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Author | Message |
alotta
Seaman ![]() Joined: 17 July 2012 Online Status: Offline Posts: 3 |
![]() ![]() ![]() Posted: 30 September 2012 at 3:31pm |
I am working on a multiplayer RPG tactics game, the game has 8 different characters. These images just require 1 frame, so obviously no animation.
Size Restrictions: Boots/Legs need to fit onto a 48 pixel wide hexagon. Weapons may extend further past the 48 pixel limit. Chracters should not be taller than 96 pixels, average character should be around 64 pixels in height but make the Characters look relative to one another in size. Assets:
As for style goes, again be creative. - You can show me some examples of what you can do/ideas you may have, or draw a rough sketch quickly for me to approve of before you start. Please feel free to either post here or PM me to contact me. Regards, Adrian Edited by alotta - 30 September 2012 at 3:31pm |
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Eightbitdog
Midshipman ![]() Joined: 31 May 2012 Online Status: Offline Posts: 26 |
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Hello,
I am running a kickstarter campaign for a pixel-style iphone game. http://www.kickstarter.com/projects/810955105/attack-of-the-killer-space-things It should give you a good idea of the kind of work I do. If you'd like to see more examples please feel free to email me:) Adam adam@8-bitbros.com |
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skypro
Midshipman ![]() Joined: 03 November 2020 Online Status: Offline Posts: 48 |
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PM Sent
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AlexHW
Commander ![]() ![]() Joined: 19 June 2019 Online Status: Offline Posts: 285 |
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Not sure if you're still looking for an artist but I sent you a pm.
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wyandavidson
Seaman ![]() Joined: 16 November 2011 Online Status: Offline Posts: 2 |
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Hello Everybody.
Although Ethan's unexpected hobby made him rich by coincidence, the world of iPhone game development is becoming highly competitive, very quickly. Perhaps this has a lot to do with the fact that iPhone game developers get to keep a large sum of their profits from selling their game.... Thanks in advance. Edited by wyandavidson - 28 October 2013 at 12:11am |
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