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spartan_117
Commander
Joined: 14 June 2007 Online Status: Offline Posts: 478 |
![]() Posted: 19 September 2007 at 6:15am |
![]() jazzed up the lighting. i dont know what to do next. |
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cerealkiller54
Seaman
Joined: 21 January 2021 Online Status: Offline Posts: 37 |
![]() Posted: 19 September 2007 at 12:21pm |
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How big should I make an arcade game canvas? I'm probably doing joust.
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Blueberry_pie
Rear Admiral
Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
![]() Posted: 19 September 2007 at 12:31pm |
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According to klov.com, Joust uses the standard arcade resolution, 336x240.
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Elk
Commander
Joined: 12 May 2024 Online Status: Offline Posts: 483 |
![]() Posted: 19 September 2007 at 12:35pm |
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Originally posted by dogmeat @Jal: sam and max would be a lot of fun. haha just thought about that while reading the start of the thread xD |
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Saint Minor
Midshipman
Joined: 02 December 2006 Online Status: Offline Posts: 95 |
![]() Posted: 19 September 2007 at 4:47pm |
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http://www.genesiscollective.com/ShowGames.php
This site is great for some genesis games. Every game contains screenshots of the game and titlescreens.
I myself can't decide between Golden Axe, Streets Of Rage and TMNT The Hyperstone Heist.
Here's a couple of screenshots let me know what you think would be best to do.
Streets of Rage:
1/2/3
/ /![]() TMNT The Hyperstone Heist:
![]() Golden Axe:
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AdamPlays
Commander
Joined: 06 March 2018 Location: United States Online Status: Offline Posts: 169 |
![]() Posted: 19 September 2007 at 4:50pm |
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Golden Axe ftw
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And now for something completely different...
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Saint Minor
Midshipman
Joined: 02 December 2006 Online Status: Offline Posts: 95 |
![]() Posted: 19 September 2007 at 5:06pm |
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I think it will have to be Golden Axe as the first Streets Of Rage was made in 1991 and TMNT was made in 1992. Luckily I can get away with 1989 for Golden Axe. xD
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Monkey 'o Doom
Commander
Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
![]() Posted: 19 September 2007 at 5:30pm |
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I knew I should've called Joust sooner. I guess there might end up being duplicates then. I have a small amount of a remake done so far but it might end up fizzling out like all the challenge pieces I've done so far have. D:
Oh, and resolution is 292x240 if you're doing the arcade version (I assume there are others). Wikipedia and MAME agree.
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Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 19 September 2007 at 8:21pm |
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so people, are you just redoing graphics?
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I ate leel's babies
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skeddles
Commander
Joined: 08 April 2021 Online Status: Offline Posts: 636 |
![]() Posted: 20 September 2007 at 4:44pm |
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Originally posted by cerealkiller54 How big should I make an arcade game canvas? I'm probably doing joust. LOL, I'm doing balloon fight. And Its gonna be a scene. Both of the examples were scenes, the directions say scene, and if we were just supposed to up the graphics, then It would'a said revamp(and/or mockup) Edited by skeddles - 20 September 2007 at 8:18pm |
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The B.O.B.
Commander
Joined: 07 April 2021 Online Status: Offline Posts: 461 |
![]() Posted: 21 September 2007 at 4:59am |
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Just to be certain, I think that the whole point of this competition is to "REMAKE" a scene, NOT just redo the graphics of a said screenshot. Nothing's been completely set in stone in the rules, but by just redoing graphics for a screenshot, you're actually breaking one of the rules of Pixeljoint....just to clarify...
Edited by The B.O.B. - 21 September 2007 at 4:59am |
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pmprog
Midshipman
Joined: 11 May 2005 Online Status: Offline Posts: 83 |
![]() Posted: 21 September 2007 at 9:00am |
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Here's my first WIP. Please note that the C64 graphics are just temporary place holders so I can design my layout
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Fuzzyleaves
Commander
Joined: 23 June 2007 Online Status: Offline Posts: 147 |
![]() Posted: 21 September 2007 at 4:10pm |
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Here we go Pokemon (although i haven't played it before)
![]() ![]() I have started to make some rocks to outline the water, and making trees and grass next. |
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Monkey 'o Doom
Commander
Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
![]() Posted: 21 September 2007 at 4:16pm |
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Originally posted by The B.O.B.
