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Zullala
Seaman ![]() ![]() Joined: 10 September 2007 Location: United States Online Status: Offline Posts: 5 |
![]() ![]() ![]() Posted: 10 September 2007 at 12:38pm |
Hello! I have a questions *well duh lol*
Ok so I want to make a squar unit of 48x48 pixels. But I keep thinking of them as well, squars. So I go to draw up my pixel grid and to my surprise I don't know how to draw it! I'm very new to isometric pixel art ^-^. Thanks for the help!
Zulalla ~<3
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Hapiel
Rear Admiral ![]() ![]() Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
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I really have no idea what you mean.. what do you exactly want?
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Zullala
Seaman ![]() ![]() Joined: 10 September 2007 Location: United States Online Status: Offline Posts: 5 |
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OK ler me try and rephrase. *thinks* My question is. How do you draw an isometric grid? I want to draw an isometric grid that is 48x48 pixels =3
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Larwick
Commander ![]() ![]() Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
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Oh i get what you mean.
Jalonso would be the one to talk to about this, but i guess you just make isometric lines, 48 pixels long each way.. right? That's such a lame explanation, i hope you find a better answer lol. |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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That is correct Larwick. 48 across and 24 high is a 48 tile.
2 pixels together 12 times going down, 12 times going up then repeat in reverse :D |
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Zullala
Seaman ![]() ![]() Joined: 10 September 2007 Location: United States Online Status: Offline Posts: 5 |
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yay thank you very much both of you ^_^. Ok Here it is, it took me a while to figure out... but here it is =D http://zullala.deviantart.com/art/48-by-24-64606002 You see my Husband is making a game and he wants it to be in isometric. Each one of his map tiles is 48 by 48 pixels. so i figured I would want an isometric grid of those specs so that anything I make would look proportionally correct in his game ^^... Though i have never done isometric before and I'm not even that good at drawing (O_O)... so i hope he's not expecting too much form me lol. Edited by Zullala - 10 September 2007 at 5:17pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Well that grid is a 48x48 tile but only the floor. The tile itself is 48x48 as a cube in 3D space. You need 2 of those one on top of each other and 'cubed' to make your game tile (48px high). These you can stack as you or your husband commands you to do ;)
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Zullala
Seaman ![]() ![]() Joined: 10 September 2007 Location: United States Online Status: Offline Posts: 5 |
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Ok I already put the grid together, this is correct yes =^-^=?:: http://zullala.deviantart.com/art/Iso-Grid-64695268
BTW, thanks so much for all your help! It's so nice!
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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You got it.
You do need to stay within the tile or programming the tiles will be a nightmare. If you want any overhang any area outside the tile is part of another tile. Plan ahead!!! |
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Zullala
Seaman ![]() ![]() Joined: 10 September 2007 Location: United States Online Status: Offline Posts: 5 |
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Oh ok! Yeah I need to redo that then. Cuz some of my blocks overlap. I think that's an easy fix though. *jumps back into her photoshop* LOL I'm not doing the programing so I don't know much about how make it program friendly =3. But My Husband said he would teach me how to program an isometric mapper =D=D YAYS. I'm excited ^_^. |
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