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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Topic: Shmup challanges.
    Posted: 05 June 2006 at 11:34am

Will someone or everyone challange me to a game of endless fire?

http://www.odessadesign.co.uk/codespace/endless.htm

My highscore so far is 5226.

 

Or perhaops the excellent game rRootage.

http://www.asahi-net.or.jp/~cs8k-cyu/windows/rr_e.html

 

Part of the fun is trying to get the best highscore.

I didn't make these games but the are excellent vector shmups. And for those of you new tho the whole bullet hell thing, your ships hitbox is only a few pixels wide and in the center of your ship.



Edited by Pixel_Outlaw
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Setzer
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Quote Setzer Replybullet Posted: 05 June 2006 at 7:52pm
I figured out the small hitbox thing last night playing do don pachi. or don do pachi. or whatever it is.

*downloads*
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 05 June 2006 at 8:04pm
Meh the latter levels of rRootage are very difficult. I'll play some Endless Fire for a while.
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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 06 June 2006 at 6:38am

w00t score: 8198 @ generation 37 for endless fire!

Edit: typo



Edited by Monkey 'o Doom

RPG is numberwang.
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 06 June 2006 at 8:39am
Originally posted by Monkey 'o Doom

w00t score: 8198 @ generation 37 for endless fire!

Edit: typo

Ehhhh now I shall trounce you....

1 try later......12,585 on endlessfire



Edited by Pixel_Outlaw
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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 06 June 2006 at 11:37am

You know this means war.

I'll be back with a score to defeat that one, you just wait!


RPG is numberwang.
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Souly
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Quote Souly Replybullet Posted: 06 June 2006 at 11:54am

DAMMIT
Anyway I can lower the options to work on this sh*tty cpu?
I wanna play. :'[


I am the jesus of PJ.
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 06 June 2006 at 12:20pm
Originally posted by Souly

DAMMIT
Anyway I can lower the options to work on this sh*tty cpu?
I wanna play. :'[

Well you might close other applications and turn off any hard hitters like NOrton. YOU might be able to config your graphics card too.

I can give you insight into why this is a memory eater if you don't program.

First the player ship must loop through all the bullets, for each bullet it must preform a chjeck to see it thebullet is inside the player hit area. So you are probably talking up to 300 calculations that are preformed about 60 frames a second. meanin the bullet checking alone is like 18000 calcs per second.

now add on the enemy collision checking, you probably have the enemy checking

the postions of the ship and taking damage at a fixed trate. 

 



Edited by Pixel_Outlaw
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Souly
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Quote Souly Replybullet Posted: 07 June 2006 at 10:44am

Problem is, with my laptop being broken I have to use school cpus.
So no configuration can happen.


I am the jesus of PJ.
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miau
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Quote miau Replybullet Posted: 07 June 2006 at 11:08am
16100, generation 38

you must be really bad if you get beaten by my lame reflexes
wasn't even difficult so I expect to get pwned soon :(
...
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 07 June 2006 at 11:17am

Originally posted by miau

16100, generation 38

you must be really bad if you get beaten by my lame reflexes
wasn't even difficult so I expect to get pwned soon :(

So it begins.

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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 07 June 2006 at 2:32pm
Hah, 16384. Pwn that.

RPG is numberwang.
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 07 June 2006 at 2:35pm

well I'm programming mostly all day today but i'll gve it a crack

 

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