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MagicKoi
Midshipman
Joined: 11 December 2008 Online Status: Offline Posts: 23 |
![]() Topic: Assets for my project - C&C PleasePosted: 13 November 2015 at 10:20am |
![]() This is the cape animation for the main character. I plan on animating him so that he makes some form of gesture before the spell animation takes over. ![]() This is a portrait for one of the recruit-able companions. She is a tomboy. I was thinking of giving her leather armor. Can anyone help me design that? ![]() This is a portrait for one of the supporting cast. He is a crucial character in the story. I find his outfit bland and I need help designing his robes so that they are fancier. I may even want to give him a hat. Any suggestions? Feel free to do rough edits of my work to point me in the right direction. |
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WererStritchy
Midshipman
Joined: 03 June 2015 Online Status: Offline Posts: 10 |
![]() Posted: 19 November 2015 at 7:53pm |
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With the tomboy, her clothes don't seem to match the rest of the body. There's shadows and depth to the head, but none to the rest of the body. This also happens on the animated sprite at the top. Shaded head, flat clothes.
With the animation of clothes. have the tail of the cloak be the last thing to get back into place, rather than the first. When the wind dies down, the start of the cape will fall back to the body, with the tail following it. Hope my advice helps. |
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