Collaborations/Challenges | |
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Acherhar
Commander ![]() ![]() Joined: 13 September 2021 Location: United States Online Status: Offline Posts: 179 |
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Heya Jalonso, this is as far as I got:
![]() I need to fix the Ringwraith and the rest of the pavers around the fountain. I also added the eye of sauron on top of the tower. ![]() I could make a trail of blood around the fountain, or something else of course. Do you have any suggestions? |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Looking good. My only crit is that perhaps the eye is not standing out enough and the gold part of the tower is blending into the pavers because the colors are similar. Maybe breaking or ading some destruction in the pavers around that are using darker colors could help.
I'll reserve tile #2 and begin the destruction :)...Is the red in the top circle blood? |
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Acherhar
Commander ![]() ![]() Joined: 13 September 2021 Location: United States Online Status: Offline Posts: 179 |
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Ok, thanks a lot! And yep, it's some blood swirling at the top of the fountain before coming down the little channels.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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k then. I'll post a WIP soon too :)
*reserving #2* |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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MAIN IMAGE UPDATE
If you notice your tile is missing or not up-to-date, please comment so we can correct on next update. |
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Commander ![]() ![]() Joined: 31 May 2023 Online Status: Offline Posts: 202 |
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Originally posted by jalonso Alright! k then. I'll post a WIP soon too :) *reserving #2* ![]() I was wondering about these outside tiles also. What if the outer ones allowed for crossing beyond the diamond border just a little bit as long as it did not interfere with the next tiles' negative space it could make for an interesting touch. ![]() of course.. just an idea. Originally posted by Gecimen MAIN IMAGE UPDATE If you notice your tile is missing or not up-to-date, please comment so we can correct on next update. Yes, tiles #42 and #50 are still 1 pixel too low on the main image. And I know I updated it once already; hope to not be a pain... I noticed the necklace of heads had a minor problem: ![]() Edited by |||| - 19 October 2013 at 5:05pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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||||, I think the space above the diamond is ok (if you must)but it is a problem for Gecimen and I when updating the main image because the master is to that line. Try not doing so ;)
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by |||| Originally posted by jalonso Alright! k then. I'll post a WIP soon too :) *reserving #2* ![]() I was wondering about these outside tiles also. What if the outer ones allowed for crossing beyond the diamond border just a little bit as long as it did not interfere with the next tiles' negative space it could make for an interesting touch. ![]() of course.. just an idea. It's not a super big problem for me. Do that if you must, but try not to enlarge the image too much that it gets out of hand. Originally posted by |||| Originally posted by Gecimen MAIN IMAGE UPDATE If you notice your tile is missing or not up-to-date, please comment so we can correct on next update. Yes, tiles #42 and #50 are still 1 pixel too low on the main image. Thanks, I'll correct that on Monday at my office computer (which is next building actually) Originally posted by |||| And I know I updated it once already; hope to not be a pain... I noticed the necklace of heads had a minor problem: ![]() No problems at all. I'll add this on Monday as well. |
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Commander ![]() ![]() Joined: 31 May 2023 Online Status: Offline Posts: 202 |
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Awesome.. So you guys aren't too strict about it as long as it's reasonable
like: ![]() unlike: ![]() Edited by |||| - 20 October 2013 at 2:30pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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||||, you can use all the green space above the tile and even a little left-right into neighboring tiles. I only meant above the tip of the diamond. See past collabs.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@llll; exactly. Your first template is exactly what we're expecting.
Also as Jalonso have stated, you can extend your pixels to the right and left sides of the top of your tile as long as you don't enter your neighbour's diamond. We don't encourage this though, so your template is about right. I'll make an example in my tile in a couple of days. MAIN IMAGE UPDATE If you notice your tile is missing or not up-to-date, please comment so we can correct on next update. Edited by Gecimen - 21 October 2013 at 2:52am |
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Commander ![]() ![]() Joined: 31 May 2023 Online Status: Offline Posts: 202 |
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Thanks fellows.. good to know.
