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   Agent Smith
    Seaman  
   Joined: 30 August 2006 Online Status: Offline Posts: 18  | 
  ![]()   Topic: Ford TransitPosted: 30 December 2006 at 2:38am  | 
 
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   Hi, I am beginner in Pixelart, so I am trying to find some easy thing to draw. I think that the easiest things are technical stuffs or machines and I started to do a car. 
 
   
  It should be a new Ford Transit if you cant see that...  
I have to add some details now, but I hope that the base is already finished. I am using quite a lot of colors (about 30).  
![]() I appreciate all advice!! Edited by Agent Smith - 03 January 2007 at 12:18pm  | 
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   Feron
    Midshipman  
   Joined: 17 September 2006 Online Status: Offline Posts: 99  | 
  ![]()   Posted: 30 December 2006 at 4:49am | 
 
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   It looks great so far !1
 
   
  Havent really got any crits, maybe adda reflextion on the windscreen. maybe put text on the side, like some companies have. perhaps turn it into a scene with a road. looking forward to udates!  | 
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      hmmmm.
     
   
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   Varock Shade
    Commander  
   Joined: 29 March 2018 Online Status: Offline Posts: 303  | 
  ![]()   Posted: 30 December 2006 at 11:11am | 
 
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the car is too wide, and the doors dont seem to have depth in them, and the wheels are a bit flat... but besides that perfect  
   
   
Edited by Varock Shade - 30 December 2006 at 11:11am  | 
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     http://www.mega.freeforums.org/ < PJ Member Dran's Multimedia and RP Forum
     
   
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   Agent Smith
    Seaman  
   Joined: 30 August 2006 Online Status: Offline Posts: 18  | 
  ![]()   Posted: 30 December 2006 at 11:49am | 
 
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    Thanks... I do not think that the car is too wide - I had it narrower before, but it looked really bad, so I extended the car a little bit. I like it now... True is that wheels are flat - i have to fix this later. I had problems with wheels. (There is not enough space  
I havent understood you with the doors. Do you mean that the outline of the doors is too pale?  
I am wondering if I could draw the interior behind windows - I think that it should create better "glass appearance" to windows. 
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   PixelSnader
    Commander  
   Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194  | 
  ![]()   Posted: 30 December 2006 at 12:37pm | 
 
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   i dont think the car is too wide, i think its not high enough, allso, it looks like a 3d model with some skins on it, but there's no depth
 
   
  try combining dark lines with highlights to create indents rather then dark lines only 
the palette could use some work too 
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   Varock Shade
    Commander  
   Joined: 29 March 2018 Online Status: Offline Posts: 303  | 
  ![]()   Posted: 30 December 2006 at 1:10pm | 
 
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    Originally posted by Agent Smith Thanks... I do not think that the car is too wide - I had it narrower before, but it looked really bad, so I extended the car a little bit. I like it now... True is that wheels are flat - i have to fix this later. I had problems with wheels. (There is not enough space  
 )I havent understood you with the doors. Do you mean that the outline of the doors is too pale?  
I am wondering if I could draw the interior behind windows - I think that it should create better "glass appearance" to windows. the dark outlines of the side windows are in 1 colour, so there is no depth in it... same with the outlines of the doors itself, i think theyre a bit too light...  | 
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     http://www.mega.freeforums.org/ < PJ Member Dran's Multimedia and RP Forum
     
   
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   Agent Smith
    Seaman  
   Joined: 30 August 2006 Online Status: Offline Posts: 18  | 
  ![]()   Posted: 30 December 2006 at 1:44pm | 
 
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   Oh, I understand now... The car is flat in original too. The doors are not striking the eyes as you would expect. Please visit this official Ford site, I am using these pictures as references. My car is on the third image.
 
   
  You can see that this car is simple box (that makes it so easy  
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   Agent Smith
    Seaman  
   Joined: 30 August 2006 Online Status: Offline Posts: 18  | 
  ![]()   Posted: 02 January 2007 at 8:50am | 
 
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   Few updates here: 
 
   
  ![]() I have added some details and I have tryied to begin drawing the interior. (It is just the "preview") 
There is also a color palette, please send c&c to it. The image has 33 colors now. Edited by Agent Smith - 02 January 2007 at 8:49am  | 
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   Monkeyspork
    Midshipman  
   Joined: 11 March 2006 Online Status: Offline Posts: 41  | 
  ![]()   Posted: 02 January 2007 at 9:32am | 
 
