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Zodon
Seaman
Seaman


Joined: 22 May 2018
Online Status: Offline
Posts: 1
Quote Zodon Replybullet Topic: [PAID] UI Elements
    Posted: 13 May 2018 at 12:08pm
Edit:
[Position has been filled. Thank you for your interest everyone!]

Looking to get some UI elements created for a game I have been working on. The overall look should be wood/plant/vine themed. I have included a picture of the general design of the UI and numbered each element to be made. List is as follows:

1. Portrait (128x128) - Character or NPC portrait in 2 pieces, the background and a decoration (similar to #7) to frame it (so I can place the portrait under the decoration). Can be square or round. Static, will not change size.

2. Stat Panel (128x256) - Same on either side of the screen, houses the stat bars (#6). Possibly a sliceable sprite so it can be stretched to any size and reused as other panels (such as #5). I will take both a static and/or dynamic version.

3. Inventory Slot (64x64) - Static size. I would prefer this one was kept as close to the 64px size as possible.

4. Label (200x32) - Holds some words. Generally one or two words and won't ever change size. A little more detailed static piece would be preferred.

5. General Panel - This will be a background for any panels housing buttons or other objects. Dynamic version only, as it will likely be a placeholder on elements that don't have their own graphic.

6. Stat Bar (120x20) - Pretty self explanatory, consists of a couple parts to show change.

7. Panel Decoration (240x13) - A small decoration that I can place anywhere to add a little something to elements. Meant to go well with #5. I'm picturing a vine with some sprouts or leaves.

8. Dialogue Panel (800x145) - I was hoping for more of a parchment look for this particular panel while still adding some plant or vine theme to it (the name labels are not part of the graphic).

9. Next/Previous Buttons (80x30) - Both arrow buttons and the actual words "Next" and "Prev". Sizes are flexible.

10. Choice Button (115x30) - These will generally hold a word or two to describe an action being taken. Two (2) states of button, regular and pressed.

Measurements are in pixels but not set in stone. If any of the requests or constraints are unrealistic or unclear, please let me know. Also, any critiques or suggestions are always welcome.

If you are interested, please email or message me with a link to your portfolio or some of your work and your prices.

Just in case it matters, the end product will be adult/sexual themed, however there will be none of those requests at this time. If you are interested in doing that kind of work in the future, please include that in the message you send to me.


Reference image for numbers:

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