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Sharlenwar
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Joined: 27 April 2007
Location: Canada
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Posts: 3
Quote Sharlenwar Replybullet Topic: [Unpaid] Pixel Artist Required For Game Project...
    Posted: 27 April 2007 at 6:10pm
We are currently recruiting for the Realm of Nynn. There is plenty of info on the website regarding the history, story, etc. I'll move forward and outline everything briefly here.

Story: The evil wizard Herrakin has tainted the world. Creating armies of corrupted minions to enact his revenge upon the Humma's empires. There are heroes emerging from the different races of the world to begin on their perilous journeys to stop Herrakin.

Summary: This is mostly a fun community driven project. It is also a steampunk fantasy, which means that there is a strong feel of magic, with technology mixed in. So there will be weapons from finely crafted swords to crystal powered rifles. I'm also currently balancing the existing classes. Players will be able to choose their race first thing. Then as they play, they will be able to choose their profession (Another word for class.) for their hero. I also plan to feed from any community involvement. So if there are any ideas that the players offer, then I will do my best to incorporate that into the game.

Time Era: Steampunk Fantasy

Features:
  • Custom Tilesets & Sprites (Planned)
  • Limited Harvesting System
  • Extensive Crafting System
  • Quests To Lead Players
  • Empire Player vs. Player System with an Economy
  • Community Driven (Simply means, any ideas that players want in the game will happen.)

Screenshots: On the website in the header are a few shots of what was done in game.

Website: http://nynn.demuria.com

We are currently recruiting as I've said, and I'm looking for mostly Pixel Artists. Since the world will be totally custom visually, I need to have a unique feel and look to the game. The artist position is possibly a paid position. So inquire either here or on my forums under the Nynn forums.

Thank you for taking the time to read this, and things are going to get a bit more exciting as I flesh out the game. Of course, if I've left anything out here, then please let me know so I can clarify and modify the post.
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