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AnimPixels
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Quote AnimPixels Replybullet Topic: Why it was rejected???
    Posted: 08 August 2006 at 8:41am
Anybody know why my art is rejected by Pixel Joint ???
that's a real sorrow...
 
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Skull
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Quote Skull Replybullet Posted: 08 August 2006 at 9:16am
Seems to be lacking, the palette is a little dodgy, but I would have accepted.
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Souly
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Quote Souly Replybullet Posted: 08 August 2006 at 10:30am
The bushy trees don't match since everythying else is black outlinned.

Edited by Souly - 08 August 2006 at 10:30am

I am the jesus of PJ.
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leel
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Quote leel Replybullet Posted: 08 August 2006 at 11:27am
I'm no good at iso, but here's some suggestions:
 
- pick a light source and then you'll be able to create shadows for the lamp posts and trees and ..well everything else. 
- once you have the lightsource you'll be able to shade everything
- the color of the grass is too blue i think.. like sea green. It just looks odd, so maybe tweak the palette a bit to make it realistic.
 
And I'll leave everything else for the others to c/c as i cant be trusted! XP


Edited by leel - 08 August 2006 at 11:28am
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Ensellitis
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Quote Ensellitis Replybullet Posted: 08 August 2006 at 11:32am
ok, here is why i would not accept it:
1. i have been trying to find a lightsource, but i dont see one at all.
2. the tree styles dont match.  infact, the trees that you copied, i am kinda having a hard time believing those are yours.  they are the only thing that do not have an outline at all
3.far far faaaaaar to much contrast.  so much it almost hurt my eyes when i zoomed in
4. and just a few extras: black outlines, copy and pasted elements, grass looks awful...

go here.  this is where i first learned iso pixel art and i still use it as a ref all the time.  it will help you.  be sure to browse through our gallery as well, there is alot of ace iso work there you can learn from.
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Souly
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Quote Souly Replybullet Posted: 08 August 2006 at 11:39am
Did you use the mspaint default colors?

I am the jesus of PJ.
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pixelblink
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Quote pixelblink Replybullet Posted: 08 August 2006 at 11:43am
this seems very much a work in progress, something we defintiely do not accept on the main site.
You need to take some time (more than 5 minutes... I'd say a few hours at least if not more) and try to perfect this piece. Listen to what your peers have to say in the way of helpful critiques and suggestions and you will find yourself learning new things to make this scene an outstanding piec e even to yourself
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AnimPixels
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Quote AnimPixels Replybullet Posted: 09 August 2006 at 6:33am
pffff.. you are hard .
I just do this for fun, I don't wish to make anything near professional quality.
 
It seem I don't have the level to post on Pixel Joint...
To bad. It look like I'm a better programemr than a "pixeler".....
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Quote leel Replybullet Posted: 09 August 2006 at 7:19am

we're just trying to be helpful here

and just because you do this for fun (like the majority of us) doesn't mean you should do a crappy job.  If you dont wanna improve then what's the point of doing this at all?  Where's the fun in produing half-assed pieces? 
 
pfff.
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AnimPixels
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Quote AnimPixels Replybullet Posted: 09 August 2006 at 7:52am
Maybe you help me realize that I'm not a very good artiste...so it be.
Yop, I can take it like a man, I will not cry.
 
I just hope someone will make something good with my software.
This way, I will make my little contribution to the pixel art world.
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Larwick
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Quote Larwick Replybullet Posted: 09 August 2006 at 7:58am
AnimPixels, if you wish to take a step further into learning and improving your abilities with pixel art, there are plently of great tutorials in the links section of the PJ site, or in this thread.
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Quote PixelSnader Replybullet Posted: 09 August 2006 at 10:22am
hey. i'm in it for fun too! >=( that's not an excuse.

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AnimPixels
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Quote AnimPixels Replybullet Posted: 09 August 2006 at 1:07pm

It will take more than a tutorial to teach me that magenta and cyan don't go well togeter... you see want I mean...

Tutorial are great for technical issue, but if you don't have it in your blood...

