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winged doom
Midshipman
Joined: 08 October 2024 Online Status: Offline Posts: 12 |
![]() Topic: Robotz-like shooter mockup, but with NES colorsPosted: 18 September 2013 at 1:25pm |
(previous version) Bored from 5734L3R's/J2H development, so I'm drawing something completely different from time to time, to relax and distract. I used a horrible and inconvenient palette from 5734L3R's NES mockup (for some unexplainable reasons I really like this palette and not going to change it) and plan to follow NES canons - 8x8 tiles\metasprites\3colors+ black:
Inspired by "Robotz" from Atari ST and this great work by Heavy Stylus. |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 18 September 2013 at 3:06pm |
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The sprites are a little hard to see is my only crit.
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winged doom
Midshipman
Joined: 08 October 2024 Online Status: Offline Posts: 12 |
![]() Posted: 20 September 2013 at 12:18am |
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Originally posted by jalonso
The sprites are a little hard to see is my only crit. Yes it is! I have two unused colors from nes palette and going to use them to make dudes more contrast + I use metasprites - it gives me another possibility to maneuver with character readability. Edited by winged doom - 20 September 2013 at 12:19am |
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winged doom
Midshipman
Joined: 08 October 2024 Online Status: Offline Posts: 12 |
![]() Posted: 21 September 2013 at 8:38am |
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Update:
Added a pink color in palette. First enemy, spider, is perceived a lot better with this pink. I take all colors from "NTSC Palette with both Blue and Green Emphasized" which doesn't contain white. But I still have two not yet chosen colors in reserve, which will used to improve the readability of the main character. Edited by winged doom - 21 September 2013 at 8:44am |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 21 September 2013 at 9:36am |
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I wonder if you should use the graphic secondary elements to better establish the 3/4 perspective view which is somewhat undefined. The graphic elements have a top down/head on look.
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