
So help if you please with anatomy corrections and colors. Still working on color count... know I need to generally change some colors firstly.
![]() Edited by H|F - 15 March 2012 at 10:16pm |
|
IP Logged |
|
|
dogboydog
Midshipman
Joined: 22 August 2019 Online Status: Offline Posts: 24 |
![]() Posted: 29 February 2012 at 7:19pm |
|
Her legs are very large and long, and her leg shouldn't bend screen-right like that. Her torso is also really short and it looks like her chest and waist are bending forward, like her spine is curved toward her breasts or something. Her arms also look kind of large to me but not to the same extent. Once you fix the legs it will be easier to gauge where they should go down to and how thick they should be
I like your style of shading though. |
|
IP Logged |
|
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Posted: 29 February 2012 at 8:00pm |
Is what the anatomy is suppose to be. I realize when I shaded her breasts it looks more front-facing.
It seems correct to me but a new redline would help me to see differently =)
|
|
IP Logged |
|
|
dogboydog
Midshipman
Joined: 22 August 2019 Online Status: Offline Posts: 24 |
![]() Posted: 29 February 2012 at 8:51pm |
|
Well, your lines especially on the leg don't quite match up to the drawing, like how you have the leg/boot bending to the right. I think her entire height is kind of proportionate to her head but notice now just her knee to her ankle is the height of the entire torso, the body parts are the wrong size in relation to each other. It mostly comes from her torso being so small. If you kept the same height and fixed her torso the other stuff would fall into place.
I also still think her torso is jutting forward in a weird way, like I said like her spine is curving. There's also something weird about the angle of her head that I can't quite put my finger on. ![]() ![]() (the curves of the real woman are badly drawn sorry, I was more talking about the length anyway) I'm not really good at drawing redlines, but I tried. They're not corrective ones, they're comparitive to show the difference between a real woman's proportions. I think it has a cool look and I'm probably not any good at anatomy myself in practice but I can see what seems wrong. Hope this is helping, sorry if not Edited by dogboydog - 29 February 2012 at 8:52pm |
|
IP Logged |
|
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Posted: 01 March 2012 at 12:16am |
|
I don't disagree with you but I do want it to look a certain way... I know what you you are pointing out but I wanted her to have a smaller waist and thick/long legs. I still want to Accomplish that look but I want it to read that way.... so if there is a way it could read better? Also in the original sketch I was trying to give it a slight side perspective and her leg being closest, pretty sure it isn't reading that way :/ |
|
IP Logged |
|
|
L_Mo
Seaman
Joined: 01 December 2011 Online Status: Offline Posts: 15 |
![]() Posted: 01 March 2012 at 2:44am |
|
Looks good. Considering the anatomy is so stylised, I'd just move the breasts to the left (like you already said) and look at the relationship between her forearm and her waist. Her arm looks a bit meaty to me.
The head looks a little too big compared to the shoulders but again, that could be a stylisation thing. I'd knock back the highlights on her hair so they're either less contrasty or so those bright reds aren't so sharp. They're like speculars at the moment which makes her hair less 'hair-like' and more plastic, like her boots. Hair tends to have a duller sheen, even in the shampoo commercials ;) In any case, it's cool. |
|
IP Logged |
|
|
Alex Pang
Commander
Joined: 23 February 2025 Online Status: Offline Posts: 224 |
![]() Posted: 01 March 2012 at 3:14am |
|
Here:
I made an edit, though I'm not the best at anatomy I just tried to balance out the shapes,and make her a bit more anatomically correct while maintaining your shape. Your main mistake in this image is that it looks like she is about to tip over to the left. I believe I managed fix that, thought her legs might be to fat.Oh yeah the arms are distorted too, but I believe this is good enough for a quick edit... Edited by Alex Pang - 01 March 2012 at 3:19am |
|
IP Logged |
|
|
cure
Commander
Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
![]() Posted: 01 March 2012 at 10:21am |
|
er, she's rather stumpy in that edit. you did right by moving her head back I think.
HF: I see where you're going with the exaggerated anatomy, but still feel the torso is a little too short compared to the legs. |
|
IP Logged |
|
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Posted: 01 March 2012 at 10:33am |
|
Thanks
I will fix the pose of her head/neck. I'll try and work on her torso as well as the thickeness ect of her arm. Question, what if I brought her right leg ”down” slightly? Feel like it might be throwing it off. |
|
IP Logged |
|
|
Trick17
Commander
Joined: 07 April 2021 Online Status: Offline Posts: 120 |
![]() Posted: 01 March 2012 at 2:28pm |
|
Yeah, the had has to be moved back. And I also think that the torso is
too short, even if you want to give her long legs. Also, the shape of
the legs itself is strange I think. You don't see the knees, the ankles
are too thick and some other things.
