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halfDemon
Commander
Joined: 04 February 2006 Online Status: Offline Posts: 318 |
![]() Topic: Lineart ColoringPosted: 20 July 2006 at 5:56pm |
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I'm coloring this for a competition at a forum:
![]() There is a 16 color rule, no more, no less.
I have attempted to start dithering the pants, but I'm not sure if I should keep with it. Your crits?
Lineart by blick.
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Every pixel counts, even the dead ones.
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Buzz
Midshipman
Joined: 13 June 2006 Location: United Kingdom Online Status: Offline Posts: 94 |
![]() Posted: 20 July 2006 at 6:11pm |
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I like the dithering, but dont go overboard...of course I dont want yours to be good because we're in the same competition....but that wouldnt be nice to give you bad crits and sabotage you..
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halfDemon
Commander
Joined: 04 February 2006 Online Status: Offline Posts: 318 |
![]() Posted: 20 July 2006 at 9:01pm |
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Alright, I'll try some new dithering techs on this one.
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Every pixel counts, even the dead ones.
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Blick
Commander
Joined: 19 November 2025 Online Status: Offline Posts: 389 |
![]() Posted: 21 July 2006 at 12:47am |
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I'd say to first block out your shadows and highlights before you get into dithering. It'll give a rough sense of depth early on and make it easier to understand exactly why you're dithering the areas the way you are.
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Swiifty
Midshipman
Joined: 26 May 2006 Online Status: Offline Posts: 63 |
![]() Posted: 21 July 2006 at 3:49am |
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You mind telling me the link to the competetion forum?
Ps. Im not match for you guys, so don't be afraid |
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Aleiav
Commander
Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
![]() Posted: 21 July 2006 at 10:44pm |
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I think your darklights (for lack of a better word) look a little odd without the presence of highlights. I'd take Blick's suggestions definately.
good luck with it! looking foreward to a newer version. Edited by Aleiav - 21 July 2006 at 10:43pm |
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