Anyway, thanks for your help. I will see what can I do.

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Quote eghost Replybullet Posted: 09 August 2006 at 1:15pm

Umm...The tutorials are great for learning technique more than anything, and to help you see what needs to happen...With that said...

My main issue with your piece (palette aside), is that there is no lightsource at all...Everything has exactly the same light...So no shading or shadows and highlighting on every vertex...I'd reccomend checking out Zoggle's tutorial section on iso...It'll help quite a bit...

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Larwick
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Quote Larwick Replybullet Posted: 09 August 2006 at 1:47pm

If you want to learn about colour theory and stuff i'm sure you could buy a book or something. Perhaps there's a website or two about it you could find on google aswel.

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Quote Indigo Replybullet Posted: 09 August 2006 at 2:45pm
I just have one thing to say to you AnimPixels:

We aren't born a great artist, or great anything for that matter.  And it's not even in our 'blood', as you so put it, to be a great artist.  Most believe we are born with talents, but the world has a common missconception of that word; "talent."  Now i'm not stating that there are no such things as talents, but what i AM saying is that it has a completely different definition, and you will understand in a moment.

Talent is the natural ability to learn in an aspect of life.  Talent is NOT the natural amount of 'greatness' in an aspect.  Do you think Davinci's first drawing once he was born was a grand masterpiece such as the Mona Lisa?  Of course not.  Or even us for that matter - do you think that i've always had my current abilities with pixels?  heck no.  People with talent for, lets say art, are the people who learn faster - and nothing more.  But that does NOT mean that you can't still be good at art.  It may take you longer, but you can still be great.

You, on the otherhand, are refusing to even try to learn.  Thus, you have no idea if you've 'got it in your blood' or not.  You have no clue if you have talent.  And even if you didn't - that doesn't stop you from learning.

I have a theory in which i believe that talents can be made or learned, and not only of which you are born with.  -But thats just me.  Either way, you are being immature for not taking C+C and learn from it.  You are no more than giving up a potential talent.

Talent is the natural ability to learn in an aspect of life.

-Dan

EDIT:  If it gives you any hope, be glad to know that you are better than i was when i first started.


Edited by Indigo - 09 August 2006 at 4:21pm
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Quote Di0xygen Replybullet Posted: 09 August 2006 at 4:40pm
Originally posted by Indigo

I just have one thing to say to you AnimPixels:

We aren't born a great artist, or great anything for that matter.  And it's not even in our 'blood', as you so put it, to be a great artist.  Most believe we are born with talents, but the world has a common missconception of that word; "talent."  Now i'm not stating that there are no such things as talents, but what i AM saying is that it has a completely different definition, and you will understand in a moment.

Talent is the natural ability to learn in an aspect of life.  Talent is NOT the natural amount of 'greatness' in an aspect.  Do you think Davinci's first drawing once he was born was a grand masterpiece such as the Mona Lisa?  Of course not.  Or even us for that matter - do you think that i've always had my current abilities with pixels?  heck no.  People with talent for, lets say art, are the people who learn faster - and nothing more.  But that does NOT mean that you can't still be good at art.  It may take you longer, but you can still be great.

You, on the otherhand, are refusing to even try to learn.  Thus, you have no idea if you've 'got it in your blood' or not.  You have no clue if you have talent.  And even if you didn't - that doesn't stop you from learning.

I have a theory in which i believe that talents can be made or learned, and not only of which you are born with.  -But thats just me.  Either way, you are being immature for not taking C+C and learn from it.  You are no more than giving up a potential talent.

Talent is the natural ability to learn in an aspect of life.

-Dan

EDIT:  If it gives you any hope, be glad to know that you are better than i was when i first started.


Well Said
c==3
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AnimPixels
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Quote AnimPixels Replybullet Posted: 10 August 2006 at 12:59pm
With that kind of reply, I have no other choice but to continue my learning of pixel art skill.
 
I have read the recommanded tutorial, and learned a couple of things.
 
