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Author | Message |
digitalgerm
Seaman ![]() Joined: 22 November 2014 Online Status: Offline Posts: 1 |
![]() ![]() ![]() Posted: 23 November 2023 at 2:34am |
Dear pixel artists,
I am a web-programmer and making a tiled 2d browser game. I am trying to make a character sprite that I scale up depending on the zoom level (1x1, 2x2, 3x3 pixels). I have limited art skills. I cannot get it to look good from all perspectives. ![]() On the profile view if I do the head same height it looks like an alien. Later I will add idle, walk and attack animations. And on top I will add Hair, iris eye color, gear. I would appreciate if I get some help to make it look good. Keeping in mind I can't do too much details (no room) and can't exceed the height too much else will look like a giant compared to the rest of assets. Some in game screen with zoom: 3x3 ![]() 2x2 ![]() Thank you! |
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