WIP (Work In Progress)
 Pixel Joint Forum : Pixel Art : WIP (Work In Progress)
Message Icon Topic: [WIP] Reincarnated Satan 666 Cat Post Reply Post New Topic
Author Message
zero57
Seaman
Seaman


Joined: 16 June 2010
Online Status: Offline
Posts: 29
Quote zero57 Replybullet Topic: [WIP] Reincarnated Satan 666 Cat
    Posted: 17 June 2010 at 4:04pm
Hi, this is my second pixelated picture although i didn't post my first one. Anyways here's my 666 Cat.



Give me some feedback and I'll try to fix it!

Also this is suppose to be Satan reincarnated into a cat. (If posting a picture of Satan/Satan related stuff is against the rules, please tell me and remove this post.)


Edited by zero57 - 17 June 2010 at 7:03pm
IP IP Logged
StepDragon
Commander
Commander
Avatar

Joined: 03 April 2010
Online Status: Offline
Posts: 258
Quote StepDragon Replybullet Posted: 18 June 2010 at 1:16am
Originally posted by zero57

If posting a picture of Satan/Satan related stuff is against the rules, please tell me and remove this post.


I've never seen anything about it. (not that i'm a mod, or a rules expert.

Originally posted by zero57

ive me some feedback and I'll try to fix it!


well, i'm not sure where to begin. are you working from a specific reference? if not, try looking at some cat pictures for anatomy. if you're looking for a specific style, such as a cartoon, or super creepy, or whatever, post a reference of that as well.

as for the cat itself, there are a lot of anatomy issues, not enough contrast. and is it supposed to have back legs? because i don't see any.

for the face, its hard to read the red 'lights' as eyes, they almost seem like pikachu cheeks, while it has 3 '6' shaped eyes.

cheers!
IP IP Logged
zero57
Seaman
Seaman


Joined: 16 June 2010
Online Status: Offline
Posts: 29
Quote zero57 Replybullet Posted: 18 June 2010 at 4:52am
Originally posted by StepDragon

Originally posted by zero57

If posting a picture of Satan/Satan related stuff is against the rules, please tell me and remove this post.


I've never seen anything about it. (not that i'm a mod, or a rules expert.

Originally posted by zero57

ive me some feedback and I'll try to fix it!


well, i'm not sure where to begin. are you working from a specific reference? if not, try looking at some cat pictures for anatomy. if you're looking for a specific style, such as a cartoon, or super creepy, or whatever, post a reference of that as well.

as for the cat itself, there are a lot of anatomy issues, not enough contrast. and is it supposed to have back legs? because i don't see any.

for the face, its hard to read the red 'lights' as eyes, they almost seem like pikachu cheeks, while it has 3 '6' shaped eyes.

cheers!


1. Oh okay that's good.

2. No i'm not working on a specific reference. I'm just drawing this out in my head and placing pixels into MSpaint. I'm trying to get the Cat to be super creepy while having the 6 6 6 on it's head to make it resemble satan.

Well, I am a complete pixel artist noob. So i don't have a lot of shading skills or any of that stuff. Also, i was thinking that the tail is suppose to be covering the back legs...

Btw, how do u think i could make the red 'lights' resemble as eyes?
IP IP Logged
cure
Commander
Commander
Avatar

Joined: 23 March 2022
Online Status: Offline
Posts: 2859
Quote cure Replybullet Posted: 18 June 2010 at 8:19am
it might be best to get some references. and shading skills are the most very basic skills you should have as an artist. so my advice would be to get back to the sketchpad and practice the basics with pencil before jumping headlong into pixelart, which is a more difficult medium to learn the basics in.

but if you choose not to get back to the basics, then I'd advise getting reference pictures (references are pretty essential at most any skill level), and also thinking about the image in terms of form rather than just line- think about the three dimensional structures that compose the image and you'll have an idea of how it should be shaded.
IP IP Logged
Tarenken
Commander
Commander
Avatar

