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Jonathan
Seaman
Joined: 08 March 2007 Online Status: Offline Posts: 13 |
![]() Topic: Isometric Garage | First PostPosted: 09 March 2007 at 1:01pm |
Please drop a line and tell what I can improve...
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Christopher
Commander
Joined: 09 February 2007 Online Status: Offline Posts: 110 |
![]() Posted: 09 March 2007 at 1:03pm |
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Some AA on the lines especcialy the sidewalk wouldnt hurt.
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leel
Commander
Joined: 29 June 2005 Online Status: Offline Posts: 3001 |
![]() Posted: 10 March 2007 at 12:54pm |
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I disagree, those are clean lines and don't require anti-aliasing. At least not yet. I suppose you'll add some texture?
I don't like the sidewalk that way, it would be extremely hard to make a car fit into that perfectly. Cars turn in curves, not right angles. So I'd suggest you make the entrance on the same plane as the sidewalk and then add a little ramp so that cars could get up on it. |
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onyx
Seaman
Suspended Joined: 14 March 2014 Online Status: Offline Posts: 24 |
![]() Posted: 18 May 2007 at 9:38pm |
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i think something needs to be added, it dosnt feel quite finished yet..
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Drag
Seaman
Joined: 18 May 2007 Location: United States Online Status: Offline Posts: 10 |
![]() Posted: 18 May 2007 at 10:34pm |
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That light gray feels too much like a background color. Try making the
non-sidewalk portions a darker gray or something. Is it supposed to be
a street? Maybe add some street markings, like the dashed lines. Maybe
a stop sign, since that looks like an intersection. ;)
I'm not sure what, but something about the roof texture doesn't feel right... Sorry if that's too vague, I honestly am not sure what's strange about it. Edit: D'oh! I didn't see that this was a bump. I'll look more carfully next time. Edited by Drag - 19 May 2007 at 8:41am |
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leel
Commander
Joined: 29 June 2005 Online Status: Offline Posts: 3001 |
![]() Posted: 19 May 2007 at 5:54am |
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guys, it's been more than two months. Until there is an update there's no point in posting critique, it's obvious that Jonathan isn't checking this anymore. Come on.
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