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Saboteur
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Quote Saboteur Replybullet Topic: PixelJoint People Pixel Picture!
    Posted: 18 July 2005 at 12:07am

Hooray! This is gonna be fun!

This collab's goal is to make one big "group photo" outta pixels, in which any PixelJointer could add themselves. We will most likely have a background with things you could make yourself interact with, so you could make yourself poledancing on the swingset, if you felt like that's who you are.

Alright, so basically we've got nothing so far. Everything (almost) is open for public discussion, and any ideas you wanna add, add 'em.

-WARNING- I tend to be pushy with my ideas, by no means are they final, if I say they are, remind me that I'm a one and you are a many.

Now that that's been cleared up, here's my vision for the project.

Background:

In my brain, the setting would be in front of the PixelJoint building, if it had a building. Hey, buildings can expand.

I'd love a highly diverse and interactable environment. By this I mean I would like it to in no way restrict how a user wants to put themselves into the shot. The most logical real-life example would be a playground, with lots of places to sit/hang/talk.

It would end up being tiled, methinks. This means there's be an end cap on each side of the background, and a repeating (or many different tiled) section(s) in the middle.

I'd love for it to be elaborate as well. If it does end up a building, I think opening it up to pixel murals would make the peice luverly, even though the murals may be partially or completely covered over time.

People:

There would only be a height restriction. You gotta allow for fat people . Standing would be around 100-150, and sitting would be somewhere around 80-110 pixels.

There would be no limits as to where you could put yourself, and (no?) limits as to how you could make yourself. Pouring every ounce of your creative brain into yourself makes Saboteur smile .

Most importantly, there would be a function of some sort that allowed the viewer to see a miniature biography* of whomever they're holding the mouse over. That, and the full shot of the person, because there will be overlap. And if clicking the person would bring them to the person's gallery.... mmm, that would be awesome.

And submitting yourself to the gallery after you're done is lame.

*Mini bio would consist of Alias (Saboteur) Age (17) Motivation/Interests ( -about a small paragraph, maybe?-) Specialty (Non-iso small icons)

Dimensions:

We could go a few ways here.

-Set height. This means that it would end up being a long wall that would require scrolling as you go along. Well, maybe not right away, but eventually. This does not mean we'd be in a giant line, simply that the background would always be around... lets say... 500 pixels. Probably more.

-Set width. We'd have a base That would evenly fit the screen, and people with wheels on their mouses would get to use them. Seeing as most people stretch vertically, I think this is the wiser option. Plus I'm lazy so I wanna use my mouse wheel.

-Neither set. Free range! This is probably just a bad idea. I think.

DONE!

That's what I think. Please! post what YOU think and what YOU want to see in this! The only stupid idea is the one you don't say!

"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Quote ryan-gfx Replybullet Posted: 18 July 2005 at 12:12am
Why dont you take the concept out of your brain and put it on the canvas so we have something to go by.
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Quote Saboteur Replybullet Posted: 18 July 2005 at 12:17am

heh, I did. Here.

That was posted in the collab discussion forum. It doesn't support the tiledness of the background, and I hadn't yet gotten to adding more things to interact with. So really, it would be a scene more than a photo.

And I can't find a group picture (real life) that suits my idea.



Edited by Saboteur
"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Quote ryan-gfx Replybullet Posted: 18 July 2005 at 12:22am
Soooo... it's going to be people sitting on the ledge of a building?
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Quote Garage Inc. Replybullet Posted: 18 July 2005 at 12:35am

Ryan, did you read the first post all the way through? There are no limits to where you can put yourself.

This sounds like a great idea. Id you need any help getting it set up, I'd be glad to help.



Edited by Garage Inc.
For every second spent wondering if you can do something, you could spend 2 seconds doing it.
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Quote ryan-gfx Replybullet Posted: 18 July 2005 at 12:49am
Garage: It looks like there's just a ledge there, so are we gonna be like floating in the air and falling off the building or is he not finished?
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Quote Saboteur Replybullet Posted: 18 July 2005 at 12:53am

Haha, no offence, just read a little harder next time.

"It doesn't support the tiledness of the background, and I hadn't yet gotten to adding more things to interact with."

