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DuckPsycho
Midshipman
Joined: 16 February 2024 Online Status: Offline Posts: 22 |
![]() Posted: 14 June 2016 at 9:00am |
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Originally posted by Mandrill
@ DuckPsychoYou are heading into the right direction, however, there are still some things to address. Your tile doesn't really has the 'apocalypse' feel going. I really don't want to dictate what you should put in it, but you might want to reconsider some of the elements.Try to work in the tiles around you. The car is a great example. It would be much easier, and more beneficial to the overall theme, to pixel the rest of it and tell a your story of tentacles from outer space that way. Actually, these are not just tentacles. These are mutated parts of environment and car (I don`t know how car can be mutated, the idea just came to me) . But if you want me to change this, I can rework my tile. |
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Sonata242
Midshipman
Joined: 11 February 2016 Online Status: Offline Posts: 27 |
![]() Posted: 14 June 2016 at 9:27am |
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Originally posted by Gecimen
@Sonata 242; what exactly did you change? Seems all the same to me. i know it is minor changes but i don't know what exactly is bad, you can try to tell me, the arm, the head?
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Finlal
Rear Admiral
Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() Posted: 14 June 2016 at 10:53am |
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So many Vault dwellers get killed.
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 14 June 2016 at 11:00am |
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Here is tile #82. I think it's done. Little homage to Milla Jovovich.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 14 June 2016 at 12:27pm |
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Originally posted by Sonata242
Originally posted by Gecimen
@Sonata 242; what exactly did you change? Seems all the same to me. i know it is minor changes but i don't know what exactly is bad, you can try to tell me, the arm, the head? ![]() I will draw something tomorrow. :) |
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vazovski
Midshipman
Joined: 01 February 2017 Online Status: Offline Posts: 12 |
![]() Posted: 14 June 2016 at 1:08pm |
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13 WIP
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Finlal
Rear Admiral
Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() Posted: 14 June 2016 at 1:13pm |
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Calling it done.
#90 now, please.
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Fusionnist
Commander
Joined: 01 April 2016 Online Status: Offline Posts: 119 |
![]() Posted: 14 June 2016 at 1:15pm |
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done
http://imgur.com/RHlcD6k |
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MrYoglu
Midshipman
Joined: 07 January 2017 Online Status: Offline Posts: 34 |
![]() Posted: 14 June 2016 at 2:14pm |
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Hello. I'd like to drop my reservation on T88.
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MrYoglu
Midshipman
Joined: 07 January 2017 Online Status: Offline Posts: 34 |
![]() Posted: 14 June 2016 at 6:34pm |
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fix 14
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Drazile
Commander
Joined: 17 September 2021 Online Status: Offline Posts: 247 |
![]() Posted: 14 June 2016 at 9:00pm |
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Originally posted by MrYoglu fix 14 ![]() I see you've adjusted the shadow of the building to be straighter, but for it to properly fit with the lighting of the collab, it should be perfectly horizontal ;) ![]() |
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MrYoglu
Midshipman
Joined: 07 January 2017 Online Status: Offline Posts: 34 |
![]() Posted: 14 June 2016 at 10:09pm |
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Originally posted by Drazile
Originally posted by MrYoglu I see you've adjusted the shadow of the building to be straighter, but for it to properly fit with the lighting of the collab, it should be perfectly horizontal ;)fix 14 ![]() ![]() oops, thanks :)
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Pix.Ed.
Midshipman
Joined: 28 June 2022 Online Status: Offline Posts: 58 |
![]() Posted: 14 June 2016 at 10:58pm |
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Can I try 56? I did some dirt for it.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 15 June 2016 at 1:55am |
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Main image and reservations updated.