I'll go ahead and take one more.. I got a week before overtime work starts so might as well now. Tile six please. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by |||| Thanks fellows.. good to know. I'll go ahead and take one more.. I got a week before overtime work starts so might as well now. Tile six please. Btw, while I've started on #5, I'm not satisfied with it yet so you can just start and I'll adapt to you. |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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@Acherhar, do you have the complete circle grid you used on the fountain?
Final for now on #25 ![]() |
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Acherhar
Commander ![]() ![]() Joined: 13 September 2021 Location: United States Online Status: Offline Posts: 179 |
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Looks great!
Sadly, I didn't draw an extensive grid, after the first two circles I took a guess at where the bigger ones would be positioned inside my tile and drew the curves in myself, hope this still helps though. ![]() |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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thx :)
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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wow, things surely have been slow. i though this would be way closer to be complete :V
i'm going to take 36 and help get this completed faster. |
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I ate leel's babies
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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There hasn't been a collab lately that got done under a year....
You can't have your own neighbour tile, want another one? Edited by Gecimen - 24 October 2013 at 11:20pm |
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Night
Commander ![]() ![]() Joined: 29 January 2024 Online Status: Offline Posts: 168 |
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I'll take 56.
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gogglecrab
Commander ![]() ![]() Joined: 17 November 2014 Online Status: Offline Posts: 104 |
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From what it looks like now, I won't be able to do much more work on my tile until after Halloween. but I'd hate to hold the rest of the collab up for everyone else; so is there anyway someone could possibly takeover my tile place now, and when my schedule is clear I'll just choose another spot later on?
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||||
Commander ![]() ![]() Joined: 31 May 2023 Online Status: Offline Posts: 202 |
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It took longer than I thought; I over did it..
Tile #6 Including, Hitler, Churchill and Stalin: ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by gogglecrab From what it looks like now, I won't be able to do much more work on my tile until after Halloween. but I'd hate to hold the rest of the collab up for everyone else; so is there anyway someone could possibly takeover my tile place now, and when my schedule is clear I'll just choose another spot later on? Surely, no problems! MAIN IMAGE UPDATE If you notice your tile is missing or not up-to-date, please comment so we can correct on next update. @all; Tile #66 (with no neighbours) is up for grabs for anyone who can introduce a new concept to the collab and is sure to finish it within a week. Edited by Gecimen - 28 October 2013 at 2:12am |
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Bololoch
Seaman ![]() Joined: 18 August 2013 Online Status: Offline Posts: 12 |
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WIP:
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Acherhar
Commander ![]() ![]() Joined: 13 September 2021 Location: United States Online Status: Offline Posts: 179 |
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Awesomely horrifying, I'm really sorry I haven't finished up yet, been really busy lately, I should have some free time this weekend though.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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@Acherhar, I just threw that up so you see where I'm going for when you get back to your tile. I might still make the skull more of a wolf, vampire or just add fangs? The ground will be lots of people to match your ghost.
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Night
Commander ![]() ![]() Joined: 29 January 2024 Online Status: Offline Posts: 168 |
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Started on something, pretty rough so far.
