WIP (Work In Progress)
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eckered
Midshipman
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Quote eckered Replybullet Topic: tree.
    Posted: 25 June 2007 at 6:17pm

started working on this, but it seems to be missing something.  mostly looking for critique on colors, and texturing. 

 
also, ideas on what else i should add would be good too ;)
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Toxic-Generation
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Quote Toxic-Generation Replybullet Posted: 25 June 2007 at 6:20pm
personnal color preference :
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eckered
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Quote eckered Replybullet Posted: 25 June 2007 at 6:23pm
*damn, that was quick*
 
not quite sure what you did.  as far as i can see, you changed my second darkest tone. 
 
is there anything else you changed, or thats it?
 
and yes, ill desautrate that brown a wee bit.
 
edit:  HAHA i am going blind.  you changed all the colors!
 
ill desaturate a few of the background colors, but i like the forground ones bright


Edited by eckered - 25 June 2007 at 6:24pm
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Toxic-Generation
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Quote Toxic-Generation Replybullet Posted: 25 June 2007 at 6:28pm
I have changed 2 colours :

Edited by Toxic-Generation - 25 June 2007 at 6:28pm
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jalonso
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Quote jalonso Replybullet Posted: 25 June 2007 at 6:35pm
That little bit of color change helps a lot. I might suggest maybe a beam of strong light just hitting the base of the main trunk coming from the top right corner-ish?
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eckered
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Quote eckered Replybullet Posted: 25 June 2007 at 7:06pm
jal: consider it done.
 
toxic:  yep.  ill change em up a bit. 
 
update in the morning, as of now, im going to bed.  keep the crits rolin in please :D
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eckered
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Quote eckered Replybullet Posted: 26 June 2007 at 9:08am
holyf**kupdate.
 
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Christopher
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Quote Christopher Replybullet Posted: 26 June 2007 at 9:49am
I dont like the light being brown.
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Quote eckered Replybullet Posted: 26 June 2007 at 10:13am
what would you recomend changing it to?
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Mykola
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Quote Mykola Replybullet Posted: 26 June 2007 at 10:27am
maybe move the light start point to top right corner? right now composition is lind of unbalanced imo..
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eckered
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Quote eckered Replybullet Posted: 26 June 2007 at 11:09am
 
well.. heres what i got so far.  if others think i need to add the rays of light from the top corner instead, ill change it.  as of now, i think its alright


Edited by eckered - 26 June 2007 at 11:09am
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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 26 June 2007 at 4:12pm
I think it might be a good idea to use smaller ditherdots on objects farter from the viewer to add to the illusion of depth here. Depending on the mood, I would make the sunbeams whitish yellow for a bright and green forest or a rather desaturated brownish but still very light color for a clearing in a dark,woody forest.
 
One reference that might help with the lightbeams is this great piece by jamoon or ilkke or someone, I'll edit with the link once I find it.
 
EDIT: Here it is.


Edited by Monkey 'o Doom - 26 June 2007 at 4:14pm

RPG is numberwang.
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eckered
Midshipman
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Quote eckered Replybullet Posted: 26 June 2007 at 6:13pm

aight MoD

-will do that with the ditherodts.

-not really interested in adding more then two more colors, which im kinda saving for the bush, so i have a nice, round, 8 colors.  thanks for the ref though.  i was actually using a piece by philipptr (lol butchered his name) as refrence for the light rays.

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jalonso
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Quote jalonso Replybullet Posted: 26 June 2007 at 7:09pm
The rays are off to a good start. However, they seem to come from that one tree rather than around it, dithering may work it out. kutgw.
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