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Author | Message |
yellowbouncyball
Midshipman ![]() ![]() Joined: 13 March 2017 Online Status: Offline Posts: 13 |
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can i reclaim 19? sorry i forgot about this for a bit :P
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Sure but please turn on email notifications for your PMs (through the main site).
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PC PIXEL
Midshipman ![]() ![]() Joined: 30 December 2023 Online Status: Offline Posts: 69 |
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Updates for now...but I have some problems with the big alien and the shadows on the ground.
![]() It's difficult to maintain the standards of the others tiles. ;)
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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In my opinion the big alien is good. To make sure of its ISO
correctness, try to make a small test. Connect both shoulders top
points, both knees and tips of the toes of both feet with straight iso
line 2:1 and if those points are not on the same line, make some
corrections. I think that the right (his left) leg is too high. Small
aliens appear very flat, while your stones are nicely 3-dimensional.
Maybe you could apply similar technique to those alien heads. I
don't understand the portal. It doesn't look ISO to me. Looks like an
oval in straight side view, slightly rotated to the left. I think maybe
becasue you were constructing the isometric circle outline, but the
pattern inside is flat. I think that few adjustmets to make that spiral
in same projection will be enough. I'm sure someone more competent than me will
help you with that. In case of centipede leg I was
talking about the first, thicker segment, not the second, thin one (I think that the thin one was ok on the previos WiP). The top leg is pointing almost north/up, and the leg we are talking
about is pointing west/left, so please look at those two black lines on ISO
square: ![]() Both lines are "in reality" of the same lenght, but the one pointing north appears as shorter than the one pointing west. Your legs are the other way around. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@PC pixel, the left most alien is too flat, try to make it in a similar manner to the one lower. You don't make a 3D object isometric by tilting it. That's how you make 2D shapes isometric.
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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Update for 53 to close off the transparency: ![]() |
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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![]() Yeah I guess I'll redo the ground a bit haha. Your (WIP) tile helps me a lot PC PIXEL because I have to have more grass in my tile now and I think it's much easier to draw here :) |
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PC PIXEL
Midshipman ![]() ![]() Joined: 30 December 2023 Online Status: Offline Posts: 69 |
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Originally posted by gawrone In my opinion the big alien is good. To make sure of its ISO
correctness, try to make a small test. Connect both shoulders top
points, both knees and tips of the toes of both feet with straight iso
line 2:1 and if those points are not on the same line, make some
corrections. I think that the right (his left) leg is too high. I maked the alien in base of that lines 2:1, all it should be be ok, the feet..I don't remember because I've changed them. PS: I checked now and the problem is not in the feet but in the entire legs, they are as long as the arms and that is because it feels weird. I have to restart... ![]() But the rest of the alien is ok. Small
aliens appear very flat, while your stones are nicely 3-dimensional.
Maybe you could apply similar technique to those alien heads. Yeah, they are not finish because I was deciding the right colours of the other alien and in base on that I would have finish them. The stones are only a copy of the vierbit work... I
don't understand the portal. It doesn't look ISO to me. Looks like an
oval in straight side view, slightly rotated to the left. I think maybe
becasue you were constructing the isometric circle outline, but the
pattern inside is flat. I think that few adjustmets to make that spiral
in same projection will be enough. I'm sure someone more competent than me will
help you with that. Yeah I know, it feels strange...I built the circle in iso but the inside is not working well... In case of centipede leg I was
talking about the first, thicker segment, not the second, thin one (I think that the thin one was ok on the previos WiP). Ah...my bad, for me the first was the leftmost one. Originally posted by Gecimen You don't make a 3D object isometric by tilting it. That's how you make 2D shapes isometric. I wanted to do the impression that they are landing on the ground like a parachutes, and I was tring if that was possible. Originally posted by Eggy Yeah I guess I'll redo the ground a bit haha. Your (WIP) tile helps me a lot PC PIXEL because I have to have more grass in my tile now and I think it's much easier to draw here :) About your tile and the spaceship...I'll wait until you're done the spaceship before I finish the piece that is on my tile. I don't wanna do a look that is not what was you thinking.
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Sarahboev
Midshipman ![]() ![]() Joined: 29 December 2024 Online Status: Offline Posts: 78 |
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@darchangel, Nice Unicron! Always loved the opening part of that movie lol
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PC PIXEL
Midshipman ![]() ![]() Joined: 30 December 2023 Online Status: Offline Posts: 69 |
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![]() If there are no other issues... For the spaceship I will wait Eggy. |
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Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 679 |
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![]() @PC PIXEL I enjoy the scale of your tile and I love the lil metal slug aliens. But you're not shading according to the light source. You are lighting your alien as if he was a flat piece of paper. I did a quick paint over, I hope that is okay? Be mindful of 3d shapes. There's also a lot of banding and pillow shading in your sprite. Correcting the light source will help with that as well. It's a cool tile but some more dramatic lighting could help sell the portal even better. ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@PC PIXEL, what I mean about the projection of the jellyfishes being wrong, here's a fixed version: ![]() |
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PC PIXEL
Midshipman ![]() ![]() Joined: 30 December 2023 Online Status: Offline Posts: 69 |
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Awww...I really am no good at this ![]() I will try to fix better that I can.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by PC PIXEL Awww...I really am no good at this ![]() I will try to fix better that I can. Nobody starts with master skills, don't worry, it takes a little time to learn things :)
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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Hey, sorry for no progress again - college has just started again and I've lately found myself occupied by other things (mostly getting interested in the art of sewing), but I'd still like to keep working on my tile
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PC PIXEL
Midshipman ![]() ![]() Joined: 30 December 2023 Online Status: Offline Posts: 69 |
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Ok...after a week this is the result... ![]() I hope I fixed the major issues and positioned the shadows correctily. Originally posted by Eggy Hey, sorry for no progress again - college has just started again and I've lately found myself occupied by other things (mostly getting interested in the art of sewing), but I'd still like to keep working on my tile ![]() Sewing is difficult...I can barely sew a broken button in my shirts. But if you like pixel art and sewing you have to try embroidery. I don't know the corrects words in english but in italian they are called "quadri con ricamo a mezzo punto" and there are literally pixel art made in cotton string.