No, not done. And I think it's gonna get trashed anyways.

And if you had read the whole first post (I know, it's long) you'd have read about the playground and how I would like it to have lots of stuff to interact with. Seeing as the example doesn't, I'd say its not done.

And at the risk of sounding harsh, don't post here anymore, at least until people have posted actual thoughts. That goes for all of us .

"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Quote Garage Inc. Replybullet Posted: 18 July 2005 at 12:55am

Ok, Idea.

If you don't want to do a playground, you colud do some kind of stadium with bleachers and a field and like Field Goal Posts and soccer goals for people to climb on, You could also hvae like, tables on the site for people to sit at and stand on. But thats jsut a thought.

For every second spent wondering if you can do something, you could spend 2 seconds doing it.
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Quote Saboteur Replybullet Posted: 18 July 2005 at 12:57am

That IS an idea. It would go well as a different setting.

Well, g'night for today.

"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Quote ryan-gfx Replybullet Posted: 18 July 2005 at 12:59am
It sounds... kind of meh. I guess it'll really have to catch on in order to continue. Because right now it doesn't seem that interesting.
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Quote Monstara Replybullet Posted: 18 July 2005 at 3:33am
I wrote in the "suggest a project" thread, but realized I had to post here -
so:
    I suggest the "Sliding Doors" technique from A List Apart cause you can get variety in the background, and at the same time keep it expandable. A narrow repeating pattern would probably suck.

    Unfortunately, making different 'spots' for putting people might be a hassle, because we should be able to code the project once, and let it grow itself. I am all for an interactive background, but I'll write more about that when we get to that stage.

    I suppose we have to go for set height, because, after all, the idea is to have a school-type photo. Now, we can fit 5-6 people in the height of the page, and the z-index (depth) will probably be determined by -y (i.e. the higher a person stays, the further in the back they are).

    I would really wish to have the icons shuffle, so every time you visit the gallery, people are in different places. Otherwise the later posters will be somewhere at the ends of the 'bench'.
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Quote Ensellitis Replybullet Posted: 18 July 2005 at 10:42am
I am going to draw a rough sketch here so you can know what I'm talking about with the backgrounds:

Left cap:

Right cap:

And the background:


The background don't have to be the same, nor that width...  Just as long as the can all be put edge to edge and be seamless.

The way you suggested, as I have said before is going to isolate newer members from joining once it fills up because another background would need to be made...

Here is an example:


It doesn't have to be just like that, people don't just have to stand there like that, they can do whatever...  But this atleast keeps everyone together...
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Quote sedgemonkey Replybullet Posted: 18 July 2005 at 1:38pm
Thank you Ensellitis for visually demonstrating what I was trying to express.
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Quote Ensellitis Replybullet Posted: 18 July 2005 at 1:42pm
And thank you for expressing what I was trying to demostrate.  
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Quote Saboteur Replybullet Posted: 18 July 2005 at 10:45pm

Ahh, schweet! I see!

And I'll be gone for the next few days, so don't expect my opinions or whatev... just go. I'd love to see what we can come up with.

"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Quote Monstara Replybullet Posted: 19 July 2005 at 12:50am
I don't want to be repeating, but I think this way it is going to be better - a tile in the center would be really boring. In this example, there are only two images. A left cap, and a right image, which contains the cap itself. The rest of the right image is what our background is going to be. The left cap's position is moved to the right so it goes over the right image. the part beyond the left cap is cropped.
(sorry I'm using A List Apart's image, but I'm at work and have no time lol)

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Quote Ensellitis Replybullet Posted: 19 July 2005 at 1:25am
There wouldn't have to be A tile, there can be several...You could have it:

[ Left end cap | Tile 1 | Tile 2 | Tile 3 | Right end cap ]

Since sedge is 99% likely to use ASP, alot can be done.  All that would have to be done is to have, say if div's are going to be used, is to have the script dynamically create let's say a div that is 250px wide everytime the last one is filled...
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Quote Monstara Replybullet Posted: 19 July 2005 at 1:30am
Ahem, that'd work, too. But messier code.
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Quote sedgemonkey Replybullet Posted: 19 July 2005 at 8:25am

Don't worry about the code. Coding is easy no matter what is decided on. The background is a big part of the project so it should be done right. 

