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jalonso
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Quote jalonso Replybullet Posted: 10 November 2014 at 1:08pm
Originally posted by Æslet

Could be fun...I...do not...use another person's palette... I never...made anything isometric..


You have given yourself 3 reasons to finally do so :)
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Gecimen
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Quote Gecimen Replybullet Posted: 10 November 2014 at 2:23pm
And believe me it's a palette worth trying.
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Limes
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Quote Limes Replybullet Posted: 12 November 2014 at 10:03am


Taking shape
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Finlal
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Quote Finlal Replybullet Posted: 12 November 2014 at 2:08pm

I think I finished the worm (at least, his main part). What fo you think?
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Gecimen
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Quote Gecimen Replybullet Posted: 12 November 2014 at 3:32pm
@Limes; the monster looks cool! Wonder who will be the victim...

@Finlal; I think it's super realistic. Wonderful job so far!
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jalonso
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Quote jalonso Replybullet Posted: 12 November 2014 at 4:32pm
Originally posted by Finlal


I think I finished the worm (at least, his main part). What fo you think?


Feel free to take the sand all the way to my zombeh.
If not, I'll adjust to your line on the sand.
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Limes
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Quote Limes Replybullet Posted: 14 November 2014 at 12:28pm


do I need to fill in the black space?
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Gecimen
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Quote Gecimen Replybullet Posted: 14 November 2014 at 1:29pm
See how others did...
Especially try to give your neighbors something to continue with. Black space doesn't give a lot of clues...
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melbs
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Quote melbs Replybullet Posted: 15 November 2014 at 1:35pm


A little update on the Beetlejuice and Lydia portrait. Still thinking of what to do with the background.
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Levaunt
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Quote Levaunt Replybullet Posted: 15 November 2014 at 3:04pm
Warlords of Draenor is sucking up a lot of my free time, but I will do my best to work on my tile soon.

Other peoples tiles are coming along nicely!
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Gecimen
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Quote Gecimen Replybullet Posted: 15 November 2014 at 5:42pm
Originally posted by Levaunt

Warlords of Draenor is sucking up a lot of my free time, but I will do my best to work on my tile soon.

Other peoples tiles are coming along nicely!


I gave my 5 years to WoW, thanks to PJ, it put an end to it :)

@melbs: You should really try out a sand texture. Otherwise it seems very good. Also if you need advice with the sand texture, don't hesitate to say so....


Edited by Gecimen - 15 November 2014 at 5:44pm
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Finlal
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Quote Finlal Replybullet Posted: 17 November 2014 at 2:22pm

Tried to make some desert texture. What do you think?
@Jal, what's wrong with the sand and your zombeh now?

Edited by Finlal - 17 November 2014 at 2:28pm
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jalonso
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Quote jalonso Replybullet Posted: 17 November 2014 at 2:26pm
Looks great.
Where your tile meets mine looks fine now.
You had a different angle and thought you needed the room so I would have adjusted.
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Finlal
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Quote Finlal Replybullet Posted: 17 November 2014 at 2:35pm

Updated 89 a bit so my rocks on the road would fit Gecimen's rocks better.
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Gecimen
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Quote Gecimen Replybullet Posted: 17 November 2014 at 2:39pm
The desert texture seems great.

I'll add both tomorrow.
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Finlal
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Quote Finlal Replybullet Posted: 17 November 2014 at 2:51pm
@Gecimen, sand on that tile isn't finished.
It is on this one though =D


Edited by Finlal - 17 November 2014 at 2:53pm
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Gecimen
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Quote Gecimen Replybullet Posted: 17 November 2014 at 2:59pm
no worries, if you update, i can update as well.

Main image updated.


Edited by Gecimen - 18 November 2014 at 2:10am
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Finlal
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Quote Finlal Replybullet Posted: 18 November 2014 at 2:56am
Why #1 is purple?
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Gecimen
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Quote Gecimen Replybullet Posted: 18 November 2014 at 3:04am
Originally posted by Finlal

Why #1 is purple?


You said it's not finished? Did I misunderstand?
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Finlal
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Quote Finlal Replybullet Posted: 18 November 2014 at 5:35am
@Gecimen, yes. I ment that it's not finished in my 2:22pm post.
Originally posted by Finlal

@Gecimen, sand on that tile isn't finished.

And that it's finished on picture below.
Originally posted by Finlal


It is on this one though =D

I'm not native english speaker, sorry.
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Gecimen
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Quote Gecimen Replybullet Posted: 18 November 2014 at 6:07am
Heh, no worries, neither am I.

Ok then, congrats for such a great tile :) Your graph is going skywards
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Finlal
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Quote Finlal Replybullet Posted: 18 November 2014 at 11:48am
May I take 38 now?
I'm not sure if I'll finish it quick, maybe I won't finish it in this month or even in this year (it's not likely though).
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Gecimen
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Quote Gecimen Replybullet Posted: 18 November 2014 at 12:05pm
Yes of course. As long as you keep us up to date every 2 weeks, you don't have strict deadline. And if you forget, I'll remind you as I do others. Just make sure you've turned on "
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Finlal
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Quote Finlal Replybullet Posted: 18 November 2014 at 1:04pm
I'm acually looking on this thread more often than on my mail =D

Edited by Finlal - 18 November 2014 at 1:08pm
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Reo
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Quote Reo Replybullet Posted: 18 November 2014 at 2:42pm
Can I have 73?
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Gecimen
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Quote Gecimen Replybullet Posted: 18 November 2014 at 4:39pm
Of course :)
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Pix.Ed.
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Quote Pix.Ed. Replybullet Posted: 19 November 2014 at 10:21am
Originally posted by Finlal




@Finlal: Just had to say that your depiction of the Maker is my absolute favorite, even if it is of a stunted post Leto II era specimen. You sir are a true Lisan Al Gaib, Muad'dib would approve.

