The Joint | |
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Author | Message |
de Thch
Midshipman ![]() ![]() Joined: 24 May 2005 Location: Italy Online Status: Offline Posts: 52 |
![]() ![]() ![]() Posted: 29 November 2006 at 3:31am |
Ciao,
with approaching of the cold winter and the Christmas day,
I have wished to realized two new rooms; two new scenes.
They are completed, but I posted they in the section wip, why they would have to be placed in the Joint projet, one after the others, attacked itself.
If it is possible, in order to obtain the final effect.
(Sorry for my bad English)
![]() The name of the first room is: " In "
![]() The name of the second room is: " Out "
![]() and the two images together: " In & Out "
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brianna
Seaman ![]() ![]() Joined: 02 November 2006 Online Status: Offline Posts: 27 |
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I'm not quite sure what you're asking. (For the admin who puts them in the joint to make sure they get put together?)
They sure look wonderful, though. On the snowman, however, I think his eyes are up too high, since in iso -- that spot is the top of the sphere. It would be cool if in "In" the candles and fire twinkled since the Christmas lights do. :) Also, you know that in the floor view the top of your "Out" lights will be covered right? BriAnna |
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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You have some really good looking rooms here! You are talented with isometric art.
There may be someone on the forum who speaks Italian that can better understand what you are asking. Right now, the translation is difficult to understand. |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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deThch, I think Pixelblink noticed right away how they were supposed to go (he's smart).
You will need to add the view into room 'in' on room 'out' the Joint is not transparent. So nice to see new stuff from you. |
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de Thch
Midshipman ![]() ![]() Joined: 24 May 2005 Location: Italy Online Status: Offline Posts: 52 |
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Also for me the translation is complex.
![]() but I have understood something .
The snowman is in front of the observer, it watches and
laughs to you. Here why its eyes do not follow the isometric technique.
Yes! Pixelblink has understood very well that I have proposed
even if I have expressed my thought badly
![]() But I do not know why the window is not remained trasparent (?) ![]() and why does not exist the thirteenth plan? |
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brianna
Seaman ![]() ![]() Joined: 02 November 2006 Online Status: Offline Posts: 27 |
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It's pretty common in the US (or at least once was) not to have a 13th floor, since people consider that number bad luck.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Yes, the 13th floor is considered unlucky on American buildings. This is why I wait for the 14th to fill up before making more rooms
![]() The Joint has no tranparent layers. You must place on the window of 'out' what you would see in room 'in' as a solid/opaque file. |
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de Thch
Midshipman ![]() ![]() Joined: 24 May 2005 Location: Italy Online Status: Offline Posts: 52 |
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In Italy the unfortunate number is the 17, and still worse: friday 17.
![]() I have removed the glass of the window, therefore I can see through the hole the animation of the tree. It is not that I had thought to the beginning, but I must myself to adapt.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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That worked too, looks great now. Once again, great rooms.
ps: I like how Pixelblink placed them in the bottom corner. |
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de Thch
Midshipman ![]() ![]() Joined: 24 May 2005 Location: Italy Online Status: Offline Posts: 52 |
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Yes! Thanks to all. I am happy
![]() BUON S.NATALE! Edited by de Thch - 01 December 2006 at 12:25am |
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