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Ianuarius
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Quote Ianuarius Replybullet Topic: Zoom
    Posted: 29 April 2013 at 9:57am
Hi, my first post here!

Right off the bat a bit of I should mention that I use Google Chrome and I'm not about to change to Firefox. Might sound harsh, but I just found out about the site and quite frankly I love Chrome even with all its problems and have blessed and lowered my FF to its grave. I still think of it sometimes, but not longingly. :D

So the thing is, zooming in this site makes everything blurry. It's a nice feature and kudos for implementing it, but it doesn't work for me. You can't expect everyone to just start using whatever you command is what I'm basically saying. And sure, I don't HAVE TO use this site or be a part of the community, but I would really like to.

So now people are telling me that I can't scale my artwork before posting, which I can understand if the zoom feature worked, but now it just comes off as: "make it look like sh*t or make it look like sh*t." Thanks, but no thanks. DeviantArt doesn't have these silly rules (yeah, they are silly) and I could just keep my sh*t there... if you don't like new people here.

The one thing that would solve everything is making the zoom feature work. And I understand it's not that simple... and nothing really is in life. If it can't be done, then I don't for the life of me understand WHY people can't post zoomed in artwork to the site. Just make sure that everybody knows that people can't then view the artwork to its full potential and use all the site's features with it. Why do you have to tell people that "well you just can't post here"? Why? Why? Why?

Is it really that big of a stress on your severs to have a few pictures there that don't meet the standards of your best work here?

I've been around in quite a few communities and generally nobody wants to change the rules. And I get that. It's tough to let go. If you just can't see a way to change rules here and let people post their art in any shape or form they wish then I can't really see myself being a part of the community. I'm not saying that it's a huge loss to you but some day there might some really amazing artist that feels just the same way and just doesn't want to open his/her mouth to tell you about these issues. Then they just leave and that IS a huge loss.

That's about all I had to say. Please don't jump to conclusions. I'm not trying to ruin anyone's fun here. Just, respectfully, speaking my mind.

Thanks.
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Hapiel
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Quote Hapiel Replybullet Posted: 29 April 2013 at 10:09am
Don't stress it so much, when there are good reasons for something to be submitted in larger scale it usually gets trough without any problems .
To me the swords with both versions in one image looks fine!
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jalonso
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Quote jalonso Replybullet Posted: 29 April 2013 at 11:40am
We don't demand anything of anyone.
However, because we deal with pixels then they should be seen clearly. Whenever anyone mentions in the description or lets us know that the art is meant to be bigger than 1X we now comply to account for browser issues.
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yrizoud
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Quote yrizoud Replybullet Posted: 30 April 2013 at 3:43pm
This bug is in Chrome's buglist since December 2011, and in last news, they say they will not fix it in the next 5-10 years ("not before CSS4 is finalized and implemented"). Pixeljoint has simply no way to work around it.
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neota
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Quote neota Replybullet Posted: 30 April 2013 at 9:05pm
As far as I know, there are workarounds involving reconstructing the image data (rather than altering width and height properties). We could do that for 2x and 3x magnifications, while reverting to simple width/height adjustment for larger magnifications (ie. make them interpolated upscales of the 3x or 2x images). It would be slower than the w/h adjustment, but my experience is that for small images this is not a problem. The end result would be that the magnification would be somewhat slower to operate on Chrome, but work fairly correctly.
absolutely.
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