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Kashlavor
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Joined: 04 May 2014
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Quote Kashlavor Replybullet Topic: Orcs walking around - Help with a character sprite
    Posted: 11 May 2014 at 10:35pm
I'm looking in to making some enemy sprites for Hammerwatch. So far I have



and I'm working on filling in all 8 directions plus the walking and stabbing animations. Does anyone have any good advice for workflow on drawing a sprite from multiple angles? Ways to keep it consistent and still work at a reasonable speed?

Also any overall suggestions for how to improve my pixeling, still very new to all this.

Heres the walking and stabbing



and a piece of art from Hammerwatch itself (not mine) as a reference for the sort of style I'm trying to blend with.



Edited by Kashlavor - 11 May 2014 at 10:51pm
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CELS
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Quote CELS Replybullet Posted: 15 May 2014 at 5:58am
I think it looks pretty good. I'm not a fan of the stabbing animation, because it's too... dull. Working with such tiny characters, I think it's better to exaggerate the movements.

Whenever I stab people, I like to throw my whole body into motion, using my hips and using my opposite arm to create a countermovement. Maybe even move my legs a bit.
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