Joined: 19 September 2023
Online Status: Offline
Posts: 251
Quote Tarenken Replybullet Posted: 18 June 2010 at 8:30am
I agree with TINC on finding/using a reference. However, keep in mind it's not impossible to learn shading through pixelart - I did!
IP IP Logged
zero57
Seaman
Seaman


Joined: 16 June 2010
Online Status: Offline
Posts: 29
Quote zero57 Replybullet Posted: 18 June 2010 at 1:07pm
You don't see the shading? I already shaded it.... Anyways i tried to make the shading more visible. I also made the tail longer and tried to make it look like it's covering the back feet. Last edit i made to the picture was that I erased the back a bit cuz it looked a little fat.



Not much changes but... i don't know what to do about the eyes because the red doesn't stand out as much. (Meaning, i need some suggestions.)

Also the ears look a little.... weird.

Lastly, I am using MSpaint... is it a good tool to use or is there a better one for pixel art that i am not aware of?

For the references... i can't find any cat pictures the lays down in the exact position. Well, not exactly but almost. What I'm trying to say is that is there any cat pictures that almost (or at least partially) look like mine?

EDIT: Also, Tarenken, for your avatar, how did u know what kind of shade you needed to use? Like you used a purpilish kind of colour to shade the shadows on your avatar.


Edited by zero57 - 18 June 2010 at 1:12pm
IP IP Logged
cure
Commander
Commander
Avatar

Joined: 23 March 2022
Online Status: Offline
Posts: 2859
Quote cure Replybullet Posted: 18 June 2010 at 1:14pm
yeah i see the shading but it doesn't make any sense. it's just a gradient with no respect to the actual three-dimensional forms that the light is hitting.

I use mspaint. It isn't the most efficient tool for pixel art (grafx2 etc are much better), but it suffices.

combine elements of several photos to get the understanding of a cat's anatomy. references aren't just for trying to emulate the lines, but to understand the forms better. and as many cat images as there are on the internet, i doubt there's a pose that enough googling wouldn't find.
IP IP Logged
zero57
Seaman
Seaman


Joined: 16 June 2010
Online Status: Offline
Posts: 29
Quote zero57 Replybullet Posted: 18 June 2010 at 1:26pm
Originally posted by ThereIsNoCure

yeah i see the shading but it doesn't make any sense. it's just a gradient with no respect to the actual three-dimensional forms that the light is hitting.

I use mspaint. It isn't the most efficient tool for pixel art (grafx2 etc are much better), but it suffices.

combine elements of several photos to get the understanding of a cat's anatomy. references aren't just for trying to emulate the lines, but to understand the forms better. and as many cat images as there are on the internet, i doubt there's a pose that enough googling wouldn't find.


The light source is coming from top right... And i didn't use gradients... i just did a complete click click click sequence to colour it in. I also have no skill in shading lawl.. so i pretty much fail at the part where the light is hitting to. (I was thinking that since it's pretty much 'flat' then it'll most likely come from the side and lower the value as it goes down further to the bottom.

Is there a pixel art tool that is noob friendly?

I'll check once more for the cat pictures.

EDIT: I also don't want to go back to the basics. I want to just learn pixel art and start it the hard way.


Edited by zero57 - 18 June 2010 at 1:29pm
IP IP Logged
PixelSnader
Commander
Commander
Avatar
Not a troll!

Joined: 05 June 2014
Online Status: Offline
Posts: 3194
Quote PixelSnader Replybullet Posted: 18 June 2010 at 1:32pm

Photoshop is pretty noob friendly, just make sure you use the pencil tool and not the brush tool =P

I used to like MSPaint quite a bit too (and it comes with every PC) but the latest 'upgrade' makes it a lot less suitable for pixels.


