The Joint | |
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Author | Message |
Rifts
Commander ![]() ![]() Joined: 14 April 2005 Online Status: Offline Posts: 355 |
![]() ![]() ![]() Posted: 17 April 2005 at 12:03pm |
i have been working on this for a bit and cant think of what i can add,
i know there are other things that could fit in but i cant think what, anyone got any sugestions for what i could add? or anything which i could improve? ![]() - edit - ok just a small edit here, iv put in some splinters of wood and some black shadeing in an effort to make it look more like its comeing out the floor. i havnt worked on the vines or anythin yet just thought to keep you updated on small steps im doing inbertween other stuff. anythin else i can add or make better just say! ![]() - edit - ok iv added a picture and a table to give the effect it was an actual room in the 1st place. then i added a blood stain and tried to add vines but they didnt turn out well so instead i added a craked texture to the bottom of the creature. ![]() Edited by Rifts |
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sedgemonkey
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 1669 |
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Heh, I like this one. I think it would help to have more splintering in the wood as it comes up from the floor -- have some pieces of floorboard angled up. Right now it looks like it is attached the floor and it has kind of an odd look. |
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Sibix
Commander ![]() ![]() Joined: 12 March 2005 Online Status: Offline Posts: 200 |
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add vines twisting around it :) and the splinter thing.. have
someone with a sword cutting a branch off and tree blood squirting out
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greyscar
Midshipman ![]() ![]() Joined: 03 March 2005 Online Status: Offline Posts: 85 |
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yay graphic horror! :P |
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Rifts
Commander ![]() ![]() Joined: 14 April 2005 Online Status: Offline Posts: 355 |
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- edit -
ok iv added a picture and a table to give the effect it was an actual room in the 1st place. then i added a blood stain and tried to add vines but they didnt turn out well so instead i added a craked texture to the bottom of the creature. ![]() |
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sedgemonkey
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 1669 |
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Some good edits here Rifts. Couple of crits... The angle of the painting hanging and the shadow behing looks quite odd. It looks like the painting is facing the viewer. The non-iso perspective would now cause the part of the painting further from us to be smaller. |
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pixelblink
Commander ![]() ![]() Joined: 19 February 2023 Online Status: Offline Posts: 2865 |
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I think the "shadow" is actually an imprint of where the painting used to hang.
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Rifts
Commander ![]() ![]() Joined: 14 April 2005 Online Status: Offline Posts: 355 |
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pixel blinks right lol i tried to make it so it looked like the colour of
the wall has been faded by sunlight or something and the imprint of the picture is the actual size. but i see what you mean about it seeming as if the picture os no longer isometric, i dont know what i can do but ill have a go at changeing it. |
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pixelblink
Commander ![]() ![]() Joined: 19 February 2023 Online Status: Offline Posts: 2865 |
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when are you going to finalize and submit this into the gallery so we can put it in The Joint?
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sedgemonkey
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 1669 |
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Gotta back up blink on this... I was strolling through all the half-finished "Joints" and I always loved this one. You gotta finish this one!
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Rifts
Commander ![]() ![]() Joined: 14 April 2005 Online Status: Offline Posts: 355 |
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lol ill finsih all my joints off 2nite if i can
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