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YngRockey
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Joined: 03 June 2007
Location: United States
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Posts: 5
Quote YngRockey Replybullet Topic: [unpaid]Pixel Artist or Other Recruitment
    Posted: 06 October 2007 at 8:24pm
Hello,
 
I'm looking for pixel Artist who are interested in joining a game development studios.
 
UnBrokenStudios: Bitch Slapping bad gaming one step at a time.
 
We decided to form a studios after working on a 2d mmorpg and later switching to a 3d mmorpg. Both projects were scrapped and now as we are forming UnBroken we currently have one active 2d project, which requires pixeling.
 
The staff is fairly large as we hope to one day become a large gaming studios. Later more projects will be added and more teams will be formed under the UnBroken Name. The age of our members range from 13-19+
 
The youngest member being a 13 year old who's talented in C# programming language. I try not to discriminate with age, and I usually recruit even those who aren't skilled. They are technically staff, but not active in development. They take time to improve themselves, so they can assist in development later.
 
The jobs are unpaid, and later if we go commercial all members will be compensated for their work. Everyone will be credited for helping.
 
Any pixel artist are more than welcome to join and you don't have to be the best. You can be completely new to pixeling in general, don't let that stop you. Join and take time to get better. This kind of works like trade programs, we help you achieve the skills and in return you work for and with us as a team member.
 
Pixel Artist: Generally the job will require you to produce clothing, hairs, weapons, tiles such as interiors and exteriors.
 
Non Pixel Artist: Depending on what aspect of game development you wish to work in.
 
you can email me, rockeyvision@yahoo.com
 
Our website is in alpha stage so it's not great,
 
I've lead several other projects in the past, now I'm leading UnBrokenStudios in it's first project which can be further discusses privately as it's still closed to the public for now. We will be going public soon enough.
 
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