▄▄█     ▄▄█
▄█▄     ▄█▄

IP IP Logged
cure
Commander
Commander
Avatar

Joined: 23 March 2022
Online Status: Offline
Posts: 2859
Quote cure Replybullet Posted: 18 June 2010 at 2:03pm
why do you think a cat is almost flat? and yes, that is a gradient. it starts at point x as a light shade, then gradually becomes darker as it draws closer to point y. gradients flatten whatever you draw because they show no respect to form.
the basics are called the basics for a reason. you can go no further until you've learned them. it's just a matter of whether you'd like to learn them in a slow and tedious way using a slow and tedious medium, or a quicker and more flexible medium like drawing.
IP IP Logged
zero57
Seaman
Seaman


Joined: 16 June 2010
Online Status: Offline
Posts: 29
Quote zero57 Replybullet Posted: 18 June 2010 at 2:16pm
I think of it this way. Since the light source is coming from the top top right, it comes down like it's flat. Although, in reality, it's not flat. It's just a matter of seeing how it is with your own eyes rather than looking at reality.

Btw i edited the picture a little, tried to make the ears more 'cat' like.



I kind of have doubts that the previous picture was way better..


Edited by zero57 - 18 June 2010 at 2:25pm
IP IP Logged
Petrichor
Midshipman
Midshipman
Avatar

Joined: 09 October 2009
Online Status: Offline
Posts: 59
Quote Petrichor Replybullet Posted: 18 June 2010 at 2:43pm
I'm at work so please pardon the sudden loss of outline--been so long since I've used MSPaint I've forgotten how to keep that from happening.
 
 
Couple of things:
1. You have an extra shade of red around the ears that you can use the shade under the neck for instead
 
2. There is almost no contrast between your shades. Make the darks darker and the lights lighter and try using hue and saturation shifts (if you don't know what this means, let me know and I'll find some good tutorials, but it has something to do with the "purplish" shading you liked :) )
 
3. Cats are NOT flat. As you can see above in a very hasty edit, cats have shapes. They are like bunches of round bits stuffed into a sack.
 
You have to really stop and be thoughtful about where shadows go. Looking at reference pictures can help this, but so can shining a bright light on an object roughly cat-shaped. Remember that things cast shadows, too: his head casts a shadow, and his ears. Remember that he is not just one big piece: his cheek is a separate mound, his forehead another, his shoulder a plane of muscle descending from the plane that is his side. His tail should be lit from the top as well as the side because it's catching light separately. Etc.
 
It's not a good sign that you don't want to start at the basics. I know the basics can seem boring (although I don't think they are!), but they are important. You will never have pixel art the way you want it if you refuse to learn the ground rules. You can't learn to stunt drive without first learning how to operate the brakes properly, unfortunately; you can't learn to cook a delicious five-course gourmet meal without learning how to boil water and deglaze a pan properly (why do I always use food analogies? cos I'm fat).
 
I know it's hard not to be impatient, but it's important, too.
 
You mention that the tail is covering the back leg, and it is. But as you can see in my quick edit, the leg is still there. It doesn't just vanish. This is part of why learning basics is important: you can't just make assumptions about where things go because your brain *will* fool you.
 
Also, I can't understand what's going on with his front legs. It looks to me like he has three...? But it's hard to tell what with the claws and everything what is located where. Nothing is readable. Try making shapes with colour first before you do your outline, it might help your outline make more sense. Also I'd move the ears further down, closer to the sides of the head like a real cat, but I can see a stylistic choice justifying leaving them where they are, so that's your call.
 
The sixes do not look like sixes. I thought they were cute little flames. Even this could do with a reference. :(
IP IP Logged
cure
Commander
Commander
Avatar

Joined: 23 March 2022
Online Status: Offline
Posts: 2859
Quote cure Replybullet Posted: 18 June 2010 at 2:53pm
what petrichor said

'nother edit


IP IP Logged
Petrichor
Midshipman
Midshipman
Avatar

Joined: 09 October 2009
Online Status: Offline
Posts: 59
Quote Petrichor Replybullet Posted: 18 June 2010 at 2:57pm
TINC's is better, ignore mine D: I'm at work in a hurry plus I'm more used to doing cute shiny things than realistic awesome things.
 