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Bololoch
Seaman ![]() Joined: 18 August 2013 Online Status: Offline Posts: 12 |
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WIP:
![]() I have to work very hard with the shadows. |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Bololoch
WIP: ![]() I have to work very hard with the shadows. The ground glow looks weak beacuse you have drawn a circle to represent a circle and in iso a circle is an oval that half as high as it is wide. I know you are still working on it but notice that everyone foregoes lineart/outlines. |
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Bololoch
Seaman ![]() Joined: 18 August 2013 Online Status: Offline Posts: 12 |
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Originally posted by jalonso
Originally posted by Bololoch
WIP: ![]() I have to work very hard with the shadows. The ground glow looks weak beacuse you have drawn a circle to represent a circle and in iso a circle is an oval that half as high as it is wide. I know you are still working on it but notice that everyone foregoes lineart/outlines. Many thanks for your advices Jalonso. With this "circle" I wanted to represent a hillock...I have to work about that and also in the grass these days. WIP: ![]() |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Bololoch
...With this "circle" I wanted to represent a hillock... What is your mother language? |
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Bololoch
Seaman ![]() Joined: 18 August 2013 Online Status: Offline Posts: 12 |
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Originally posted by jalonso
Originally posted by Bololoch
...With this "circle" I wanted to represent a hillock... What is your mother language? Sorry for my poor English. |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Bololoch
Originally posted by jalonso
Originally posted by Bololoch
...With this "circle" I wanted to represent a hillock... What is your mother language? Sorry for my poor English. Its OK. Just wondering what your native tongue is just in case I need a translator for you. btw, I liked the ground glow or maybe 'hillock'? Its just that it wasn't looking isometric. |
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Bololoch
Seaman ![]() Joined: 18 August 2013 Online Status: Offline Posts: 12 |
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Originally posted by jalonso
Originally posted by Bololoch
Originally posted by jalonso
Originally posted by Bololoch
...With this "circle" I wanted to represent a hillock... What is your mother language? Sorry for my poor English. Its OK. Just wondering what your native tongue is just in case I need a translator for you. btw, I liked the ground glow or maybe 'hillock'? Its just that it wasn't looking isometric. My mother language is Spanish. I wanted to do something like that -> ![]() I appreciate your help ![]() |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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@Bololoch, lo que tenias estaba muy bien. El problema es que no usaba angulos o perspectivo en isometrico. Lo pintastes como un circulo puro. En isometrico un circulo puro es ovalado.
El otro punto es solo una surgerencia. Nota que nadie usa lineas for afura de nada en este colaborativo. Por eso es mejor si no usas el color casi negro para delinear los articulos. :) |
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Harmless_Venom
Seaman ![]() Joined: 15 December 2018 Online Status: Offline Posts: 2 |
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Can I have tile 47 please? :)
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Harmless_Venom Can I have tile 47 please? :) surely. |
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Naimad
Seaman ![]() Joined: 28 November 2013 Online Status: Offline Posts: 6 |
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That would be a number 43 with two frosties and fries, please.
Edited by Naimad - 28 November 2013 at 2:16pm |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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there you are, 6,70 pleas, sir.. :)
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Naimad
Seaman ![]() Joined: 28 November 2013 Online Status: Offline Posts: 6 |
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What exactly do you mean by 6 and 70?
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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whoa this surely is dead.
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I ate leel's babies
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Naimad What exactly do you mean by 6 and 70? $6,70, as in six dollars and seventy cents :P it was a joke, just like yours. Originally posted by Metaru
whoa this surely is dead. It happens in these months but yeah we need some more action. Edited by Gecimen - 01 December 2013 at 9:36am |
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Palocles
Midshipman ![]() ![]() Joined: 02 December 2013 Online Status: Offline Posts: 65 |
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Ok, I joined this forum because this collaboration looks freaking cool and I want to join in.(!)
I'm eye balling 14 at the moment. Will try throw together a template and add it to this post later tonight. |
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r1k
Commander ![]() ![]() Joined: 01 April 2014 Online Status: Offline Posts: 336 |
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might help to link to these collabs more obviously on the main gallery somewhere. I mean, given the number of posts I see in the chatterbox by people just finding the chatterbox after a long time, I imagine theres a ton of people who dont even realize this is here either.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Palocles Ok, I joined this forum because this collaboration looks freaking cool and I want to join in.(!) I'm eye balling 14 at the moment. Will try throw together a template and add it to this post later tonight. Ok I'm not reserving it at the moment but saving it for when you post your WIP. |
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Palocles
Midshipman ![]() ![]() Joined: 02 December 2013 Online Status: Offline Posts: 65 |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Ok mate, #14 reserved for you.
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Acherhar
Commander ![]() ![]() Joined: 13 September 2021 Location: United States Online Status: Offline Posts: 179 |
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WIP update coming soon, sorry for the inactivity, holiday season and all that!
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Night
Commander ![]() ![]() Joined: 29 January 2024 Online Status: Offline Posts: 168 |
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Sorry about the inactivity, was busy with other stuff, still a little busy. :/
Anyway, started again and wanted to ask; is this readable? ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Looks like a gargoyle but, can't say it's completely readable.
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