But better look at my quick edit, can't explane it good in english: ![]() |
|
IP Logged |
|
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Posted: 05 March 2012 at 3:02am |
|
Thank you very much! I will be posting an edit soon.
I actually lost everything off my comp and this piece just happened to be the only one I hadn't put on my flash.
I'll work from my most recent photobucket uploaded image.
|
|
IP Logged |
|
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Posted: 05 March 2012 at 8:06pm |
|
(sorry for the bump)
Updated in first post ^
|
|
IP Logged |
|
|
PixelSnader
Commander
Not a troll! Joined: 21 May 2026 Online Status: Offline Posts: 3194 |
![]() Posted: 07 March 2012 at 8:20am |
|
Super 17 hits close to all the problem areas. But there's one he didn't mention: perspective.
You've got several viewpoints mashed together in one figure. Most notably the head seems to be from a flat sidescroller while the rest is in 3D, but there's also the feeling that the camera for the body and for the legs are on different heights, and your leg's camera being a bit fisheyed. Your knees also show different perspectives with the ^ and v directed curves. |
|
|
▄▄█ ▄▄█ ▄█▄ ▄█▄ |
|
IP Logged |
|
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Posted: 07 March 2012 at 6:56pm |
Yeah idk why I wanted the boots to do that. Sometimes I just draw things a certain way because that's the way I want it to look but if it looks aweful then I can definitely try to make it look better :) I just wanted her head to be turned does it look bad? |
|
IP Logged |
|
|
PixelSnader
Commander
Not a troll! Joined: 21 May 2026 Online Status: Offline Posts: 3194 |
![]() Posted: 08 March 2012 at 2:16pm |
|
Individually, all the parts look pretty good. But like I said, they're fighting each other in terms of direction and perspective.
|
|
|
▄▄█ ▄▄█ ▄█▄ ▄█▄ |
|
IP Logged |
|
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Posted: 08 March 2012 at 6:35pm |
What if I change the outfit?
|
|
IP Logged |
|
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Posted: 08 March 2012 at 6:48pm |
|
|
IP Logged |
|
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Posted: 08 March 2012 at 10:51pm |
|
|
IP Logged |
|
|
PixelSnader
Commander
Not a troll! Joined: 21 May 2026 Online Status: Offline Posts: 3194 |
![]() Posted: 08 March 2012 at 11:39pm |
|
You don't necessarily have to change the outfit to get the perspective right, but yes this looks more correct.
I think I prefer the look of these clothes more, as well. Feels more current, more real, and more like cloth instead of vinyl. |
|
|
▄▄█ ▄▄█ ▄█▄ ▄█▄ |
|
IP Logged |
|
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Posted: 11 March 2012 at 12:32am |
|
I will work on things that need tweaking soon as I know these colors are right :P
![]() |
|
IP Logged |
|
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Posted: 11 March 2012 at 10:13pm |
How do the boots look so far?
|
|
IP Logged |
|
|
Partack
Commander
Joined: 20 October 2011 Online Status: Offline Posts: 260 |
![]() Posted: 12 March 2012 at 12:57am |
|
Sexy. loving the creases and palette being used.
right boots lower section might be slightly longer than the lefts. if not it might be an optical illusion. *shruggs* Keep going |
|
IP Logged |
|
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Posted: 15 March 2012 at 10:17pm |
Sorry that it isn't much of an update
|
|
IP Logged |
|
|
Partack
Commander
Joined: 20 October 2011 Online Status: Offline Posts: 260 |
![]() Posted: 15 March 2012 at 11:11pm |
|
Something urks me about the way the bell/lantern/spiked weight hangs from the staff.
the O doesn't seem like it could support the weight like that. it's pointing out diagonally and holding something heavy vertically. It looks really unnatural. the O looks like it should hang vertically too. As for the pants colouring, it seems like a bit much for me, but I'll just wait until you've gotten the boots and stuff done before i make any further comments. keep going please ^^ looking forward to seeing this one |
|
IP Logged |
|
|
H|F
Commander
Joined: 14 March 2020 Online Status: Offline Posts: 363 |
![]() Posted: 16 March 2012 at 5:16pm |
still need to fix the pose of her neck |
|
IP Logged |
|
|
reis
Commander
Joined: 13 March 2014 Online Status: Offline Posts: 118 |
![]() Posted: 19 March 2012 at 6:17pm |
|
At first, the leg was very great even, but now with these settings was very good. And in the neck position, get the part where the shirt is beside him. For if you only color the part where the neck is transparent, it would be big.
|
|
IP Logged |
|
|
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |
|