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Gameloft
Seaman
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Joined: 22 August 2005
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Quote Gameloft Replybullet Topic: 2D "Pixel" Artist
    Posted: 22 August 2005 at 1:26pm

Gameloft is a leading international developer and publisher of video games for mobile phones. Established in 1999, it has emerged as one of the top innovators in its field. The company creates games for mobile handsets equipped with Java, Brew or Symbian technology. The total number of mobile handsets with this technology is anticipated to exceed one billion units in 2007.

 

Partnership agreements with leading licensors and sports personalities such as Ubisoft Entertainment, Universal Pictures, Viacom, FifPro, Lamborghini, FHM, Vans, Derek Jeter, Vijay Singh and Geoff Rowley allow Gameloft to form strong relationships with international brands. In addition to the partnerships, Gameloft owns and operates titles such as Block Breaker Deluxe, Asphalt: Urban GT, New York Nights and Siberian Strike.

 

Through agreements with major telephone wireless carriers, handset manufacturers, specialized distributors and its online shop, Gameloft has a distribution network in over 65 countries.

 

Gameloft has worldwide offices in New York, San Francisco, Montreal, Buenos Aires, Paris, London, DĂĽsseldorf, Milan, Barcelona, Beijing, Tokyo, Hong Kong and Seoul. Gameloft is listed on Euronext Paris (ISIN: FR0000079600, Bloomberg: GFT FP, Reuters: GLFT.PA)

 

For more information visit www.gameloft.com.

 

 

 

 

Your Profile

 

You have already done pixel art for released products (low-resolution computer graphics – 2D video games, sprites, icons …).

You have already done pixel works for GB, GBA or mobile games.

You are highly motivated, with a passion for video games.

You are proficient in Photoshop, Promotion and/or other drawing software.

Understanding of optimization of computer art is a PLUS.

You have a strong understanding of the principles of animation.

You have a solid background in academic drawing, sketching, and/or illustration.

 

            

Your Mission

 

Upon joining the art department, your mission will be to execute game art and work with a project team (game designers, engineers, producer), from the concept through delivery.

 

We are mainly seeking people with good all-round experience (applications from self-taught candidates will also be accepted).

 

The projects in question are video games for mobile phones and N-Gage.

 

The position is based in New York.

 

 

 

Please send your application (CV + a few samples of significant work + address of personal web site, if you have one), under the reference “GFX-PIXEL2D-US”, to:

 

E-mail: recrutgfxus@gameloft.com

 

 

 

IMPORTANT: PLEASE ENSURE THAT YOU SEND IMAGES OR ANIMATIONS FROM YOUR PORTFOLIO IN YOUR CV E-MAIL OR .DOC (Word) OR .PDF (Acrobat), OR SEND US THE WEBSITE ADDRESS FOR YOUR ONLINE PORTFOLIO (if you have one). ANY CV THAT DOES NOT FULFILL THIS REQUIREMENT WILL NOT BE READ. Thank you for your cooperation.

 

 


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Citizen_Insane
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Quote Citizen_Insane Replybullet Posted: 22 August 2005 at 1:57pm

I don't think you guys were very clear at stating whether or not this job would require a housing relocation to new york, of if that's simply where the office is based and work will be done over the web...

but wow, gameloft.

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sedgemonkey
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Quote sedgemonkey Replybullet Posted: 23 August 2005 at 9:12am
I could be wrong, but I think when they say "the position is based in New York" they mean they expect you to be in New York.  Sounds like a great job for some New Yorker.  
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Citizen_Insane
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Quote Citizen_Insane Replybullet Posted: 23 August 2005 at 10:55pm

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Omegavolt
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Quote Omegavolt Replybullet Posted: 25 August 2005 at 9:39pm

LOL, already tried applying for this job.  Never got a response.  Guess I didnt make the cut. ;) 

Originally posted by Gameloft

You have already done pixel art
for released products (low-resolution computer graphics – 2D video games, sprites, icons …).

^^^ Thats probably why. :(

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Citizen_Insane
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Quote Citizen_Insane Replybullet Posted: 25 August 2005 at 10:59pm

I've got a few things released out there...

I got a few things that should've been released, too.. but I never heard back from any of the guys upstairs..

 

and I've got a few things out there that I should've been paid for.

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big brother
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Quote big brother Replybullet Posted: 27 August 2005 at 2:07am

They sent a response email to my application, saying they liked the sample I submitted and would like to see more. I sent more, and they have yet to get back to me (it's been about a week). Nothing unusual for the business world.

It's a shame really. I'm quite proud of my work, and I'm positive I could make marvelous art for them. 

 

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Citizen_Insane
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Quote Citizen_Insane Replybullet Posted: 27 August 2005 at 5:22pm

yeah, you're pretty dang good..

I could use some more practice, and what not.

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