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Author | Message |
DawnBringer
Commander ![]() ![]() Joined: 11 August 2024 Online Status: Offline Posts: 568 |
![]() ![]() ![]() Posted: 14 December 2017 at 11:08am |
It's been exactly 6 years since version 1.3 of the Lua-script TOOLBOX for GrafX2 was released! And now I finally put an update together.
It contains over 200 scripts, and most of them can easily be launched via the main menu-script. More than 100 scripts are new since v1.3 and most old scripts have been updated and improved. DB's TOOLBOX v1.4 for GrafX2 (Dec 2017, developed with GrafX2 v2.4.2035 (win)) NOTE: Some of these scripts will not work properly with post 2.4 versions of GrafX2. V2.6 also introduces a lot of flaws and bad behavior. Please use v2.4 of GrafX2 for the best overall experience. ![]() The TOOLBOX includes scripts for all kind of operations:
Finally available is the updated version of Analyze Palette, here's the output of v2.21 for DB32: ![]() One of the more exotic script additions is the LandScaper that generates isometric, lightsourced, texturized & bump-mapped Perlin-noise scenery: ![]() Docs: Unfortunately I haven't been able to produce any documentation for the individual scripts (other than some short blurbs in the script textfiles themselves) With +200 scripts it was just too much work. But you are welcome with any questions. Additional information: I aim to expand this text with some further information & help. |
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Daruda
Commander ![]() ![]() Joined: 03 February 2015 Online Status: Offline Posts: 103 |
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Thank you DB, gotta try these!
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neota
Commander ![]() ![]() Joined: 27 November 2018 Online Status: Offline Posts: 158 |
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My first question was "what *exactly* has changed since 1.3?"
So here is a basic attempt at answering that, via listing the two archives and doing set-operations on them using "comm": Removed or possibly renamed (91 files, of which about 25 were scripts):
Added (242 files, of which about 184 are scripts):
Other comments when I've actually checked it out properly :) |
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absolutely.
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Daruda
Commander ![]() ![]() Joined: 03 February 2015 Online Status: Offline Posts: 103 |
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Yeah, I noticed a lot of scene scripts and fractals added.
I'll hardly use them though even if they're actually interesting. |
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O_MEG_A
Midshipman ![]() Joined: 24 May 2018 Online Status: Offline Posts: 25 |
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This will not work with Grafx2 version 2.8 ?
- OMEGA |
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DawnBringer
Commander ![]() ![]() Joined: 11 August 2024 Online Status: Offline Posts: 568 |
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Test it and find out. And let me know... :)
(I would expect most scripts to work fine) |
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