(Another appearance of the Missing Haunch though! Niiice)
IP IP Logged
StepDragon
Commander
Commander
Avatar

Joined: 03 April 2010
Online Status: Offline
Posts: 258
Quote StepDragon Replybullet Posted: 18 June 2010 at 2:59pm
so i'm just gonna focus on line art for now, since that's where you should begin, this is a simple, rushed edit, so it can definately be improved.



notice how i used the reference to create a more cat like body, now you can easily tell its a cat, and you can move forward from there...

as for the head, i just used my reference to modify yours, as i'm still not sure what you're looking for. also, i just used your eyes...

EDIT, ignore the stipid transparencies, its hard to tell when i'm starting with someone else's work.

Edited by StepDragon - 18 June 2010 at 2:59pm
IP IP Logged
zero57
Seaman
Seaman


Joined: 16 June 2010
Online Status: Offline
Posts: 29
Quote zero57 Replybullet Posted: 18 June 2010 at 3:16pm
Originally posted by Petrichor

I'm at work so please pardon the sudden loss of outline--been so long since I've used MSPaint I've forgotten how to keep that from happening.
 
 
Couple of things:
1. You have an extra shade of red around the ears that you can use the shade under the neck for instead
 
2. There is almost no contrast between your shades. Make the darks darker and the lights lighter and try using hue and saturation shifts (if you don't know what this means, let me know and I'll find some good tutorials, but it has something to do with the "purplish" shading you liked :) )
 
3. Cats are NOT flat. As you can see above in a very hasty edit, cats have shapes. They are like bunches of round bits stuffed into a sack.
 
You have to really stop and be thoughtful about where shadows go. Looking at reference pictures can help this, but so can shining a bright light on an object roughly cat-shaped. Remember that things cast shadows, too: his head casts a shadow, and his ears. Remember that he is not just one big piece: his cheek is a separate mound, his forehead another, his shoulder a plane of muscle descending from the plane that is his side. His tail should be lit from the top as well as the side because it's catching light separately. Etc.
 
It's not a good sign that you don't want to start at the basics. I know the basics can seem boring (although I don't think they are!), but they are important. You will never have pixel art the way you want it if you refuse to learn the ground rules. You can't learn to stunt drive without first learning how to operate the brakes properly, unfortunately; you can't learn to cook a delicious five-course gourmet meal without learning how to boil water and deglaze a pan properly (why do I always use food analogies? cos I'm fat).
 
I know it's hard not to be impatient, but it's important, too.
 
You mention that the tail is covering the back leg, and it is. But as you can see in my quick edit, the leg is still there. It doesn't just vanish. This is part of why learning basics is important: you can't just make assumptions about where things go because your brain *will* fool you.
 
Also, I can't understand what's going on with his front legs. It looks to me like he has three...? But it's hard to tell what with the claws and everything what is located where. Nothing is readable. Try making shapes with colour first before you do your outline, it might help your outline make more sense. Also I'd move the ears further down, closer to the sides of the head like a real cat, but I can see a stylistic choice justifying leaving them where they are, so that's your call.
 
The sixes do not look like sixes. I thought they were cute little flames. Even this could do with a reference. :(


1 word. AMAZING! I have A LOT to learn to be decent. You're just... Wow!

1. The colour was suppose to kind of outline around the ears (while it is still in the ear).

2. I have no idea what your saying. And i would appreciate a tutorial on the hue shifting and saturation shifting. I also now get the point that the darks should be darker and lights should be lighter. Thanks to your great edit!

3. I know cats aren't flat just that i see that when i pixelate; it makes it look like 2D. So i think it's 'flat'. Even in your hasty edit, it's still great. And thanks for the idea of the round bits into a sack. I know it's going to help me in the later future.

I didn't focus on shadows so it is obviously terrible. But even if i tried, it won't be as good as yours. Also when i try to add light, or like highlights, it just ends up looking like plastic. So i just threw highlights/lighting out the window. For now, until i learn more about pixelating.