Just to be certain, I think that the whole point of this competition is to "REMAKE" a scene, NOT just redo the graphics of a said screenshot. Nothing's been completely set in stone in the rules, but by just redoing graphics for a screenshot, you're actually breaking one of the rules of Pixeljoint....just to clarify... How so? I can understand it's ripping if you merely edit the art of a game some, but if you're not using any of the original pixels (a total overhaul like it should be in a graphical redo) how can it be cited for ripping?
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Presley
Seaman
Joined: 24 April 2007 Online Status: Offline Posts: 6 |
![]() Posted: 21 September 2007 at 5:14pm |
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Bob, I totally agree. I don't even understand why people would redo perfectly good graphics in the same res and style of the old graphics. Also, based on the examples in the first post, I think the intended challenge was creating a scene based on the graphics of the game.
Lazies. D: |
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Zephiel87
Seaman
Joined: 26 June 2007 Online Status: Offline Posts: 9 |
![]() Posted: 21 September 2007 at 8:50pm |
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That's why I was surprised to see so many entries just redoing graphics...
it's nice to see some more original entries now. and an update from me: ![]() |
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Lawrence
Commander
Joined: 30 June 2005 Online Status: Offline Posts: 481 |
![]() Posted: 21 September 2007 at 9:46pm |
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Nice lighting there Zephiel
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Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 22 September 2007 at 12:44am |
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I ate leel's babies
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Carnivac
Midshipman
Joined: 09 April 2021 Location: United Kingdom Online Status: Offline Posts: 97 |
![]() Posted: 22 September 2007 at 1:14am |
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Those aren't remakes. Those are just pictures inspired by the original games. I see the title 'Retro Remake' and I think exactly what the actual site with that name does and that's take an old game and improve on it with modern tech. And as far as I'm concerned almost any screenshot of a game is a 'scene'. That's actually the only reason I even bothered to make some time this week and do one of these challenge things. Just pixelling a general picture based on elements of the original don't interest me, but pixelling looking like an actual playable game, now thats what I like doing. Now ya got me thinking I wasted my time...
Edited by Wolverine - 22 September 2007 at 1:15am |
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pmprog
Midshipman
Joined: 11 May 2005 Online Status: Offline Posts: 83 |
![]() Posted: 22 September 2007 at 2:15am |
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Originally posted by Presley Bob, I totally agree. I don't even understand why people would redo perfectly good graphics in the same res and style of the old graphics. Also, based on the examples in the first post, I think the intended challenge was creating a scene based on the graphics of the game. Lazies. D: Just because the canvas size is the same, doesn't mean the res is... C64 in multicolour had doublewide pixels, but with the same canvas and now 32 colours, obvious difference. And as mentioned, style doesn't have to stay the same. |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 22 September 2007 at 7:10am |
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Sorry guys, especially Wolverine, the rules this week seem to be unclear as we have two camps of thoughts. I think we should allow both takes on the rules for this and let the voting decide.
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The B.O.B.
Commander
Joined: 07 April 2021 Online Status: Offline Posts: 461 |
![]() Posted: 22 September 2007 at 9:29pm |
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Originally posted by Monkey 'o Doom How so? I can understand it's ripping if you merely edit the art of a game some, but if you're not using any of the original pixels (a total overhaul like it should be in a graphical redo) how can it be cited for ripping? Actually, that is what I'm driving at. The whole point is to remake a scene from a retro game. However, it seems like some people here are just editing existing screenshots from other games. DO NOT DO THIS. I guess since the rules are unclear, I would think that both mock-ups, and scenes are fine. Just wanted to make it clear that edits of originals are forbidden, and if broken, thou shall be forbidden from the garden of Eden!!! |
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greenraven
Commander
Joined: 08 September 2016 Online Status: Offline Posts: 2598 |
![]() Posted: 23 September 2007 at 4:47pm |
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Megaman remade as a GTA game on the Game Boy.
![]() This isn't an edit of an existing screenshot, but with the rules a little hazy, I thought I'd put it here first before submitting. |
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"pwnage comes with patience, practice and planning." ~ Jalonso
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Carnivac
Midshipman
Joined: 09 April 2021 Location: United Kingdom Online Status: Offline Posts: 97 |
![]() Posted: 24 September 2007 at 4:17am |
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Thanks, Jalonso. I was getting bit worked up there, been very tired so sorry if I came across even a lil aggressive. Now that I'm finished with my piece I'm happy with it whether it rates or not. Is just sorta nice to have an extra piece in my portfolio I didn't have before.
