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SoulChild
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Quote SoulChild Replybullet Topic: SoulChild's Question Thread *NOOB ALERT*
    Posted: 28 June 2007 at 11:10am
Is using the hue/saturation/lightness shifter allowed to be used in pixel art to adjust the palette or not?

Edited by SoulChild - 28 June 2007 at 11:33am
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spartan_117
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Quote spartan_117 Replybullet Posted: 28 June 2007 at 11:38am
yes just dont blur.
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SoulChild
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Quote SoulChild Replybullet Posted: 28 June 2007 at 11:44am
Thankyou! Another question! Are it ok if you "Break the fourth wall" in a pixel?
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Aleiav
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Quote Aleiav Replybullet Posted: 28 June 2007 at 1:23pm
What does that mean?
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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 28 June 2007 at 1:32pm

http://dictionary.reference.com/browse/fourth%20wall

So I guess it's alright (?), but some more explanation on SoulChild's part would be nice.

RPG is numberwang.
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SoulChild
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Quote SoulChild Replybullet Posted: 28 June 2007 at 1:32pm

Google's Defenition : Specifically in a proscenium theater, the term fourth wall applies to the imaginary invisible wall at the front of the stage in a theater through which the audience sees the action in the world of the play. In an arena theater, or theater-in-the-round, all four walls are in effect "fourth walls." One also speaks of a fourth wall in fictional realms, in literature, movies, television, radio, comic books, and other forms of entertainment.
en.wikipedia.org/wiki/Breaking_the_fourth_wall

And i mean, like if you have a comic pixel. Could a character talk to you! If i'm making sense?



Edited by SoulChild - 28 June 2007 at 1:33pm
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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 28 June 2007 at 1:49pm
Of course they could talk to you. Pixel art is a medium, not an ideology. It's not as if someone could decree that all paintings must be primarily red or that all pixel art must not break the fourth wall or anything else that applies to the content and subject matter of the art and not the technique.

RPG is numberwang.
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