Who will draw the train on #75? :D |
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Eggy
Commander
Joined: 01 October 2020 Online Status: Offline Posts: 354 |
![]() Posted: 15 June 2016 at 1:58am |
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Originally posted by Fusionnist
done http://imgur.com/RHlcD6k Hey Fusionnist, can you please change the skull thing and whatever that is in the low corner to Queen Chrysalis from MLP and Garnet from Steven Universe, respectively? :) The skull and the "lump of rock" (or whatever that is) were supposed to be Garnet and Queen Chrysalis and it looks very odd how you tried to continue it, not to mention the tile looks slightly shifted... I even posted a few ref images for you and I'd at least love a reply... Here's a quick edit/idea of my own to show you what I'd do to make it fit more (your tile that neighbors mine):
Of course, you can do what you want, but I'd love it if you'd change the skull and "lump of rock" thing to what they were supposed to be :) Thanks! EDIT: A quick tiny update on tile 77:
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Finlal
Rear Admiral
Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() Posted: 15 June 2016 at 2:22am |
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@Fusionnist, there are more problems with your tile apart from contextual.
The bottom-right area of your tile is completely copying the upper-left area of Eggy's tile. (selected them in red) You've probably shifted the layer at some point or something like that. Also, a small fix on T64.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 15 June 2016 at 2:39am |
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@Sonata242;
Here's a quick guide to draw a large guy (aka super mutant) ![]() As you see, unlike small guys, you should watch out for the ISO perspective. Otherwise it won't fit. Reserving #79. |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 15 June 2016 at 3:38am |
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WIP 79
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Veksell
Midshipman
Joined: 07 November 2017 Online Status: Offline Posts: 23 |
![]() Posted: 15 June 2016 at 3:41am |
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#44 done.
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 15 June 2016 at 4:02am |
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Tiny update on #82.
![]() Gecimen, nice job! Just Mad Max and his shotgun beside the beast, and it will be perfect! |
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 15 June 2016 at 4:30am |
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May I get #52?
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Veksell
Midshipman
Joined: 07 November 2017 Online Status: Offline Posts: 23 |
![]() Posted: 15 June 2016 at 4:43am |
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And I need #17 (because it have neighbour with mushrooms).
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Sonata242
Midshipman
Joined: 11 February 2016 Online Status: Offline Posts: 27 |
![]() Posted: 15 June 2016 at 5:34am |
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@Gecimen
Thank you, that was super tutorial, understandable to me :) i must use the legs you draw, i don't know how to do it better :P Do you think it fits now?
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Magpie
Midshipman
Joined: 04 April 2016 Online Status: Offline Posts: 13 |
![]() Posted: 15 June 2016 at 6:02am |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 15 June 2016 at 7:32am |
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@Irenaart; the woman seems awesome :)
@Magpie; great stuff :) @Sonata242; first off you should draw your own pixels :) The right hand of the super mutant seems cut off. Does he wear a mask? The dark outline doesn't look very good. The vault dweller still seems 2D. The yellow belt should not be straight - because the person has a volume. |
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Finlal
Rear Admiral
Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() Posted: 15 June 2016 at 9:41am |
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Dropping my reservation for now, sorry.
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Nevercreature
Commander
Joined: 04 July 2022 Online Status: Offline Posts: 164 |
![]() Posted: 15 June 2016 at 12:14pm |
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Tile 60 finished.
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Pix.Ed.
Midshipman
Joined: 28 June 2022 Online Status: Offline Posts: 58 |
![]() Posted: 15 June 2016 at 9:59pm |
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@ pix edI'm sorry. I accidantilly deleted your comment.- Mandrill Reposting:
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Sonata242
Midshipman
Joined: 11 February 2016 Online Status: Offline Posts: 27 |
![]() Posted: 16 June 2016 at 1:18am |
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@Gecimen
hope the volume problem with vault dweller is allright now :-P played with hair and hand little bit. do you approve the right hand length now? :-D
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 16 June 2016 at 1:51am |
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It's going the right way.