The art you posted just made me want to learn the basics! Since it was so good. I wanted to be good as you. But i don't know any tutorials to help me with the basics..

The back leg 'illusion', is really awesome because a few pixels here and there will make it look like it has a back leg without even trying to draw the leg!

The front leg you mentioned, it was suppose to be claws. Also, i'm terrible at making 4 toes or whatever. All i can do is a maximum of 3.

I was thinking of a cool way of making sixes so i made it look like that. I might try to refine it a bit once i learned the basics.

Out of all, i guess i really do need to learn the basics. So anybody knows where to start?

EDIT: Okay wow, I didn't even realize all the posts that was made while i was typing. xD

@TINC Yours is awesome. The green eyes do make it look creepy. And the shading is great. Everything there is exactly what i needed. But I don't want to copyright so i'll just have to learn to make my own and compete with it.

@StepDragon I see the logical-ness between all that. The slanted ears and everything makes it look like a real cat. And the hind leg gives me a good example of what a cat should have.

It really amazes me how people could easily do this even though they aren't really trying or whatever.

BTW While searching on the internet i came across a tool called Graphics Gale... It was said that it is designed for pixel art. What i want to know is should i get Graphics Gale? It seems a little too overwhelming.


Edited by zero57 - 18 June 2010 at 3:55pm
IP IP Logged
cure
Commander
Commander
Avatar

Joined: 23 March 2022
Online Status: Offline
Posts: 2859
Quote cure Replybullet Posted: 18 June 2010 at 4:20pm
i disagree that you should begin with linework. i think it's more beneficial to flesh out the forms with a few basic shades, linework is more refined and should occur later- after form is established. at least, that's how I work and reason, it's certainly not the rule. though taking care of the shapes like stepdragon did can be helpful for established anatomy.

Hue is the "color" of a color. It's what's measured horizontally on the mspaint pallete creation field, it's whether the color is red, or blue, or whatever. Saturation is the strength of the color- how vibrant it is, or how dull it is (towards grey and more neutral). Shifting is just alternating between two values in a given color ramp (moving from a highly saturated, orange-pink highlight to a red mid-range, to a red-violet shadow with low saturation).
you can't throw lighting out of the window, it's one of the most basic and essential aspects of art. it's like throwing line or form or color theory out the window. the right attitude would be "I'm not very good at this yet, so I should use this as an opportunity to learn more about this aspect of art". Even if it's bad, give it a try, and we'll be able to tell you what you may be doing wrong or right from there.
tutorials can be helpful for learning, but nothing beats simple practice. draw daily in a sketchbook, and try to draw from life often, so that you gain understanding of three-dimensional forms (difficult to do if you're drawing from photographs). There's no specific place to start since they're all essential aspects that rely on one another to work well.

in my edit, i used green for the eyes to create contrast from the red body since you said you wanted them to stand out more. color contrast was a good means of achieving this.

Graphics Gale is good too. The program won't make a huge difference, it's just a matter of using something you're comfortable with.
IP IP Logged
StepDragon
Commander
Commander
Avatar

Joined: 03 April 2010
Online Status: Offline
Posts: 258
Quote StepDragon Replybullet Posted: 18 June 2010 at 4:22pm
Graphics Gale is a great program, its really easy to use too. the biggest difference from paint is that you can select colors by right clicking, and the line tool links line to line until you right click.

also it supports layers, which is really good for making edits.

feel free to ask about GG on here (just also make it part of your thread, ie satin cat, so we don't get off topic. you can always make a new thread, but i'm not sure where it would fit in. either way, as long as its your thread it should be fine...

(once again i'm no rules expert, so don't hold me to it if i'm wrong)

You'll get the hang of it.
IP IP Logged
zero57
Seaman
Seaman


Joined: 16 June 2010
Online Status: Offline
Posts: 29
Quote zero57 Replybullet Posted: 18 June 2010 at 5:48pm
Sorry if I took long to reply. After about an hour of shading and playing with the ears, i finally got something that looks good.



I used TINC, Petrichor and StepDragon's examples as references and I got it to look like that.

