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diefox
Midshipman
Joined: 27 May 2006 Online Status: Offline Posts: 12 |
![]() Topic: Just one little questionPosted: 04 October 2006 at 8:22pm |
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Goodie Nighty!
I just want to know how many of you guys ever made a game all by yourselves?
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Pixel_Outlaw
Commander
Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
![]() Posted: 06 October 2006 at 8:54am |
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Me.
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Skull
Commander
PJ Pioneer Joined: 03 August 2019 Online Status: Offline Posts: 1521 |
![]() Posted: 07 October 2006 at 1:18am |
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Never! I failed horribly.
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Larwick
Commander
Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
![]() Posted: 07 October 2006 at 12:30pm |
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Not me, i can't code nor make music/sounds. With a team i could probably work something out, when i'm better and more trustworthy ;)
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Brian the Great
Commander
RED! Joined: 03 March 2005 Location: United Kingdom Online Status: Offline Posts: 2221 |
![]() Posted: 07 October 2006 at 12:36pm |
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I made one once.
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Pixel_Outlaw
Commander
Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
![]() Posted: 07 October 2006 at 3:11pm |
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I mostly make shmups for some reason. (probably because those wife beating rednecks only buy sports games an no companies can profit from arcade games anymore)
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 07 October 2006 at 3:25pm |
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And because you are a code nerd
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Blueberry_pie
Rear Admiral
Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
![]() Posted: 08 October 2006 at 2:26am |
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And because shmups are awesome.
I've done plenty of games... probably only one or two decent ones though. They're really short most of the time too. |
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Dra_chan
Commander
Joined: 20 February 2006 Online Status: Offline Posts: 628 |
![]() Posted: 11 October 2006 at 4:18pm |
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I just made one in rpg maker with ripped sprites a long long time ago.
Of course I was just messing around, and nobody ever played it.
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Monkey 'o Doom
Commander
Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
![]() Posted: 11 October 2006 at 4:21pm |
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I've made quite a few, but none of them ever get finished. I may have the largest collection of original game engines known to man.
I may just have a severe lack of perseverence.
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Pixel_Outlaw
Commander
Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
![]() Posted: 12 October 2006 at 8:56am |
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Rule #1: Never start a game that will be too involved to finish. :)
Attack Force Duo will be my first long game. I'm using seeded algorithems to make levels so I don't have too. This saves time! Immergince can be a great tool aswell an generation with limits. You can let the computer make random levels, and they CAN be original and fun, people are just too dumb to properly set limits for the generation algorithem and call it boring and repetative. Never write off seeded generation, people are just too stupid when it comes to giving the algo rules. Edited by Pixel_Outlaw - 12 October 2006 at 9:04am |
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