Impresive work.
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Finlal
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Quote Finlal Replybullet Posted: 19 November 2014 at 3:15pm
@Pix.Ed.
*spitting under your feet*

Edited by Finlal - 19 November 2014 at 3:16pm
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a3um
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Quote a3um Replybullet Posted: 20 November 2014 at 7:45am
aaaaan update arrived. Sorry jalonso, I dared to touch some of your precious pixels:(



Edited by a3um - 20 November 2014 at 7:46am
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Gecimen
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Quote Gecimen Replybullet Posted: 20 November 2014 at 7:47am
right in time :)

Main image updated.


Edited by Gecimen - 20 November 2014 at 8:06am
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Gecimen
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Quote Gecimen Replybullet Posted: 20 November 2014 at 8:13am
I'm gonna put an island at #91 and start the tower from there. So Limes I may ask for a *slight* addition to your tile. Don't worry I'll try to preserve your concept. Maybe not even touch.


Edited by Gecimen - 20 November 2014 at 9:17am
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Limes
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Quote Limes Replybullet Posted: 20 November 2014 at 9:38am
Go for it ;)
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Finlal
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Quote Finlal Replybullet Posted: 20 November 2014 at 6:00pm

WIP.
This dude's scull decided to hang out with cool kids.
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jalonso
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Quote jalonso Replybullet Posted: 21 November 2014 at 6:08am
@Finlal, the circles on my dragon are placeholder that may be edited to join the waterfall in the tile below it and have been there awaiting whatever happens in the tile you've chosen.
Feel free to pixel what you need and I'll match whatever you throw my way. I have no problems if you go into the empty space too, k.
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Finlal
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Quote Finlal Replybullet Posted: 21 November 2014 at 6:43am
@Jal, oh, thanks.
I've got some ideas, will try to show them on next update.
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Gecimen
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Quote Gecimen Replybullet Posted: 21 November 2014 at 8:36am
We should have a green dragon as well :)

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Gecimen
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Quote Gecimen Replybullet Posted: 21 November 2014 at 9:46am
And who you might be?
I'm managing this collab by myself and I never got rid of anybody bar a few spambots. And I don't "use" anybody's tile, this is a collab.

On the other hand, if you're somebody who participated in this collab before and want to withdraw, by all means.
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jalonso
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Quote jalonso Replybullet Posted: 22 November 2014 at 3:51pm
@Gecimen, I've cleared tile #24, by request, on the main image and reservation list.
Please update your master file as I don't have one, thx.


Edited by jalonso - 22 November 2014 at 3:52pm
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Gecimen
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Quote Gecimen Replybullet Posted: 22 November 2014 at 7:25pm
Heh I don't get it how collab tiles become even a subject of discussion. If you want, we'll erase your existence out of PJ, no probs.
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Gecimen
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Quote Gecimen Replybullet Posted: 24 November 2014 at 6:58am
Guess I'm done with this for now, unless anyone has any advice...



Main image updated.
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melbs
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Quote melbs Replybullet Posted: 24 November 2014 at 3:00pm


An update on the B & L in context with Dune sandworm. Anyone have any further suggestions? The red pixels only serve to show me where my borders are.
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jalonso
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Quote jalonso Replybullet Posted: 24 November 2014 at 3:09pm
That looks terrific.
My only small nitpick is that I can see your left edge seam because your neighbors yellow pixels are heavier than on your edge.
Just nitpicking tho ;)

Also a ground shadow for the door is almost needed, me thinks.
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melbs
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Quote melbs Replybullet Posted: 24 November 2014 at 3:28pm
I can work on scattering those yellow pixels out.

How would I do a shadow for a door that's supposed to be hovering? I was considering it to and then I got stuck on how I should resolve it. haha.
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Gecimen
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Quote Gecimen Replybullet Posted: 24 November 2014 at 3:40pm
Looks awesome melbs!

For the door's shadow, you don't have to put it if you think it wont seem right but you can also try to guess how high it is, find the spot of its projection on the ground, then place the shadow to left of that spot as far as its height. If this place will go out of your tile, just skip it.
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Finlal
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Quote Finlal Replybullet Posted: 24 November 2014 at 3:41pm
Maybe start a shadow a bit far from door?
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Gecimen
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Quote Gecimen Replybullet Posted: 24 November 2014 at 3:45pm
@Finlal, I think it should be lower than that.
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Finlal
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Quote Finlal Replybullet Posted: 24 November 2014 at 3:52pm
@Gecimen, it's just to show the thing.
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jalonso
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Quote jalonso Replybullet Posted: 24 November 2014 at 4:36pm
Originally posted by melbs

I can work on scattering those yellow pixels out.

How would I do a shadow for a door that's supposed to be hovering? I was considering it to and then I got stuck on how I should resolve it. haha.


Oh! I see. I did not see it as elevated and its hard to unless there's a shadow to indicate this.
I think what finlal shows gets the idea just fine except It could be closer to the door and thinner but not so close that it touches it so it reads elevated. Even a tiny something should help.
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Gecimen
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Quote Gecimen Replybullet Posted: 25 November 2014 at 2:06am
I think it should be like this:


Main image updated.
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melbs
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Quote melbs Replybullet Posted: 26 November 2014 at 1:47pm
Ahhhh, that looks pretty good. I'll try and dish this out after the holiday.
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