WIP (Work In Progress)
 Pixel Joint Forum : Pixel Art : WIP (Work In Progress)
Message Icon Topic: W.I.P Man with no ears! Post Reply Post New Topic
Author Message
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Topic: W.I.P Man with no ears!
    Posted: 19 September 2007 at 11:18am
Hear he is.
 
Do you think i should add ears or not.
IP IP Logged
Larwick
Commander
Commander
Avatar

Joined: 18 July 2024
Online Status: Offline
Posts: 4015
Quote Larwick Replybullet Posted: 19 September 2007 at 11:20am
Yes you should add ears, unless it becomes the main feature (or lack of) for your character. At the moment it just looks like you forgot.
IP IP Logged
spartan_117
Commander
Commander
Avatar

Joined: 14 June 2007
Online Status: Offline
Posts: 478
Quote spartan_117 Replybullet Posted: 19 September 2007 at 11:22am
the guy already looks like a zombie. forget the ears make him green and make him bleed.
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 19 September 2007 at 11:45am
OK, hows this made him look like an elf:
 
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 19 September 2007 at 11:55am
Update:
IP IP Logged
Hapiel
Rear Admiral
Rear Admiral
Avatar

Joined: 30 June 2023
Online Status: Offline
Posts: 3266
Quote Hapiel Replybullet Posted: 19 September 2007 at 11:58am
I dont know how your ears look like, but mine start just under my eyes, highest pint is eyes, lowest point is nose, they end just above nose...

and the tops are more round..



Edited by Lollige - 19 September 2007 at 11:58am
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 19 September 2007 at 12:14pm
OK, hows this:
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 29 November 2022
Online Status: Offline
Posts: 13537
Quote jalonso Replybullet Posted: 19 September 2007 at 1:45pm
Your first nose was correct basically, he update is not. Look in a mirror and try to place everything in scale following human proportions. Try doing this before coloring.
IP IP Logged
leel
Commander
Commander
Avatar

Joined: 29 June 2005
Online Status: Offline
Posts: 3001
Quote leel Replybullet Posted: 19 September 2007 at 4:16pm
the best thing to really outline in a nose is the nostrils, the sides should be smooth and you should use shading to show that it's .. what's the word.. a bump?  heh, yeah.. good luck.
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 20 September 2007 at 8:33am
OK, have not done the nose but hows this look, i will get going on the nose now.

Edited by Platnium - 20 September 2007 at 8:33am
IP IP Logged
Metaru
Commander
Commander
Avatar

Joined: 03 February 2020
Online Status: Offline
Posts: 3305
Quote Metaru Replybullet Posted: 20 September 2007 at 9:22am
please, take a look at this and read it carefully.

Edited by Metaru - 20 September 2007 at 9:22am
I ate leel's babies
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 21 September 2007 at 11:10am
ok, hows this have not done the ears yet.
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 29 November 2022
Online Status: Offline
Posts: 13537
Quote jalonso Replybullet Posted: 21 September 2007 at 1:18pm
I can't right now cuz I'm at work. I will however make an edit/redraw that will perhaps help you along in improving depth. I'll do this over the weekend, k ; )
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 22 September 2007 at 1:03am
ok,thanks i cant seem to do the nose right.
IP IP Logged
spartan_117
Commander
Commander
Avatar

Joined: 14 June 2007
Online Status: Offline
Posts: 478
Quote spartan_117 Replybullet Posted: 22 September 2007 at 3:31am
try this tutorial  .just read through it has lots of anatomy tips including a few pages on faces. You might find what you are looking for.
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 22 September 2007 at 3:56am
Ok,thanks will look now.
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 22 September 2007 at 11:29am
I made the nose a bit smaller and changes the ears and hair a bit anything else you think i should do?
IP IP Logged
spartan_117
Commander
Commander
Avatar

Joined: 14 June 2007
Online Status: Offline
Posts: 478
Quote spartan_117 Replybullet Posted: 22 September 2007 at 1:23pm
did u take a look at the tutorial. The nose doesn't look like a conical flask. and your lightsource isnt in a nice place. try to make it look like sun light.  upwards facing him the light source makes him look like a cylinder. if you want to use the current location of the light source it would be effective when the head is in the dark and you just color half of the face (almost).

