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Author | Message |
StoneStephenT
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 252 |
![]() ![]() ![]() Posted: 02 June 2018 at 6:26pm |
Hey, so, haven't been here in a while. ![]() I have tried getting back into doing pixel art by working on smaller pieces - 20x20 or thereabouts - for the past few weeks. Nothing worth showing off around here (for now), though. Now I wonder if anyone here has any tips on working with smaller pieces, at least in regards to getting better details out of them so they are more readable at their 1x size. What say you, PJ?
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DawnBringer
Commander ![]() ![]() Joined: 11 August 2024 Online Status: Offline Posts: 568 |
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Clusters!?...
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Hapiel
Rear Admiral ![]() ![]() Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
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Check out this article. And share your work in the WIP forums!
https://kano.me/blog/my-thoughts-on-very-low-resolution/ |
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StoneStephenT
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 252 |
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Well, I have a new piece in the gallery now, so... http://pixeljoint.com/pixelart/121359.htm ...fire away with the C&C.
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StoneStephenT
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 252 |
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RHLPixels' tutorial on detailing small sprites gave me the exact advice I needed for this particular issue of mine: "Small details become easier when you don't give them outlines."
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