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Author | Message |
Mnots
Seaman ![]() ![]() Joined: 13 August 2022 Online Status: Offline Posts: 8 |
![]() ![]() ![]() Posted: 06 January 2016 at 8:58am |
Evening! I'm a programmer who's recently been diving into Unity for game creation. I've had plenty of experience in putting together example projects and tutorials, and am now working on a personal project, a 2D Dark Souls-inspired rpg.
Anyway, long story short, I've never done pixel art before. I've been browsing here for quite some time, and finally stumbled across this site: http://yanrishatum.ru/pj/ Running my own sprites through it, I noticed that my color count was drastically higher than what I had thought. This sprite, which was made from a pallet of 20 colors, counted up to be 72 instead. After some further research, I found that photoshop may have been a bad place to do my sprite work. Is there a better way to do pallet control in photoshop? Or do I need to suck it up, and use a different program? |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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PS is not the problem.
Its your app settings and output options that are the problem. I am unable to reply in depth right now. |
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Mnots
Seaman ![]() ![]() Joined: 13 August 2022 Online Status: Offline Posts: 8 |
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Well, thanks for the response, regardless!
I'll look into output options a bit more and see if Google can point me in the right direction. |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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I will explain in depth later.
You are outputting in png24 instead of png8 and/or rgb instead of indexed is the gist. |
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Mnots
Seaman ![]() ![]() Joined: 13 August 2022 Online Status: Offline Posts: 8 |
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Tried using the "Save for Web" function, and output as png-8. It seems to have worked:
http://yanrishatum.ru/pj/?input=http%3A%2F%2Fi.imgur.com%2FYWYZCpZ.png If there's a means to set this as the default method for any png that I save, that'd be great. Either way, thanks @jalonso for the point in the right direction! |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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PS is all about the settings when it comes to pixelart.
PS always defaults to the latest and fanciest to pixel people have to did thru to find the basics. Sadly, PS defaults to png24 so only 'save for web' allows you to get to that unless you write a script for yourself tho 'actions' can do it too if you are just using one setting. I'm just used to 'save for web' to be safe and so I can double check stuff. There is more stuff in those panels too. Check transparency even if nothing is transparent and selective works better for me than adaptive. If png24 is ok for you but you need color control work in 'index' mode. This is a good option if you have a preset palette. I just rgb my way and then save for web and never have color problems. Tbh, I just output as gif 99.9% of the time. There is PS articles in the links section of the gallery but some is also found in noobtorials thread. Link in my sig to that. |
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Mnots
Seaman ![]() ![]() Joined: 13 August 2022 Online Status: Offline Posts: 8 |
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Alright. Just using 'Save for web' is fine by me. I'll practice around a bit more with index mode and give those articles a read-through.
Thanks again for all the help. |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Cool.
If you find anything new or special let us all know :) |
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