IP IP Logged
Metaru
Commander
Commander
Avatar

Joined: 03 February 2020
Online Status: Offline
Posts: 3305
Quote Metaru Replybullet Posted: 22 September 2007 at 3:44pm
Originally posted by Metaru

please, take a look at this and read it carefully.
 Strike one.


Edited by Metaru - 22 September 2007 at 3:44pm
I ate leel's babies
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 29 November 2022
Online Status: Offline
Posts: 13537
Quote jalonso Replybullet Posted: 22 September 2007 at 6:02pm
The ref just shown to you in the chatterbox is more than you'll need or I can make. Study it!!!!
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 23 September 2007 at 1:43am
could'nt read that sorry, internet kept disconnecting how's this:
I just hope my internet does'nt disconnect again.
IP IP Logged
FrostPumpkin
Commander
Commander
Avatar

Joined: 18 January 2022
Online Status: Offline
Posts: 188
Quote FrostPumpkin Replybullet Posted: 23 September 2007 at 2:44am
edit ?
IP IP Logged
spartan_117
Commander
Commander
Avatar

Joined: 14 June 2007
Online Status: Offline
Posts: 478
Quote spartan_117 Replybullet Posted: 23 September 2007 at 2:54am
                                                    
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 23 September 2007 at 2:58am
Thanks i can see what you done with the cheek bone and around the eyes.
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 23 September 2007 at 3:07am
How's this?
IP IP Logged
spartan_117
Commander
Commander
Avatar

Joined: 14 June 2007
Online Status: Offline
Posts: 478
Quote spartan_117 Replybullet Posted: 23 September 2007 at 3:11am
yes, now work on the hair, it looks plastic

IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 23 September 2007 at 3:18am
I see, i will add some "frizz" to it see what you think.
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 23 September 2007 at 4:19am
How's this:
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 23 September 2007 at 8:28am
Any one, if not i will submit it, i am giving you an hour.
IP IP Logged
leel
Commander
Commander
Avatar

Joined: 29 June 2005
Online Status: Offline
Posts: 3001
Quote leel Replybullet Posted: 23 September 2007 at 8:29am
Do more.  Work on the face more, Spartan is wrong in telling you to move on  - a slight curve in the shadow, while a step in the right direction is not nearly enough to create depth and form.  Again.  Study study study the edits.  Look at the way they use solid colors, the shapes created by the highlights, the shadows, the colors.

There's just no other way to put it - study.  Look at different faces and really look at the shapes.  Faces are not balloons.  They are not flat.  Note the changes around the eyes, the shades and highlights on the nose and cheeks.  Look at LIPS, and chins.. so far your piece has neither.  Just.. study it.  Really look at shapes and forms.

Edit:  P.S. It's incredibly rude to give people who are trying to help you a time limit on giving you help.


Edited by leel - 23 September 2007 at 8:30am
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 23 September 2007 at 8:32am
I see, i know what i need to do, i gonna do a chin and lips and i will move the mouth up abit coz i dont think it will fit.
IP IP Logged
Blueberry_pie
Rear Admiral
Rear Admiral
Avatar

Joined: 24 July 2015
Online Status: Offline
Posts: 2176
Quote Blueberry_pie Replybullet Posted: 23 September 2007 at 8:33am
Originally posted by Platnium

i am giving you an hour.

Is that a threat?
IP IP Logged
PixelSnader
Commander
Commander
Avatar
Not a troll!

Joined: 05 June 2014
Online Status: Offline
Posts: 3194
Quote PixelSnader Replybullet Posted: 23 September 2007 at 8:55am

no it means he donates an hour of his life to everyone reading this thread


▄▄█     ▄▄█
▄█▄     ▄█▄

IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 23 September 2007 at 8:55am
Yes i want the money in the bag or everyone dies no excuses,oh and i can't seem to do the lip's any one know some tutorials......I've been looking for twenty minutes and tried with colors any one know how?
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 29 November 2022
Online Status: Offline
Posts: 13537
Quote jalonso Replybullet Posted: 23 September 2007 at 8:58am
Originally posted by Platnium

Any one, if not i will submit it, i am giving you an hour.


The standard PJ response time is 24 hours for any comment. You often get lucky and c+c is faster. Please do not do that again. Submitting does not mean adding to the gallery.
IP IP Logged
Platnium
Commander
Commander
Avatar

Joined: 27 June 2007
Online Status: Offline
Posts: 319
Quote Platnium Replybullet Posted: 23 September 2007 at 9:03am
Ok, sorry :(. I'm still having trouble with the lips but i think i nearly got it.
IP IP Logged
Metaru
Commander
Commander
Avatar

Joined: 03 February 2020
Online Status: Offline
Posts: 3305
Quote Metaru Replybullet Posted: 23 September 2007 at 5:33pm

How To Draw Faces
You Can Believe!

So you think learning how to draw faces is difficult?

Wrong!

All faces are made up of simple shapes like anything else. Have a look at the article on using just five basic shapes to draw anything by clicking here.

In the basic steps that follow, you'll be able to draw believable faces from any angle or position, in no time at all.

When learning how to draw faces, you'll find that you can get the face to 'look right' from the start if you're aware of some standard measurements that apply to most people's faces.

< ="text/" ="http://pagead2.googlesyndication.com/pagead/show_ads.js">< name="google_ads_" ="http://pagead2.googlesyndication.com/pagead/ads?client=ca-pub-7778263763412156&dt=1190594099546&lmt=1190297093&at=468x60_as&output=&correlator=1190594099531&url=http%3A%2F%2Fwww.how-to-draw-and-paint.com%2Fhow-to-draw-faces.&color_bg=FFFFFF&color_text=000000&color_=0000FF&color_url=008000&color_border=800080&ad_=text_&ref=http%3A%2F%2Fpixeljoint.com%2Fforum%2Fforum_posts.asp%3FTID%3D5031&cc=92&ga_vid=832762578.1190594100&ga_sid=1190594100&ga_hid=639170651&flash=9&u_h=768&u_w=1024&u_ah=740&u_aw=1024&u_cd=32&u_tz=-240&u_his=1&u_java=true&u_nplug=16&u_nmime=53" marginwidth="0" marginheight="0" ="0" ="0" allowtransparency="true" border="0" height="60" scrolling="no" width="468">

Once you realise this and practice using them, your sketches of faces will improve no end. Indeed, this is a vital first step if you want to move onto doing portraits.

Remember, practice is everything when learning how to draw faces. Copy examples from photos, newspapers and magazines or of course, you can use the examples in this tutorial.

Get as wide a range of sketches as you can of men, women, young adults, the elderly, children, racial and ethnic backgrounds and so on.

Draw faces from as many different angles and lighting conditions as possible. It's surprising how the same face can look quite different in contrasting lighting conditions.

However, one step at a time. Let's get used to drawing a 'general' face that has all the relevant bits in the right place!

Oh yes. And one other point.

The 'standard measurements' I've just mentioned are only a guideline, not an absolutely rigid formula that must be adhered to. So use them as a valuable tool. Don't become a slave to them!


How to Draw Faces - Stage 1

All we start with is a basic oval in Sketch A. Draw this in lightly and don't worry if it's not perfectly symmetrical.

Few people have a head shape or features that are identical on both sides of their face.

And here's the first standard measurement - I'll call these SM from now on to save space.

The centre of the eyes are placed halfway down the oval - not about a third of the way as you may think. Also, the ears are attached to the head on line with the eyes.

The bottom half of the oval can now be split in two again to fix the position of the tip of the nose. The remaining space below this is also divided in two and the imaginary line here positions the mouth.

Even though Sketch B shows this with the eyes & ears, nose and mouth only very simply defined, you can see how everything 'looks right' already.

< ="text/" ="http://pagead2.googlesyndication.com/pagead/show_ads.js">< name="google_ads_" ="http://pagead2.googlesyndication.com/pagead/ads?client=ca-pub-7778263763412156&dt=1190594099625&lmt=1190297093&prev_fmts=468x60_as&at=468x60_as&output=&correlator=1190594099531&url=http%3A%2F%2Fwww.how-to-draw-and-paint.com%2Fhow-to-draw-faces.&color_bg=FFFFFF&color_text=000000&color_=0000FF&color_url=008000&color_border=800080&ad_=text_&ref=http%3A%2F%2Fpixeljoint.com%2Fforum%2Fforum_posts.asp%3FTID%3D5031&cc=44&ga_vid=832762578.1190594100&ga_sid=1190594100&ga_hid=639170651&flash=9&u_h=768&u_w=1024&u_ah=740&u_aw=1024&u_cd=32&u_tz=-240&u_his=1&u_java=true&u_nplug=16&u_nmime=53" marginwidth="0" marginheight="0" ="0" ="0" allowtransparency="true" border="0" height="60" scrolling="no" width="468">


How to Draw Faces - Stage 2

Now another couple of SM's to help you. In Sketch C, the distance between the centre of the eyes and the tip of the nose invariably works out an equal-sided (equilateral) triangle.

In fact many portrait artists start with this triangle to position the eyes and nose on the canvas or paper before even constructing the head shape. Now look closely at the dotted lines that drop down from the centre of the eyes. Notice that they meet the outer edges of the mouth.


How to Draw Faces - Stage 3

Moving onto the side view of the face, you can see that in Sketch D the oval shape is still there, except that it has been tilted slightly to the right, with one side, (the jaw area) being slightly flattened.

In Sketch E another SM comes into play. People's ears tend to be further back on their head than may at first appear.

So the distance from the outer edge of eye to the back of the ear is usually the same as the distance from the eye to the chin.


How to Draw Faces - Stage 4

Right, you now have the basic shape of your face from both the front and side views. Now comes my favorite bit when we make the head three-dimensional. Let's go back to the basic oval for a minute (Sketch F).

The dotted lines are still there but the big difference is that they have been slightly rounded.

Compare this to Sketch A to see what I mean. See what happens in Sketch F?

Even though there are no features on the face, the dotted lines on a curve give the clear impression of a rounded solid object. In this case, it's a head, but it could be a ball, an egg, a cushion or whatever.

Now add some basic features following the curved dotted lines as in Sketch G and suddenly, with no effort, you have a 3D head. It's that easy!

Again, compare Sketch G to Sketch B. Remember, the features must follow the curved lines to achieve this effect.

< ="text/" ="http://pagead2.googlesyndication.com/pagead/show_ads.js">< name="google_ads_" ="http://pagead2.googlesyndication.com/pagead/ads?client=ca-pub-7778263763412156&dt=1190594099703&lmt=1190297093&prev_fmts=468x60_as%2C468x60_as&at=468x60_as&output=&correlator=1190594099531&url=http%3A%2F%2Fwww.how-to-draw-and-paint.com%2Fhow-to-draw-faces.&color_bg=FFFFFF&color_text=000000&color_=0000FF&color_url=008000&color_border=800080&ad_=text_&ref=http%3A%2F%2Fpixeljoint.com%2Fforum%2Fforum_posts.asp%3FTID%3D5031&cc=27&ga_vid=832762578.1190594100&ga_sid=1190594100&ga_hid=639170651&flash=9&u_h=768&u_w=1024&u_ah=740&u_aw=1024&u_cd=32&u_tz=-240&u_his=1&u_java=true&u_nplug=16&u_nmime=53" marginwidth="0" marginheight="0" ="0" ="0" allowtransparency="true" border="0" height="60" scrolling="no" width="468">


How to Draw Faces - Stage 5

Now that we know how to draw faces that are three-dimensional, it's only a small step to learning how to move the position of the head, both from side to side and looking at it from above and below as well.