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Dnilo
Midshipman ![]() ![]() Joined: 29 August 2022 Online Status: Offline Posts: 18 |
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Like a total noob (because I am, this is my first ISO contribution), I created this forgetting that I had to use a specific palette:
![]() But then I swapped to the correct colors: ![]() I think I'm done! |
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PC PIXEL
Midshipman ![]() ![]() Joined: 30 December 2023 Online Status: Offline Posts: 69 |
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I'd like to try a last tile...can I have 26?
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Surely!
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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![]() Finally got some progress in, I think I'm finally satisfied with the ground ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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It's going good Eggy!
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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I'll take 39 please
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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You got it :)
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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So glad to see the planet ISO alive again! After a short period of hibernation :)
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PC PIXEL
Midshipman ![]() ![]() Joined: 30 December 2023 Online Status: Offline Posts: 69 |
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26
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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XD
PC PIXEL you made my day. This is so crazy! |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Looks good Pc pixel :)
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PC PIXEL
Midshipman ![]() ![]() Joined: 30 December 2023 Online Status: Offline Posts: 69 |
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Thanks... ![]() The fluffy animal reminded me the lemmings so...
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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PC Pixel. I wish to ask you for a small favor. Could you please add couple of black pixels to your 59 tile to finish the Paul Muad'dib's foot? I think it looks like cutted off a bit :)
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PC PIXEL
Midshipman ![]() ![]() Joined: 30 December 2023 Online Status: Offline Posts: 69 |
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Originally posted by gawrone PC Pixel. I wish to ask you for a small favor. Could you please add couple of black pixels to your 59 tile to finish the Paul Muad'dib's foot? I think it looks like cutted off a bit :) Like this? ![]() |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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Sure! That's just perfect.
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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I think 39 is done: ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Looks great darchangel :)
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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![]() Almost done :) PCPIXEL any chance you could change the dark outline of the ship fin in the upper left corner of your giant alien tile to the same shade of the other ship fin so that it matches once my tile is done? Thanks :> |
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PC PIXEL
Midshipman ![]() ![]() Joined: 30 December 2023 Online Status: Offline Posts: 69 |
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No problem... Finish your tile and after I will make the corrections.
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laydya
Seaman ![]() Joined: 14 November 2019 Online Status: Offline Posts: 3 |
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Can i 18
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laydya
Seaman ![]() Joined: 14 November 2019 Online Status: Offline Posts: 3 |
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Can I 18
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laydya
Seaman ![]() Joined: 14 November 2019 Online Status: Offline Posts: 3 |
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https://imgur.com/gallery/HoQdpWi
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Hello laydya, it's really cool. Could you perhaps refine the water texture a little more? (Not a must but would do a lot of good to the tile).
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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Oh hey I just remembered that I have a tile that I haven't touched up with a few additional elements as I promised because I forgot >->
Looking at it, I think it looks complete enough to be considered done. I wanted to add a couple of people (particularly Edison Trent and/or Jun'ko Zane) but I'm finding myself coming up short on ideas at this time, so if possible I'd like to declare this finished. I might do an update later down the road if I get any ideas. ![]() |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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Hello Eggy. Maybe adding some shadow of that ship would not take much time? Wherever you place it it will show how high above the ground the ship is. I think this could be the thing that is missing from the tile, and adding shadow will make it feel much more complete in my opinion.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Shadow would be cool :) @gawrone maybe you can finish your tile without waiting for Irena, she'll adapt later on.
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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Ok. I think it can go like this
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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Gecimen, maybe you could install Irena’s tiles in pink mode so if someone would be interested in neighbour tiles would more or less know what to expect?
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@gawrone I add tiles in pink when I think the borders are complete. In this case it could be a little misleading.
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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I've saw that frozen superman #9 tile is dangerously out of scale compared to the neighbour vierbit tile, so I edited it a bit. I think it will not look so different now. ![]() |
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Esven
Commander ![]() ![]() Joined: 01 May 2022 Online Status: Offline Posts: 113 |
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I'd like #30 assuming it's still available.
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 511 |
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Hello Esven. If you want, you can use those however you like as base for your continuation of the shuttle.
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Esven
Commander ![]() ![]() Joined: 01 May 2022 Online Status: Offline Posts: 113 |
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Tile #30. I might go back and touch some things up later but for now I'll just call it finished.
![]() Edit: Had to reupload because I was using #FFFFFF as white instead of the pallet's #F4F3DE. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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looks really awesome Esven!
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