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Alendro305
Seaman
Seaman


Joined: 25 June 2015
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Quote Alendro305 Replybullet Topic: [Rev-Share] 2d Pixel artist for top-down roguelike
    Posted: 30 June 2015 at 12:43am
[ Team ]
Our team is nearly full and we are looking for more people to join us. We are looking for dedicated and skillful pixel artists that are looking to participate in an active and productive work environment. We are a total of 5 people; two programmers, one 3d modeler, one music composer. We are very organized and we have a work schedule set that will help us get the game going for kickstarter by summer's end.

[ Project ]
We are working on a top-down perspective action adventure rogue-like where the player travels through dungeons, battlefields, etc killing monsters, defeat unique bosses and explore a beautifully crafted world that is generated when they play. The game is set in a fantasy Norse inspired world where the player enters different zones like forests, ruins, castles, etc.

[ Idea ]
The idea we are playing with is mixing two different art styles together to create a unique experience visually to the player. The game is planned to have pixel art sprites for characters while using 3d models as the environment. This allows us to make a world that has depth and allow for the use of 3d physics in-game. More detail of the game will be explained once you are contacted.

[ Position ]
We are looking for a pixel artist that is dedicated to their work and has a passion for making fantasy art. We are looking for someone that can capture the feel of fantasy and Norse mythology together and bring it to life using pixel art. You must know how to make both sprites and animate them, be able to work under a schedule and communicate. Also be able to express your ideas and your opinions.

[ Open ] 2d pixel artist/animator

[ Progress ]
Currently most of the base game is completed we just need some dedicated artists to help create the art. We have a level generator working, pathfinding is nearly completed, a random weapon generator, working player controller and more.

Some screenshots showcasing the general idea, terrain generation and fog of war on the corners. Everything here is generated during run-time. Everything here is placeholder and will not be used in the final product.



[ Contact ]
For more information just use the contact information below.
Skype : Aremior@gmail.com
E-mail : Aremior@gmail.com or Alejandro Remior
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