What i am going to do soon is edit the front legs and make it look more like 'Claws'. I'll also work on the 6's to make it look better (possibly make the 6's a little bigger).

EDIT: I also got Graphics Gale and it is amazing! I was fiddling around with the layout and i found out that u could move the palette and everything else into a different position. (Like on the sides.) Took me a little bit to get comfortable with but it makes pixel art easier! With all the tools, it's just so convenient.


Edited by zero57 - 18 June 2010 at 5:53pm
IP IP Logged
bannanawalrus
Commander
Commander
Avatar

Joined: 23 April 2010
Online Status: Offline
Posts: 230
Quote bannanawalrus Replybullet Posted: 19 June 2010 at 12:40am
the shading  alot better, but i think the tail needs to be thinner and longer and lie flat on the floor more.
also, it looks like its lying on a slope, because the body is slanting up.
imagine it as more of an oval - it goes up at the back, flat along the middle and the back down as the thead attaches. one or two "wobbly lines" i believe theyre known as "jaggies" on the tail. but its no biggie, they can be fixed later.  Keep on going! its certainly improving
IP IP Logged
zero57
Seaman
Seaman


Joined: 16 June 2010
Online Status: Offline
Posts: 29
Quote zero57 Replybullet Posted: 19 June 2010 at 6:38am
I trimmed the tail and made it longer like u said. Is this how you wanted it?



I also saved it as a different name just in case it looks bad, and not how u wanted it. (So I still have the one be4 this one.)


Edited by zero57 - 19 June 2010 at 6:39am
IP IP Logged
cure
Commander
Commander
Avatar

Joined: 23 March 2022
Online Status: Offline
Posts: 2859
Quote cure Replybullet Posted: 19 June 2010 at 9:53am
i've made an edit to show you the problem with "jaggies"- that is, jagged lines. yours is on the right, i've used bright green to illustrate a few of the problem areas I adjusted in my edit. I also colored an area blue because i can't tell what it is. if it's his right paw, then he's quite the contortionist to be able to bend it so far toward the viewer. I'd also recommend looking up more cat references, especially for the head and face.

IP IP Logged
zero57
Seaman
Seaman


Joined: 16 June 2010
Online Status: Offline
Posts: 29
Quote zero57 Replybullet Posted: 19 June 2010 at 10:14am
Originally posted by ThereIsNoCure

i've made an edit to show you the problem with "jaggies"- that is, jagged lines. yours is on the right, i've used bright green to illustrate a few of the problem areas I adjusted in my edit. I also colored an area blue because i can't tell what it is. if it's his right paw, then he's quite the contortionist to be able to bend it so far toward the viewer. I'd also recommend looking up more cat references, especially for the head and face.



Lol yes, the paw highlighted in blue is the right paw. I was thinking of moving it a bit back or completely change it and try to put it like the left paw. (Just on the right side. But not completely viewable.)

Also, I'll work on the jaggies, thanks for pointing it out because i didn't even see it.

EDIT: I am having some troubles fixing some jaggies. Do you mind showing me some good ways on eliminating it?

EDIT2: Nvm, I kind of got it. Here's the pic:



I had to trim the back to get rid of the jagged lines.. but i think there is still some more. And Sorry for the white lines that were left, I forgot to remove them with gimp.

EDIT3: I edited the picture again and i made the sixes a little bigger and I tried to make the right hand look a little better.




Edited by zero57 - 19 June 2010 at 5:57pm
IP IP Logged
zero57
Seaman
Seaman


Joined: 16 June 2010
Online Status: Offline
Posts: 29
Quote zero57 Replybullet Posted: 20 June 2010 at 12:06pm
Hi, I haven't done much with the cat but i think it's ready. Heres the finished work.

The difference is, is that i did some colour outlining while keeping some of the original outline.



Here is the Pixel Art with the same thing, but just with black outline.



And finally, here is an animation of each change i made. (9 frames in total)



Should i submit my finished work? Or should I still improve my piece?
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum