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CraftyPixel
Midshipman
Joined: 19 January 2013 Online Status: Offline Posts: 58 |
![]() Topic: - Game Creating Engine -Posted: 18 May 2013 at 9:51am |
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- Working on a personal project... a game creating tool... -
* UPDATE 4.2 (0.01) * (0.01) ONLY WORKS ON WINDOWS PC'S/LAPTOPS - Must have notepad installed - Must have GameMaker 8.0+ ![]() - It's very simple for it's debug graphics... it's set up like this so I don't get too distracted , but do you have any tips on how a good debug layout should be?... - - Plans for the engine : - Neo-Bit Just for fun, and to help my friends make games with it xD yes I am programming it all too >.>. - Included Synthesizer - Code Translator ( just a code importer ) - Uses it's own pixelated font ( duh... ) - Use of Dlls and external files - The engine will be similar to the gameboy advance's - - but the resolution is +35 in width... Mhmmm Any ideas? Dx? - Thanks!! - Edited by CraftyPixel - 05 June 2013 at 5:26pm |
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programgamer
Midshipman
Joined: 07 September 2020 Online Status: Offline Posts: 71 |
![]() Posted: 18 May 2013 at 10:04am |
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Make it have lasers!
(Seriously though, this looks pretty cool, will be coming back to this topic.) |
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CraftyPixel
Midshipman
Joined: 19 January 2013 Online Status: Offline Posts: 58 |
![]() Posted: 18 May 2013 at 11:46am |
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- Thanks! it's probably going to be made in Notepad++ and assisted with Game Maker 8.1 or Gamemaker 8.0...
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skittle
Commander
Joined: 20 July 2021 Online Status: Offline Posts: 350 |
![]() Posted: 18 May 2013 at 12:28pm |
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Sounds like it's gonna be pretty spiffy! I'm excited to see the end result.
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CraftyPixel
Midshipman
Joined: 19 January 2013 Online Status: Offline Posts: 58 |
![]() Posted: 18 May 2013 at 10:19pm |
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- The engine will include Mode 7, well I at least plan mode 7.5+ =/
my version... - http://www.coranac.com/tonc/text/mode7.htm following this method. ![]() Edited by CraftyPixel - 18 May 2013 at 10:21pm |
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CraftyPixel
Midshipman
Joined: 19 January 2013 Online Status: Offline Posts: 58 |
![]() Posted: 19 May 2013 at 8:59am |
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- UPDATE 4.0 : added a concept for how the 3D engine should work in the tool. -
- "BG" Background "bottom right" will just use a color converter, using dlls... " // Background Color Settings "Neo-Bit to Game Maker" // Game-Maker Color Settings List : Hue: Sat: Lum: Red: Green: Blue: Neo-Bit Color Setting List: H: S: L: R: // true/false? // = Check Mark ; G: // true/false? // = Check Mark ; B: // true/false? // = Check Mark ; " |
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CraftyPixel
Midshipman
Joined: 19 January 2013 Online Status: Offline Posts: 58 |
![]() Posted: 19 May 2013 at 4:02pm |
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- Really want this tool to be a tool that will make game creating easier and much more exciting! Still taking advice on what else to add... I already have a lot in mind, just curious on what you think would be needed. -
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CraftyPixel
Midshipman
Joined: 19 January 2013 Online Status: Offline Posts: 58 |
![]() Posted: 28 May 2013 at 5:31pm |
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- Any Ideas?... I thought of creating / recreating the system for the pixels well making it more customizable and able to break up any image with all it's color formats and color codes, etc... but any others?
- other ideas - - Scene Maker - In Tool Animator ( Scene maker is different - uses animations ) - Importer - Exporter - Synth ( already going to be implemented ) - Physics/code Stimulators. - Code translators - .Txt code exporter |
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cure
Commander
Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
![]() Posted: 05 June 2013 at 5:25pm |
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bump. just search your old posts to find a thread that's gone missing.
(member profile > find posts, or search > search by user name) Edited by cure - 05 June 2013 at 6:02pm |
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CraftyPixel
Midshipman
Joined: 19 January 2013 Online Status: Offline Posts: 58 |
![]() Posted: 05 June 2013 at 5:26pm |
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- Thanks lol, yeah... I was searching but couldn't find it anywhere D; -
Edited by CraftyPixel - 05 June 2013 at 5:28pm |
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