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BrashMonkey
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Seaman


Joined: 17 October 2010
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Quote BrashMonkey Replybullet Topic: Please help spread the word about Spriter.
    Posted: 19 April 2012 at 2:55pm

Hi everyone,

The Kickstarter campaign for Spriter, the awesome 2d game animation tool is about to enter its final week. Spriter has gotten the attention, endorsements and support of many really great pro and independent game developers...


http://www.kickstarter.com/projects/539087245/spriter


"Seriously, awesome job on the editor."

- Tuomas Erikoinen, lead artist of Angry Birds


“Up until now, these tools were kept as a sort of "secret weapon" by companies with deep pockets who would use them to reduce dev-time and increase quality. It's often too costly for smaller companies and independents to create their own - and when they do they're reinventing the wheel every time because there is no standard. Spriter finally brings us a commercial solution and with it comes the potential of a universal standard. “


http://vimeo.com/40644291


Dan Fessler, Professional game artist, Lead artist, A Bit Lucky


Since the Kickstarter campaign began, there's now working basic beta Spriter support for lots of Game authoring languages and system...


Cocos2d(by @TacoGraveyard) http://www.youtube.com/watch?feature=player_embedded&v=mtX0a26voWU

GameMaker(by icuurd12b42) http://gmc.yoyogames.com/index.php?showtopic=537492

Flashpunk(by @abeltoy) http://www.brashmonkey.com/spriter/PunkSpriter.swf

Flixel(by @abeltoy) http://www.brashmonkey.com/spriter/FlxSpriter.swf

Starling(by @abeltoy) http://www.brashmonkey.com/spriter/StarlingSpriter.html

AS3(by @abeltoy) http://www.brashmonkey.com/spriter/BitmapSpriter.swf

XNA(by Mark Schmelzenbach) http://www.brashmonkey.com/spriter/SpriterBetaXNA.zip

JBlocks(by Zeroluck)

Libgdx (by Christian Finckler) http://www.badlogicgames.com/forum/viewtopic.php?f=17&t=3863


With continued funding we can continue to work full time and get additional help to make Spriter the ultimate 2d Game animation tool and get full Spriter support in all the popular game authoring systems as quickly as possible. Please help spread the word.


Thank you very much.


Mike@Brashmonkey

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