In Sketch H I've made the dotted lines curve quite sharply upwards to the right of the head, whilst the dotted line for the centre line of the head is almost at the left hand edge.

Now as soon as I put the basic features along these lines, they are automatically positioned with the face looking downwards and to the left. In Sketch I, I've done the opposite with the dotted lines so the face is now looking upwards to the right.

The only extra mark I've added is a hint of the chin. The best way to really get to grips with this is to put your curved dotted lines in all sorts of positions on the head without at first trying to fix a facial position.

Then add the features and see which way your face is looking. You'll soon get the hang of where the curves should go for any angle at which you want your face to be set.


How to Draw Faces - Stage 6

Having achieved a 3D effect we now know how to draw faces with the head at the correct angle. Now it's time to add some shadows and highlights to create the essential character of the face.

If we go to the front-on face position as in Sketch J, you can see where some simple shadows have been created by 'hatching'. In this case, I've assumed the light is coming from the right, so most of the shadows are on the left side of the face.

Although all the shadows are important, I want you to note three areas in particular that do more than anything to suggest to the viewer that features are protruding from or set into the face.

Firstly, the shadows immediately above both eyes - even the right eye which is getting some direct light - tells us that the eyes are recessed into the eye sockets.

Second, look how the shape of the nose and the impression that it comes forward from the face, is defined by no more than the shadow on the left hand side and the flattened 'V' representing the nostrils, with a little more shadow underneath.

Thirdly, Note that the bottom lip is not always drawn in full. It often looks better if its presence is suggested by a little shadow underneath. This shadow then immediately fades away and the highlight below it tells us that this is the front of the chin protruding slightly.


How to Draw Faces - Stage 7

Adding hair styles is very straightforward. You can be as creative as you like here, both for men and women. The examples in Sketch K give you some ideas.






How to Draw Faces - Stage 8


Finally, we bring the whole tutorial together to produce two 3D faces, complete with hair, shadows and highlights.

Let's start with the two photos of the faces we'll be using. The view of the woman is from below and to the left whilst that of the man is above from the left.



You can see from the photos how the guidelines I've super-imposed confirm what I've said about things like the eyes being half-way down the head and the tip of the nose being halfway between the eyes and the chin, etc.

From there, I've used the principles outlined earlier to create these two sketches. Although I think they're a reasonable likeness, they're only really a couple of practice sketches, designed to prove the theories I've mentioned actually work.

< ="text/" ="http://pagead2.googlesyndication.com/pagead/show_ads.js">

Notice also how I've added shading to bring out the shapes of different parts of the face. The shadows under the nose, chin, around the eyes and the bottom lip are particularly important in creating the bone structure of the subject.

At the early stages of learning how to draw faces, don't beat yourself over the head if the exact likeness doesn't happen the first few times.

It does take practice until bringing all these ideas together starts to become automatic. A bit like learning to drive a car or a honing a golf swing.

Remember, a few quick sketches, each produced in a few minutes, will bring on your skills very quickly.

You don't need to set a whole evening to one side. In fact, sketching faces like this is not much more than creative doodling. However, it's an excellent means of developing your style and drawing confidence in small, bite-sized chunks of time.

If you've ever been stuck in a boring meeting (in my case, hundreds of them in my previous life) then the agenda papers and minutes are ideal to practice on!

With a bit of effort, you can easily produce these faces (hopefully even better!) in not much more time than it takes you to read this article.

So go on - have a go and surprise yourself!

I ate leel's babies
IP IP Logged
l3m0n5
Commander
Commander
Avatar

Joined: 05 June 2007
Location: Canada
Online Status: Offline
Posts: 337
Quote l3m0n5 Replybullet Posted: 26 September 2007 at 8:56am
if that isn't the best c & c ive seen, i dont know WHAT is...now study son, study like u aint nevah studied before
 
Oh and i would look at the texture of real hair and not just use a gradient style coloring technique to color in the hair because although its not as bad as pillow shading, its not realistic either...
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum