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-GetaX-
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Quote -GetaX- Replybullet Topic: About Hue-Shifting
    Posted: 04 October 2014 at 11:37am
Hey guys, I'm currently writing a tutorial about pixel art and there is apparently one thing I want to teach people that I don't know for sure myself.

When I was taught about hue-shifting I was told that once you go pure 60-yellow, you don't go back. Like "this is the "lightest" yellow no matter where you shift it will get darker".

While I totally agree with that there was one issue. Since colors are arranged in a full circle there would be an opposite to that, a "darkest" color. Most people told me that this was "something between purple and blue". But no one ever posted the exact hue-value of that color. Since you can go both ways with yellow this should be the same for the opposite color. I personally think that a hue of 240 is the "darkest" color, but I don't know anyone who agrees with that ...

My question would be:
Does this anti-yellow exist? If yes, whats the exact hue? And would it really make sense to "stop" at that color?


Edited by -GetaX- - 04 October 2014 at 11:44am
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AlexHW
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Quote AlexHW Replybullet Posted: 04 October 2014 at 1:21pm
not sure what you mean..
There's a difference between luminance versus chroma. Luminance is how bright or dark it is. Chroma is how much vibrance there is to the color (less chroma would be more grey). So how much yellow there is doesn't effect how bright or dark it is.
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-GetaX-
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Quote -GetaX- Replybullet Posted: 04 October 2014 at 1:58pm
I didn't mean any of these two. I was refering to "felt" brightness. I actually just found a picture in this forum which explains what I mean:



I pretty much agree with the guy who made this. But I see alot of pixelart where shadows of blue things are purple and shadows of purple things are blue and I don't see how that makes sense.

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DawnBringer
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Quote DawnBringer Replybullet Posted: 04 October 2014 at 2:41pm
* Blue [0,0,255] is the complementary (180 degrees opposite hue) color of yellow [255,255,0]

* Hue is just that one dimension, it does not address brightness. But when hue-shifting a color its brightness may change (which is usually not desirable).

* The human eye is far more sensitive to green than red, and more sensitive to red than blue. Therefore Yellow (red+green) is the brightest color and blue the darkest.

* The arbitrary colorchoices in a few random pixelart pieces you may have observed is nothing more than just that, arbitrary. There's no pixelart school of specific shading, most basic artistic principles apply here to. However when working with a limited or predefined palette there may not be many colors to choose from, and the best shade for a blue color may very well be a purple one or vice versa.
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yrizoud
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Quote yrizoud Replybullet Posted: 04 October 2014 at 2:44pm
This picture was made by somebody who didn't understand hue shifting (it's especially silly to hue shift fire, a light source!).
Hue shifting should apply to a range of colors that go from dark to light, with *normally* the same hue and saturation. The point is that the range is much more interesting if the hue is not *completely* identical throughout : a typical thing is to make the lighter colors warmer than the midtone, and the darker colors colder than the midtone.
Keep it subtle! If the range covers more than 90° of the H slider, it's probably very psychedelic.
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jtfjtfjtf
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Quote jtfjtfjtf Replybullet Posted: 04 October 2014 at 3:02pm
The opposite of yellow in computer colors is blue. The computer color wheel is actually different than the traditional art color wheel. Computers monitors deal in RGB, Red Green Blue. In computer monitors Red+Green= Yelow, so blue is the complimentary or opposite color. In traditional art where red,yellow, blue are primaries, the opposite of yellow is purple.

People bend highlights toward yellow because natural light is yellowish because our sun is yellow. And they bend shadows towards purple or blue because that's the complimentary color of yellow (and there's probably a physics reason about absorbing colors and stuff).

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AlexHW
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Quote AlexHW Replybullet Posted: 04 October 2014 at 5:04pm
Originally posted by DawnBringer


* The human eye is far more sensitive to green than red, and more sensitive to red than blue. Therefore Yellow (red+green) is the brightest color and blue the darkest.


The blue cones in the eye have the highest sensitivity compared to the red and green cones, but only about 2% of the cones in the eye are blue sensitive.
How color looks depends on lots of things, so it's better to just study about the eye and how it works, and also how light refracts, the wavelengths, etc..
Hueshifting is just a term used to describe the changing of hue.. if you're changing hues, then you're technically hueshifting- doesn't really matter how you do it because hue only changes one way.
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-GetaX-
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Quote -GetaX- Replybullet Posted: 05 October 2014 at 9:16am
So the general idea with all digital art is to shift highlights closer towards 60 to make them appear warmer and shadows closer towards 240 to make them appear colder? I usually limit myself to 16 colors and I never hit that limit so saving colors is never an issue to me.
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jtfjtfjtf
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Quote jtfjtfjtf Replybullet Posted: 05 October 2014 at 9:56am
Originally posted by -GetaX-

So the general idea with all digital art is to shift highlights closer towards 60 to make them appear warmer and shadows closer towards 240 to make them appear colder? I usually limit myself to 16 colors and I never hit that limit so saving colors is never an issue to me.


That's the general idea if you want your piece to look like it's being lit with natural light/sunlight.

And people will go beyond blue into purple (for example in pixels of trees) because even though the way color is assembled on a monitor is different than traditional paint the eye still feels that purple being the complement of yellow is natural.
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