Collaborations/Challenges | |
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Author | Message |
Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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Here is my WIP for #95. ![]() |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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@Irenaart it's amazing. Vogon looks soo good. Do you want me to delete the tar-tentacle-monster and leave the portal empty, if it collides with your design?
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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@gawrone; thanks! And no need... I have a role for that monster.
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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Oh, I can't wait ^^ BTW I had to enlarge ten times to fully admire how you made those droplets.
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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@gawrone; Thanks again!
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PC PIXEL
Midshipman ![]() ![]() Joined: 30 December 2023 Online Status: Offline Posts: 69 |
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Originally posted by Irenaart @PC PIXEL; You see that you can... ![]() ![]() I used the same yellow that are on the other cristals and redone the shade, I wanted to do the same cristals that are under the green aliens next to me. ![]() I think this is better than erlier.
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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@PC PIXEL nice work! It does look better. My tile #54 is done. I thought that we have "pixel art" about "space" so there is something important missing :D ![]() Could I adopt the tile #97 left by Gecimen? I saw another connection with the diner aesthetics and the ground of the island, and I would like to fit some Borderlands characters there. Maybe just Moxxi and Claptrap :) I thik it could work very well as another odd universe connection in our collab. @Irenaart, could I just work on layer when waiting on how you finish the platforms? I dont want to do it differently. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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scratch that, 97 is your neighbour but you could take 96 or something else until Irena advances a little. Edit: btw, you just broke Irena's record with 17 tiles! (my personal record is 14 in PrehISOria). Now I think you need a tile... you could begin 96, or I can make a tile for you to continue. Lemme think.
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vierbit
Midshipman ![]() ![]() Joined: 31 October 2022 Online Status: Offline Posts: 44 |
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I'll take #23.
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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Oh no, corner neighbor, I missed that. Well, that’s no problem, I will find other idea for #96 and I can wait for @Irena, to think how to match it well.
I just crossed out carefully all my neighbors and besides #96 only #31, #38 and #45 do not neighbor my tiles. #31 is reserved by @MalevolentMask, and #38 and #45 are neighbors so I can pick only one. If this will be my last than I will pick the #38 edge tile for an epic goodbye ;( with the collab (of course that is if someone will not pick the tile before me which will be fine if happens). Record! Hooray! I thought it couldn’t be done at the beginning but I used every minute of my spare time between two jobs (and my wife likes the word “pixels” much less than before). Breaking records is super fun but not as much as participating in something so incredible like this pixel art collaboration. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@vierbit; sure! @gawrone; soon both 96 and 38 will be available so 2 more tiles for you :)
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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Nice! I was working a bit to shape this large-mini-collab and decided to not drop the Borderlands idea. The blue road with lights with the background of night sky full of stars would be perfect for Borderlands Pre-Sequesl. Maybe I even manage to draw a moon buggy on that road. I'm planning to add a small isladn under the road. Maybe I should freeze this like that for now, and wait for more results from both sides?
@Irenaart, how do you see this? ![]() |
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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I will take #53 please |
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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@gawrone; The idea is fun. But I can't tell what the future owner of the #97 will have to say.
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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@Irena, I guess we will have to wait for a kind person who will join our few tile collab and agree to use your part of disc and my part of bridge and do whatever she/he like with the rest :) You don’t have to adapt your tile. Just tell me if it will be enough if I end the column to the bottom and paint dark sky on the right of it?
Yes, I’m so addicted ;P |
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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@gawrone; This column is still very rough, also as the stage. Give me a day and I'll finish that edge. Right now I'm in the middle of work and don't have much time for it... ![]() EDIT: Also the upper ground is not nearly complete... |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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Oh of course I know. It was a question for the future. I will wait until you are done. Take your time.
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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![]() Finally my next WIP! My college work isn't quite done yet but right now it's more spaced out and I don't have much to study. I really like how the blue stones have turned out :) |
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Sasha127
Midshipman ![]() ![]() Joined: 01 June 2017 Online Status: Offline Posts: 20 |
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Hi guys! Here there is tile #47
Thank you Gawronw for joining this cascade mini collab haha. ![]() And tile: ![]() Amazing tiles everybody! |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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@Eggy, stones looks great!
@Sasha, thank you for creating it! The river probably would be much more boring without your super cool idea. |
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Sarahboev
Midshipman ![]() ![]() Joined: 29 December 2024 Online Status: Offline Posts: 78 |
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Lovely updates everyone!
Finally figured out what I wanted to do with #31. Figured it'd be cool to make a Wayne Douglas Barlowe-ish creature. C: ![]() |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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@MalevolentMask, this is going to be epic!
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PC PIXEL
Midshipman ![]() ![]() Joined: 30 December 2023 Online Status: Offline Posts: 69 |
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Proposal for 59 ![]() The eva 02 beast version inspierd me...but the films are horrible.
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Sarahboev
Midshipman ![]() ![]() Joined: 29 December 2024 Online Status: Offline Posts: 78 |
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@Gawrone, Thanks! I have much more progress on the creature today. Figured it'd make sense to give it some earth cat features like stripes, a mane and whiskers. Now I just gotta figure out what to do with the rest of the terrain. :'D
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by PC PIXEL Proposal for 59 ![]() The eva 02 beast version inspierd me...but the films are horrible. A good start. Yet this has place for improvement in three categories. 1- Geometry, 2- lighting/shading 3- overall polish. To demonstrate what I mean (but I'm sure you can do better): ![]() |
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EntropicOrder
Midshipman ![]() Joined: 13 August 2019 Online Status: Offline Posts: 13 |
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Here's my tile 65 done with a metroid for Samus to hunt:
![]() I added a "river" of space gas/mist so it's not so empty. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Much as I'd like to do 22, I'll have to start with #7 :) edit, wip so far: ![]() |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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This is so exciting! :) So many new amazing tiles. @PC PIXEL, @MalevolentMask, @EntropicOrder, @Gecimen you are all awesome. I guess we are done half already.
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Sarahboev
Midshipman ![]() ![]() Joined: 29 December 2024 Online Status: Offline Posts: 78 |
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@Gecimen, Hah nice! Getting some War of the World vibes from your leggy bot! :'D
@Gawrone, Oooo love the Borderlands props and characters in your tile! I think i'm calling #31 done? Unless you guys see anything I should change. :0 ![]() I also have an edit of #77. Figured i'd spruce up the outer lines a bit. ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@gawrone; going good! @Malevolent; excellent tile! edit- tile #7: ![]() |
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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Awesome tiles @Geci & Mal. Here's my WIP for 53: ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Thanks darchangel! Taking #61. edit wip 61 ![]() |
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mairusu
Seaman ![]() ![]() Joined: 26 May 2019 Online Status: Offline Posts: 4 |
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Hi! Can I have #72?
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Sure thing!
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mairusu
Seaman ![]() ![]() Joined: 26 May 2019 Online Status: Offline Posts: 4 |
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![]() Progress on #72. Featuring the Dachora and Etecoons from Metroid. |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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@mairusu this is going to be a beautiful tile, and it looks so well connected. @Gecimen, the epicness of your tiles is millennial! @darchangel, please make more of those :) |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@gawrone thanks haha. Would it be ok if you changed the angel of that platform in #76 so that it looks like a hatchdoor of the millenium falcon? coming along slowly: ![]() |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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Of course I could try. At first I tried to imagine how it could be. So this is what I came up with.
I had to move away the borg ship becasue it was to close, therefore I also moved the talk bubble for the better composition, and also in this opportunity, I've added outlines to the musical notes, so they will be seen also if the whole collab will be presented on a dark background. If this is not what you are looking for, please let me know how you were imagining it. ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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something like this. ![]() |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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I like that much more :) Do your part from there and I will update my tile when I’m back on PC
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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for you to continue :)
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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Two versions. Second one is just for checks if it will look better with the side whole black. ![]() ![]() EDIT: One accidental red pixel, second row from the top, the last one. Change it back to dark violet so the hatch ends before #69
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PC PIXEL
Midshipman ![]() ![]() Joined: 30 December 2023 Online Status: Offline Posts: 69 |
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Originally posted by Gecimen A good start. Yet this has place for improvement in three categories. 1- Geometry, 2- lighting/shading 3- overall polish. I made an improvement...I hope. ![]() But I still didn't understand the geometry problem...
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@PC PIXEL: Yes you definitely made an improvement. The geometry is half fixed now, the lines of the sandworm doesn't indicate a cylindrical shape, that's the only problem. Tile 61: ![]() shape help for neighbour tiles (these parts miss texture mostly, please google millenium falcon for reference) ![]() |
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mairusu
Seaman ![]() ![]() Joined: 26 May 2019 Online Status: Offline Posts: 4 |
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Tile 72 is done!
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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@Gecimen, I have to say that how you constructed and textured the Millenium Falcon is astonishing. I have to notice the connection on the hatch. I'm sorry I wasn't clear enough about those two versions of my tile. The first version was 100% compatible with your tile. The second one (black edge - which you used) had few pixels moved slightly, and also your part of the edge would have to be black too. Please forgive me but I allowed myself to edit that hatch to show how it could be connected better. If you use this, the hatch will connect nicely with the second borg version. If you don't like it, then use my first version of the borg tile, and it will connect perfectly with yours. ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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It’s ok gawrone, my brain and eyes were burning at that point :)
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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May I ask how long did it take? :) More or less...
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@mairusu; great tile man! @gawrone; didn't really measure but no less than 6 hours I guess.
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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