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Author | Message |
sosolid400
Seaman ![]() Joined: 01 August 2006 Location: United States Online Status: Offline Posts: 2 |
![]() ![]() ![]() Posted: 01 August 2006 at 5:59pm |
I have tried this everywhere else, including steampowered forums...
I am curious as to anyone willing to help create a new concept. It is a form of pixelized 3d stating that each movement is a frame, or, several frames. It works like an animation, in frames, but the environment is pixelized. It is more or less an experimental program, than it is a game.
To start, there are characters and objects you can "play around" with.
One method of "playing around" includes posing. So there would be markers for each spot that you would be able to move a a limb to. Another method is the intensity of the zoomed view. And that is it for this category.
The second and last category for this program is what i like to call the "modify" category. Modify is essentialy adding features through shaping the clay-like starter humanoid model. You can add clay blotches, or you can carve, only at certain waypoints though, considering this is a program that is just starting out. Hopefully, to start, the character or object, will contain at least twenty waypoints.
Now pixel artists are required, as stated in the first through second paragraph.
Any programmers abound are preferred too.
Thanks in advance
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Blueberry_pie
Rear Admiral ![]() ![]() Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
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Wait, you need pixel artists and programmers? What will you be doing yourself?
You should read the Job Posting Terms. Sounds like interesting idea though. |
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sosolid400
Seaman ![]() Joined: 01 August 2006 Location: United States Online Status: Offline Posts: 2 |
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I will be designing and doing some sprites
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