The arm length is ok but there is no hand attached. The hand is often thicker than an arm, and if we are talking about a super mutant, their hands are quite big. @Nevercreature; Half Life! Nice touch :) What is Isaac doing there? :D |
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sjhwi1a
Midshipman
Joined: 04 November 2011 Online Status: Offline Posts: 70 |
![]() Posted: 16 June 2016 at 2:24am |
![]() #53 |
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Sonata242
Midshipman
Joined: 11 February 2016 Online Status: Offline Posts: 27 |
![]() Posted: 16 June 2016 at 4:16am |
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i hope you would like it now :-D
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Mandrill
Rear Admiral
Joined: 10 April 2021 Online Status: Offline Posts: 469 |
![]() Posted: 16 June 2016 at 4:27am |
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@ pix ed
Cool idea.:) It's quite hard to tell her apart from the backround though. I suggest that you increase his/her size a bit and add more contrast. |
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Nevercreature
Commander
Joined: 04 July 2022 Online Status: Offline Posts: 164 |
![]() Posted: 16 June 2016 at 5:29am |
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@Gecimen; Gordon Freeman SHOULD be here...
And about Isaac, I don't know. The ambientation of TBOI is very "apocalyptical", isn't it? |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 16 June 2016 at 6:31am |
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@Nevercreature; it surely is :D
Anyways, it's not like putting a character you like is forbidden. |
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Nevercreature
Commander
Joined: 04 July 2022 Online Status: Offline Posts: 164 |
![]() Posted: 16 June 2016 at 6:46am |
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(I don't know if ask for another tile... which one |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 16 June 2016 at 7:01am |
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@Nevercreature; if you want to make a train or train wreck, do 68 or 75 :) Otherwise 47 is a good choice :) But any thing you want.
@Sonata242; Here are some suggestions about: * antialiasing the mutant * antialiasing the plants. * smoothing the ground texture. * giving the road the "worn effect" * giving the vault dweller more volume. ![]() put over each other to see what exactly is changed. But, these are suggestions to show my criticism, you must draw your own pixels :) |
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 16 June 2016 at 7:23am |
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Here is finished tile #52.
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sjhwi1a
Midshipman
Joined: 04 November 2011 Online Status: Offline Posts: 70 |
![]() Posted: 16 June 2016 at 7:51am |
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@Irenaart Oblivion? It is hard to make something white with this palette.
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 16 June 2016 at 9:31am |
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Originally posted by sjhwi1a @Irenaart Oblivion? It is hard to make something white with this palette. Yeah, it's homage to Oblivion! |
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Nevercreature
Commander
Joined: 04 July 2022 Online Status: Offline Posts: 164 |
![]() Posted: 16 June 2016 at 10:56am |
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@Irenaart; Wow! Your tile fits perfectly with mine!
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eishiya
Commander
Joined: 04 August 2022 Online Status: Offline Posts: 1109 |
![]() Posted: 16 June 2016 at 11:20am |
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@Finlal: Tile 78 (your mosquito tile) has shadows going north-ish instead of west.
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MrYoglu
Midshipman
Joined: 07 January 2017 Online Status: Offline Posts: 34 |
![]() Posted: 16 June 2016 at 11:26am |
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Can i take 71?
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Finlal
Rear Admiral
Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() Posted: 16 June 2016 at 11:42am |
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@eishiya, no it hasn't.
I messed up with mosquito shadow a little (because it has kinda complex shape), but if you look at the sculls, cactuses and grass, you may see that the shadows fall as they're supposed to. |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 16 June 2016 at 11:54am |
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@Mryoglu; sure but watch out for my Wip :)
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MrYoglu
Midshipman
Joined: 07 January 2017 Online Status: Offline Posts: 34 |
![]() Posted: 16 June 2016 at 2:03pm |
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Originally posted by Gecimen
@Mryoglu; sure but watch out for my Wip :) I have seen ;) |
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Drazile
Commander
Joined: 17 September 2021 Online Status: Offline Posts: 247 |
![]() Posted: 16 June 2016 at 3:48pm |
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Can I take 54?
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 16 June 2016 at 11:31pm |
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@Nevercreature That is the point of collaborations...
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 17 June 2016 at 1:58am |
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Originally posted by MrYoglu Can i take 71? Ah MrYoglu 71 is neighbor to your own tile :/ (Check out rule #1). |
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Sonata242
Midshipman
Joined: 11 February 2016 Online Status: Offline Posts: 27 |
![]() Posted: 17 June 2016 at 2:18am |
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i change some things inspired by your critics
i think i'm finished if u don't find anything else to repair :-D
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