Now, let see if I'm able to put this in pratice on my next trial...
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Quote fil_razorback Replybullet Posted: 10 August 2006 at 2:49pm
My first works were rejected but I worked a lot and now I don't feel guilty when I show my art :)
BTW, I'm a programmer too ^^
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AnimPixels
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Quote AnimPixels Replybullet Posted: 31 August 2006 at 11:03am
Ok, I have made the suggested modification to the scene.
Any other comments? or at least, did it have improved?
 
 
and here the animated version :
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Ensellitis
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Quote Ensellitis Replybullet Posted: 31 August 2006 at 11:10am
you are still using far to much contrast, especiall on the brick building...  tone it down.  the roof tiles should not have that light of outlining.


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Quote Anlina S. Replybullet Posted: 31 August 2006 at 1:18pm
:( You actually increased the saturation in your new version. Tone it down, seriously. This piece has a lot of potention but the colours are f**king blinding. It reminds me of the graphics in Paperboy for the NES.

Grab a photo of a city street and sample your colours from there if you need to. Pay attention to your light sources - obviously light from something is shining on your buildings from somewhere to the left, cause the right sides of the buildings are in shadow. Why isn't the right sides of the trees in shadow? Why doesn't anything cast a shadow on the ground?
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Quote Buzz Replybullet Posted: 31 August 2006 at 1:30pm
The saturation may need to be toned down, but this is a huge improvement.  Not to mention, thats a nice animation.
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Quote fil_razorback Replybullet Posted: 31 August 2006 at 1:40pm
Yup, nice animation ^^
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AnimPixels
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Quote AnimPixels Replybullet Posted: 31 August 2006 at 1:56pm
The only saturation I know is when I get out from an all-you-can eat chiness food shop...
 
I will google it to understant the meaning, and see what can I do with that.
 
thanks.
 
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Quote PixelSnader Replybullet Posted: 31 August 2006 at 3:56pm
saturation is the brightness pureness of colours. yours have max. sat., pure grey has no sat. skincolour has about 50% sat. and  everything else in between

Edited by Larwick - 31 August 2006 at 3:57pm

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Quote PixelSnader Replybullet Posted: 31 August 2006 at 3:59pm
brightness. i think you are confuserated with lightness lar.

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Quote Draco9898 Replybullet Posted: 31 August 2006 at 5:00pm
Turn the saturation down to <180. At least.

Also ,try to use highlights and shadowing in respect to where the sun is shining.
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Quote Monkey 'o Doom Replybullet Posted: 31 August 2006 at 7:06pm
Example Above: The colors at the top of the palette have the highest saturation, 255. The ones toward the bottom have more gray colors and less saturation. You should try to pick colors somewhere between the top and bottom; a saturation of 255 burns your eyes out and one of 0 doesn't catch your attention.

RPG is numberwang.
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Quote Di0xygen Replybullet Posted: 01 September 2006 at 3:39am
Originally posted by Monkey 'o Doom

 a saturation of 255 burns your eyes out and one of 0 doesn't catch your attention.


Lies a saturation of 0 = grayscale and grayscale is cool.

But yeah back on topic, The peice is cool but the color selection is crappy. You should look around you IRL and actually try and understand the colors and shapes you see... Its the best way to improve in drawing.

For instance look at a house and look at the color and shapes under a morning mist for instance. Then look at the same house at noon and compare.


c==3
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AnimPixels
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Quote AnimPixels Replybullet Posted: 05 September 2006 at 8:11am
Ok, I think I got the big picture.
 
So, if I have a 3 colors image, and I want to un-saturated it, is this will do the job ???
 
(RGB palette)
 
255-000-000 , 200-000-200 , 000-100-255 (Saturated)
200-025-025 , 160-080-160 , 050,100,200 (un-saturated ???)
 
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Quote Monkey 'o Doom Replybullet Posted: 05 September 2006 at 12:39pm
Yes, those values should work much better, though you may need some tweaking; I find it best to eyeball it.

RPG is numberwang.
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Quote zeid Replybullet Posted: 06 September 2006 at 9:26am
Even though the piece could use some work I would definately think that animation would be accepted. It looks very nice.
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