Resources and Support
 Pixel Joint Forum : The Lounge : Resources and Support
Message Icon Topic: Pixel Smoothing algorithm?(Topic Closed Topic Closed) Post Reply Post New Topic
Author Message
AnimPixels
Seaman
Seaman


Joined: 02 May 2006
Location: Canada
Online Status: Offline
Posts: 22
bullet Topic: Pixel Smoothing algorithm?
    Posted: 05 May 2006 at 9:01am

Did anyone know where I can find information about Pixel Smoothing technique or algorithm?   

This is for building a Pixel Art software.

IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 29 November 2022
Online Status: Offline
Posts: 13537
bullet Posted: 05 May 2006 at 10:43am
Adding this feature will make the art NOT pixelart so I would not consider adding such a feature. It is a pixelart requirement that this be done manually.
IP IP Logged
AnimPixels
Seaman
Seaman


Joined: 02 May 2006
Location: Canada
Online Status: Offline
Posts: 22
bullet Posted: 05 May 2006 at 11:49am

The Smoothing will be part of a tool with which you will be able to smooth pixel one-by-one.

 It will be just perfect for Pixel Art... trust me.

IP IP Logged
cosmic4z
Seaman
Seaman


Joined: 09 April 2006
Online Status: Offline
Posts: 12
bullet Posted: 05 May 2006 at 12:07pm
Originally posted by jalonso

Adding this feature will make the art NOT pixelart so I would not consider adding such a feature. It is a pixelart requirement that this be done manually.


Sounds very purist!!

Personally, I feel whatever creates best results, is best. However you get there, you still endup with a bitmap. Insisting that you only get there by pixeling each individual pixel, is IMO, not realistic, in real-world terms.

If you want to create bitmaps, and limit yourself to pixelling each individual pixel, there's nothing wrong with that. It's a great thing, for developing your skill as an artist, but why limit yourself.

It's like refusing to use a calculator when doing a math A-level / degree.
IP IP Logged
cosmic4z
Seaman
Seaman


Joined: 09 April 2006
Online Status: Offline
Posts: 12
bullet Posted: 05 May 2006 at 12:07pm
Originally posted by AnimPixels

The Smoothing will be part of a tool with which you will be able to smooth pixel one-by-one.

 It will be just perfect for Pixel Art... trust me.



If it works for you, do it.
IP IP Logged
Setzer
Commander
Commander
Avatar

Joined: 18 December 2016
Location: United States
Online Status: Offline
Posts: 780
bullet Posted: 05 May 2006 at 12:24pm
Originally posted by cosmic4z

Originally posted by jalonso

Adding this feature will make the art NOT pixelart so I would not consider adding such a feature. It is a pixelart requirement that this be done manually.


Sounds very purist!!

Personally, I feel whatever creates best results, is best. However you get there, you still endup with a bitmap. Insisting that you only get there by pixeling each individual pixel, is IMO, not realistic, in real-world terms.

If you want to create bitmaps, and limit yourself to pixelling each individual pixel, there's nothing wrong with that. It's a great thing, for developing your skill as an artist, but why limit yourself.

It's like refusing to use a calculator when doing a math A-level / degree.


Because a tool will never make something exactly how you want it to look. ever. And the second you use a tool, is the second your work is no longer pixelart.
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 29 November 2022
Online Status: Offline
Posts: 13537
bullet Posted: 05 May 2006 at 12:25pm
I do not object to certain tools that only speed up the process such as "fills". However a tool that AAs or Selouts is in fact very much "cheating". On this point it is unanimous, even by working pixelart professionals, I'm sure. My comment was geared at helping you make a product that is effective but does not contribute to cheapen/weaken pixelart as a "style". I don't really wish to get into a pixelart discussion about this or any other point, so will end here. Good luck with your project.
IP IP Logged
cosmic4z
Seaman
Seaman


Joined: 09 April 2006
Online Status: Offline
Posts: 12
bullet Posted: 05 May 2006 at 2:52pm
There's no such thing as 'pixelart', a bitmap, is a bitmap, is a bitmap. It is, and always was, only a collection, an array of coloured pixels. That's the reality of what it is.

However, I guess you use the term 'pixelart' to describe a bitmap that's been painstakingly hand drawn, pixel by pixel. Is that right?

If you're placing this limitation on yourself, as you make your bitmap, that's fine of course. I'd be interested to learn why you do this though.

1) Is it because you feel you get better results? (I guess you have more control over the results, directly, as opposed to using a tool).

2) Is it because you are creating 'pixelart' as a means to hone and develop your skills as artists?

3) Or is it because, it's the 'in' thing to do?

4) A combination of the above?

For the purpose of creating game art, and I think for doing anything in life, what works and creates the best results, is the best. Being a purist, and just doing something because it's 'cool' is something a lot of people like to do. That's not for me though.

I can't see why a tool that offers the artist the best of both worlds, and empowers them to create better art, would be a problem. Just because it also does something that breaks the prime directive of pixelart. Surely, an appropriate combination of pixeling-tools and automated-tools, in the same software package would be a good thing.

I hope this post doesn't come across as rude, or offensive to anyone.


Edited by cosmic4z
PRO Game Developer: www.jamiewoodhouse.co.uk
Tools For Making Maps: www.gbatools.com
IP IP Logged
leel
Commander
Commander
Avatar

Joined: 29 June 2005
Online Status: Offline
Posts: 3001
bullet Posted: 05 May 2006 at 3:12pm

lol you think purists are just jumping on the cool wagon?

And you're right, it is limiting oneself, but that's the beauty of it.  Honestly, would you be more impressed with a person doing Math A level in their head or with a calculator?  Even if though results are the same, props to the first guy.  Same with pixel art, anyone can make graphics with all these handy tools, but if someone can make things of the same or better quality with just the pencil tool in paint, that really shows some skill/talent. 

And you didn't come  across as rude, though the "there's no such thing as pixelart" might start a mob haha

IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 29 November 2022
Online Status: Offline
Posts: 13537
bullet Posted: 05 May 2006 at 3:15pm
If needed I have my pitchfork in hand.

Well put leel
IP IP Logged
Monkey 'o Doom
Commander
Commander
Avatar

Joined: 24 September 2005
Online Status: Offline
Posts: 2994
bullet Posted: 05 May 2006 at 3:36pm
I come standard with an arsenal of deadly weapons.

RPG is numberwang.
IP IP Logged
Brian the Great
Commander
Commander
Avatar
RED!

Joined: 03 March 2005
Location: United Kingdom
Online Status: Offline
Posts: 2221
bullet Posted: 05 May 2006 at 3:36pm
You get the pitchforks, I get the keys. This discussion has been discussed (ô_o) many times and no party will give in. Senselessness I say!
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum