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A0405u
Seaman
Joined: 14 September 2023 Online Status: Offline Posts: 16 |
![]() Topic: Character designPosted: 14 August 2014 at 10:55am |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 14 August 2014 at 12:49pm |
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Do you see a problem? Looks nice :/
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Friend
Commander
Joined: 01 April 2015 Online Status: Offline Posts: 710 |
![]() Posted: 14 August 2014 at 1:18pm |
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more contrast in the coat and pants is all id suggest
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jtfjtfjtf
Commander
Joined: 17 July 2018 Online Status: Offline Posts: 162 |
![]() Posted: 14 August 2014 at 1:39pm |
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Is there a version without the cigar?
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A0405u
Seaman
Joined: 14 September 2023 Online Status: Offline Posts: 16 |
![]() Posted: 14 August 2014 at 1:51pm |
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jtfjtfjtf
Commander
Joined: 17 July 2018 Online Status: Offline Posts: 162 |
![]() Posted: 14 August 2014 at 2:09pm |
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His jowls look very meaty. It also looks like he's pushing his abdomen out a little in the pose.
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A0405u
Seaman
Joined: 14 September 2023 Online Status: Offline Posts: 16 |
![]() Posted: 14 August 2014 at 2:15pm |
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Do you have any idea how to fix jowls?
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jtfjtfjtf
Commander
Joined: 17 July 2018 Online Status: Offline Posts: 162 |
![]() Posted: 14 August 2014 at 2:43pm |
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Don't make the gradient push pass the jaw line. That pops out the meatiness.
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jtfjtfjtf
Commander
Joined: 17 July 2018 Online Status: Offline Posts: 162 |
![]() Posted: 14 August 2014 at 3:42pm |
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Is it okay if i do an edit?
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A0405u
Seaman
Joined: 14 September 2023 Online Status: Offline Posts: 16 |
![]() Posted: 14 August 2014 at 4:40pm |
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Yes, of course, it will be good.
Edited by Man_With_Gun - 14 August 2014 at 4:40pm |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 14 August 2014 at 4:46pm |
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Make sure you check out and study why IGoRge's people work if you haven't already.
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jtfjtfjtf
Commander
Joined: 17 July 2018 Online Status: Offline Posts: 162 |
![]() Posted: 14 August 2014 at 5:32pm |
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I tried to give him a little more of a jaw line and also an ear. I also pushed his hips in on his right and dropped them a little on his left so it didn't look too much like he has a big booty. And then squared the shoulders more so it's more like the picture. |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 14 August 2014 at 5:35pm |
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Reads well.
Viewer's right leg could be 2px longer. |
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A0405u
Seaman
Joined: 14 September 2023 Online Status: Offline Posts: 16 |
![]() Posted: 15 August 2014 at 12:51am |
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Thanks jtfjtfjtf, looks nice!
I made some changes in pose, and added alternative outfit, maybe just for fun.
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A0405u
Seaman
Joined: 14 September 2023 Online Status: Offline Posts: 16 |
![]() Posted: 15 August 2014 at 12:44pm |
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Someone has ideas about his face and eyes?
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Hapiel
Rear Admiral
Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
![]() Posted: 15 August 2014 at 1:41pm |
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Wow, compared to the concept sketch his shoulders are immense! I dropped it a pixel and made them one pixel narrower too on his left. For the fac, my suggestion is included too. His beard is bigger than on the concept picture in your version!
Left original, right edit ![]() |
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RazielAbyssWalker
Seaman
Joined: 26 July 2014 Online Status: Offline Posts: 10 |
![]() Posted: 15 August 2014 at 1:44pm |
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Dont focus to much on giving him eyes the face is a very small location and adding eye balls might take away from the sprite. Many games go without eyes with sprites with small heads, this is why you usually see most pieces with an out of proportion style, Mario,Zelda, and the like.
Look at gun point for example no eyes on the sprites and it looks fine, If you want the head to look a bit better perhaps try a a cast shadow from his hair onto his Forehead.
I tried my hadn at an edit just simple eye brows coudl solve the problem of an empty face but eye ball i do think would break your style ![]() Edited by RazielAbyssWalker - 15 August 2014 at 1:57pm |
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A0405u
Seaman
Joined: 14 September 2023 Online Status: Offline Posts: 16 |
![]() Posted: 15 August 2014 at 3:42pm |
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