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MashPotato
Commander ![]() ![]() Joined: 05 February 2007 Online Status: Offline Posts: 237 |
![]() ![]() ![]() Posted: 16 June 2007 at 8:22pm |
Hello, I've started working on a picture of Medusa (the snake-haired person from Greek mythology)
I know it might be a little too early to get much crit on it, but I would like to hear anything you've got ![]() ![]() |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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You have such a knack for ending up with beautiful and elegant art that I just know this will turn out amazing. I will only make a comment that may not be your style or thing...The eye is too beautiful, serene and even sweet looking. As you work on this remember that Medusa is evil at heart and the way to the soul is in the eyes. Be yourself but let her be her too.
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MashPotato
Commander ![]() ![]() Joined: 05 February 2007 Online Status: Offline Posts: 237 |
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You're too nice...
![]() I know what you mean about the eye, though--I actually drew that several times, trying to give her a more "cold" expression that still remained feminine... I'm hoping that once I add some shadow around her eyes it will make a slightly more depraved look. I will still try to do some small edits in the shape, though. Thanks Jalonso ![]() |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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maybe a more snake-ish eye, with the aid of some AA, will give her a more "predator" look. also, i was about to suggest you to use some CLAMP references for some hyper-streamlined eyes that maigth be a good reference. specially those from X ilustrations.
slaudos! |
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I ate leel's babies
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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This is beautiful. :D
Maybe giving her more of a snake eye would make her look more... venomous. :P |
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MashPotato
Commander ![]() ![]() Joined: 05 February 2007 Online Status: Offline Posts: 237 |
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Thanks Metaru and Alejav, CLAMP-y snake eyes are actually just what I had in mind! The snaky pupils aren't really apparent at the moment, though
![]() Here is an update, with a possible palette underneath. I made the eyes a little thinner, with a slightly thicker outlining, and a more downturned eyebrow. I will definitely be tweaking the palette, but this is the general colour scheme I think I'm aiming for, with coppery yellows shifting to reds. Ignore the shading for now, it was mostly just me testing things out a bit ![]() ![]() |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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the pupil should be a bit (and just a bit)thicker.
may it sound obvius but, are you focusing the image to the eye rigth?
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I ate leel's babies
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MashPotato
Commander ![]() ![]() Joined: 05 February 2007 Online Status: Offline Posts: 237 |
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In some ways... it's the centre of interest in the picture, but I'm not necessarily aiming for it to pop out at the viewer right away. I'm hoping that by texturing all the snakes, the face (and eye) will be given extra emphasis by contrast
![]() Here is an update. I'm trying some new things and attempting to dither a little... we'll see how it goes ![]() ![]() Suggestions welcome; thanks! |
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tuti
Seaman ![]() ![]() Joined: 14 June 2007 Online Status: Offline Posts: 21 |
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YES! this style is... very good! :P the eye and the dithering xD realy good! :P bye!
B_p edit: don't post the same image that's right above your post. Especially not without quoting - people might think it's yours. Edited by Blueberry_pie - 20 June 2007 at 12:40am |
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leel
Commander ![]() ![]() Joined: 29 June 2005 Online Status: Offline Posts: 3001 |
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it's coming together very nicely, keep it up! :)
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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Damn, this is going to be awesome. Excellent work so far. I love the texture of the snakes. :) And she looks more sinister now.
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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i could suggest you an small animation of the eye. but not now. please keep up the good work. |
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I ate leel's babies
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cassiechihuahua
Seaman ![]() ![]() Joined: 19 June 2007 Online Status: Offline Posts: 18 |
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This is looking really nice, the colors are also really nice.
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MashPotato
Commander ![]() ![]() Joined: 05 February 2007 Online Status: Offline Posts: 237 |
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Thanks for the kind words, everyone
![]() Here's an update; need to finish off the snakes, then deepen the shadows (some of the snakes are too shiny) and tweak the aa. Also planning on adding a bluish tone to the shadows. 9 colours ![]() Edited by MashPotato - 23 June 2007 at 7:52am |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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this really looks beatiful. maybe it's a bit late but.. is posible to move the eye a bit lower? i feel it's looking upward rather than looking foward
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I ate leel's babies
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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I almost want to see her mouth and a big, long pointed snakey tongue. :D:D
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PixelSnader
Commander ![]() ![]() Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
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the snake head near the eye has a nasty tangent with the eyebrow, and with the snake body to the right of it.. moving the head down a bit would fix both i think.
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MashPotato
Commander ![]() ![]() Joined: 05 February 2007 Online Status: Offline Posts: 237 |
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Thanks--I had noticed the tangent before, but as an example of one-track thinking I tried to fix it with shading and didn't even think of changing the position
![]() ![]() EDIT: forgot to post the update! This was done before changing the head position: ![]() Edited by MashPotato - 24 June 2007 at 10:43am |
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leel
Commander ![]() ![]() Joined: 29 June 2005 Online Status: Offline Posts: 3001 |
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yummy
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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well okay. The snakeys are so cuuute. :D
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Kfuchoin
Commander ![]() ![]() Joined: 11 March 2007 Online Status: Offline Posts: 740 |
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omg such a beautifull piece ToT
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may the pixels be with you..
~Kfuchoin eMo looking for people for an RPG info: http://www.pixeljoint.com/forum/forum_posts.asp?TID=4903 |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Wow, had missed some progress on this. I just knew you'd make it look awesome. I am however surprised with the color choices. I did not see dingy browns happening on this. I envisioned blue/greens for some reason.
On a design note the perfectly vertical head of the snake head by the eye actually distracts from the eye a bit too much. |
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MashPotato
Commander ![]() ![]() Joined: 05 February 2007 Online Status: Offline Posts: 237 |
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Ah, I see what you mean about the snake head... it causes the eye to continue to go up instead of curling back toward the eye. I will make some adjustments to angle it a bit :)
As for the colours, I didn't want to go with green snakes as that seemed a little too "usual", plus I wanted to give somewhat of the feeling of a Greek bronze statue... I didn't think the browns were dingy, though! ^_~ I am a fan of saturated colours myself, but I've yet to learn how to use them well in pixel art. |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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hehe, makes sense. I see 'you' as more marble than stone tho.
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MashPotato
Commander ![]() ![]() Joined: 05 February 2007 Online Status: Offline Posts: 237 |
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For you-----> +50 niceness points
![]() Thanks for the help, everyone! I've uploaded the image: http://pixeljoint.com/pixelart/22167.htm Edited by MashPotato - 25 June 2007 at 10:19am |
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