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 I didnt do it all over but just in certain places, hopesfully that will give you a few ideas on what to add to your next update :D 
Also, im not very good at iso so might want to check with someone incase i completely screw up what you did xD 
But your van rocks so far dude :D 
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   Agent Smith
    Seaman  
   Joined: 30 August 2006 Online Status: Offline Posts: 18  | 
  ![]()   Posted: 05 January 2007 at 12:38pm | 
 
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    I am working on an interior, plaese write your notes to this phase: ![]() I will of course "add the glasses" later, that would brightness the windows a little bit and I will also add reflections later.  
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   NMEwithin
    Midshipman  
   Joined: 29 December 2006 Online Status: Offline Posts: 43  | 
  ![]()   Posted: 05 January 2007 at 1:08pm | 
 
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   wow...what a difference with the interior details.  This piece is shaping up nicely
    
   
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   jalonso
    Admiral  
   Joined: 29 November 2022 Online Status: Offline Posts: 13537  | 
  ![]()   Posted: 05 January 2007 at 7:20pm | 
 
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   Wow, great improvement since I last saw it. The interior is ace!
    
   
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   Agent Smith
    Seaman  
   Joined: 30 August 2006 Online Status: Offline Posts: 18  | 
  ![]()   Posted: 06 January 2007 at 9:49am | 
 
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   Transit with windows... 
   
  ![]() I think that the car is almost finished, I will try now adding reflections. 
Any ideas? 
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   Varock Shade
    Commander  
   Joined: 29 March 2018 Online Status: Offline Posts: 303  | 
  ![]()   Posted: 06 January 2007 at 11:19am | 
 
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    Originally posted by Agent Smith Transit with windows... ![]() I think that the car is almost finished, I will try now adding reflections. 
Any ideas? well, maybe you should fix these wheels first...?   anyway, ideas for reflexion... id say, dont make the surface too reflecting... just a bit, maybe some dirt behind the wheels and an antenna on the car... id also say the car is almost finished... ![]()  | 
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     http://www.mega.freeforums.org/ < PJ Member Dran's Multimedia and RP Forum
     
   
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   Agent Smith
    Seaman  
   Joined: 30 August 2006 Online Status: Offline Posts: 18  | 
  ![]()   Posted: 06 January 2007 at 12:14pm | 
 
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   Of course that I have not forgotten your advice...  
   
  There are still few details missing and antenna is one of them. 
I want to add reflection only to the glass, I do not know yet how can I add it to the surface. Ill probably only highlight some edges... I dont think that Monkeyspork has a good method to do car-paint... 
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   Saint Minor
    Midshipman  
   Joined: 02 December 2006 Online Status: Offline Posts: 95  | 
  ![]()   Posted: 09 January 2007 at 9:15am | 
 
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   That looks alot better but the bonet looks to squashed up in my opinon, but it may just look odd because the van is still too wide. Here look at this reference you can immediatly see that its far to wide. Wheels also look a bit small but may also be because it is too wide.  
   
  TRANSIT REFERENCE PICTURE: ![]()  | 
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   Varock Shade
    Commander  
   Joined: 29 March 2018 Online Status: Offline Posts: 303  | 
  ![]()   Posted: 11 January 2007 at 12:09pm | 
 
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    Originally posted by Saint Minor That looks alot better but the bonet looks to squashed up in my opinon, but it may just look odd because the van is still too wide. Here look at this reference you can immediatly see that its far to wide. Wheels also look a bit small but may also be because it is too wide. TRANSIT REFERENCE PICTURE: ![]() no, not too wide... too square.... Wide is not really the problem...   it just looks really wide because of the square shape in  the pixel... | 
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     http://www.mega.freeforums.org/ < PJ Member Dran's Multimedia and RP Forum
     
   
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   Agent Smith
    Seaman  
   Joined: 30 August 2006 Online Status: Offline Posts: 18  | 
  ![]()   Posted: 11 January 2007 at 12:22pm | 
 
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   It is not wide.
 
   
  Your reference pict is not correct. You posted old version of this car. I am drawing new transit with redesigned mask. This new version has a "square shape". Please check my reference images, I had send it in some post before. (official ford photogallery) 
Problem is that wheels are to small - I am working on that. 
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   Agent Smith
    Seaman  
   Joined: 30 August 2006 Online Status: Offline Posts: 18  | 
  ![]()   Posted: 20 January 2007 at 1:19pm | 
 
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   Hi, I am sending you next update:
 
   
  ![]() wheels are brand new and few details added... 
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   Megadedhed
    Seaman  
   Joined: 05 October 2006 Online Status: Offline Posts: 16  | 
  ![]()   Posted: 20 January 2007 at 5:10pm | 
 
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   I would fix the lighting a bit, as right now it looks a bit uneven with some of the highlights
    
   
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