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Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 24 September 2007 at 8:06am |
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Originally posted by greenraven
Megaman remade as a GTA game on the Game Boy. ![]() This isn't an edit of an existing screenshot, but with the rules a little hazy, I thought I'd put it here first before submitting. that's a palette swap and sprite rip.
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I ate leel's babies
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greenraven
Commander
Joined: 08 September 2016 Online Status: Offline Posts: 2598 |
![]() Posted: 24 September 2007 at 8:30am |
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Rip? Not really, I did all of this myself, I just had several screenshots that I was looking at. I thought the whole point was to make it look just like the original.
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"pwnage comes with patience, practice and planning." ~ Jalonso
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Blueberry_pie
Rear Admiral
Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
![]() Posted: 24 September 2007 at 8:39am |
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It's supposed to look like a remake: a game ported to a newer system with improved graphics. The rules say "Just make sure it's still the same kind of game!", so you can't turn it into a 'GTA game'.
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Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 24 September 2007 at 8:43am |
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so please, remove it from the challenge.
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I ate leel's babies
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greenraven
Commander
Joined: 08 September 2016 Online Status: Offline Posts: 2598 |
![]() Posted: 24 September 2007 at 9:12am |
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Well here's the thing...
Originally posted by administrator CHALLENGE: Retro RemakePick a scene from from one of your favourite retro games (preferably from the 80s, think NES/C64) and remake it. If you want, you may also change the graphics style, like Bomberman Act: Zero or Emroca's brilliant rendition of the Mushroom Kingdom. Just make sure it's still the same kind of game!"Pick a scene" "and remake it", "If you want, you may also change the graphic style" See, the way I read that was you can make it look all shiny and pretty with newer graphics or you can make it look as it did in back then. Which is what I did. I thought I was following the rules of the challenge, now I'm not so sure. If people think it should be deleted, then have it deleted. I don't want to start trouble over a trivial misunderstanding. |
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"pwnage comes with patience, practice and planning." ~ Jalonso
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Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 24 September 2007 at 9:18am |
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you said it: Pick as SCENE and REMAKE it.
http://en.wikipedia.org/wiki/Video_game_remake
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I ate leel's babies
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greenraven
Commander
Joined: 08 September 2016 Online Status: Offline Posts: 2598 |
![]() Posted: 24 September 2007 at 9:54am |
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Right, I also said I don't want to start any trouble over a misunderstanding.
![]() Taken from the link you just posted... Also, occasionally games that were originally released only in Japan are remade and re-released in the West, most notably Super Mario Bros.: The Lost Levels, Super Mario Remake, (wiki page) Super Mario Bros. DeluxeSuper Mario Bros.: The Lost Levels was also released on the Game Boy Color as part of Super Mario Bros. Deluxe, under the title of Super Mario Bros. For Super Players. Like the All-Stars version, the player could save the game and continue from the last level played (or any level completed up to that point), not just from the beginning of a world, like in the original. It was compatible with the Game Boy Printer. However, the game did not feature any upgraded visuals (aside from some graphics such as water and lava now being animated rather than static), and since the screen resolution of the Game Boy Color was smaller than the NES, the view distance of the player is reduced. In this version, the worlds are called the Extra Courses, and Worlds 9-D are not included (though they can be accessed with a GameShark). "However, the game did not feature any upgraded visuals" As I've said, if people see fit to delete it, then I won't protest. Other than here and now. Ok, I'm done.![]() |
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"pwnage comes with patience, practice and planning." ~ Jalonso
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Blueberry_pie
Rear Admiral
Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
![]() Posted: 24 September 2007 at 10:18am |
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So... exactly what point are you trying to make with that post?
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 24 September 2007 at 10:24am |
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Concept Cars People, move on >:(
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Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 24 September 2007 at 10:28am |
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oh c'mon, so challenge submission allow anything then?
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I ate leel's babies
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 24 September 2007 at 10:31am |
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Yes, the PJ staff screwed this challenge. Move on, theres nothing to see here...move along....
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