We could even just place "objects" on a large background tile. Example: if we were to do a park theme we could have a big wall/grass/sky tile and place a jungle gym, a slide, buildings, posters, graffiti, bleachers, trees, fountains, etc as separate small graphics that rest on top of the wall tile to give it some interest. We can't just have a gigantic background graphic... the file size would be too large and the project wouldn't be very flexible. 

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Quote Monstara Replybullet Posted: 19 July 2005 at 8:34am
ok, I see your point.
Yeah, this would work too. Trouble would be placing those objects in the right places, but anyways, it will work.
and it's good cause you can call up random objects and place them along as the pic grows. This may result in slower rendering but does reduce the filesize of the bg.
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Quote zachriel Replybullet Posted: 19 July 2005 at 9:53am
First of all I feel like confessing I have no idea how to code a thing like that and I would probably not contribute with more graphics than my own picture (since you're all in such a higher league than me), so I apologize in advance if something I write is just plain stupid or not possible at all 

I think the playground idea is wonderful, and since the coder claims that it wouldn't be hard at all to place objects as background I am positive about it not being repetetive. It would be interesting to see some individuals hiding behind a buch, some other sitting on the swings, and a line waiting to ride the slides. The background (behind the objects) could be a city, which could be easily expanded if someone or some people agreed to expand it when needed.

I'd love to join the PixelJoint Playground Personalities Collaboration
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Quote zi-double Replybullet Posted: 19 July 2005 at 10:27am

Just to say ...

Nice idea ...

====================

:) GDGB :)

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Quote Ensellitis Replybullet Posted: 19 July 2005 at 11:20am
Ok, so what about the scale?  I think it should be somewhat like this...



That allows detail to be put into it...  Once we decide this, we can start doing the background...  And com'on So-Lou, we need your skills on this!
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Quote Godslayer Replybullet Posted: 19 July 2005 at 11:33am
I'll do one, just as soon as we agree on a template.
Oi.
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Quote zachriel Replybullet Posted: 19 July 2005 at 12:05pm
Yeah, that scale size is a nice one. Enough to add some details, but not too big (so that us below the elites will have a chance to still make it good).
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Quote Saiklor Replybullet Posted: 19 July 2005 at 3:14pm
can it be a little bigger?
you know what they say about bigger.....
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Quote PixelSnader Replybullet Posted: 19 July 2005 at 5:13pm
the harder they fall

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Quote sedgemonkey Replybullet Posted: 19 July 2005 at 5:39pm
I actually think that's a pretty good size. For some reason I had always pictured kind of an exaggerated large head for this project -- more cutesy. But hey,  normal size is cool too.
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Quote Godslayer Replybullet Posted: 19 July 2005 at 7:02pm
So thats the template then? I'll get started.
Oi.
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Quote Saboteur Replybullet Posted: 19 July 2005 at 9:56pm

Heh, never knew that some hotels have wireless internet

So I'm back to comment again! Sedge's idea is a good one, I think we should throw it into play. Huge heads allow for facial expression, which means its easier to show who you are through your character. Definitely experiment with big-headed templates.

And I'm glad Ensellitis shows interest in this, I think we'd be at a standstill without him. Thanks for chippin' in, man!

Now, about the setting. This is high on my list of things to hammer down. A sports theme has been suggested, which does leave opportunity for plenty of places and objects to add in. I think something like a pixeljoint building would be best. Other options could be a park (which would take a lot of work, because we'd need nice-looking plants and stuff, which can be hard to do), the interior of a building, a wall, a balcony... I dunno, we just need to set something so we could make background "tiles" and stuff.

"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Quote Ensellitis Replybullet Posted: 19 July 2005 at 10:08pm
Well, I think inside of a gym like setting would be the best bet.  It would be simple enough to create the actual background, and it wouldn't be as busy as a park would. Obviously we want the focus on the people, but the background should still be eye candy, ya know?
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Quote Monstara Replybullet Posted: 20 July 2005 at 1:10am
A gym is fine. It will really make a school photograph.
I also imagined bigger heads, first because it allows for more detail on the face, and second because it is supposed to be funny (well you could make it funny anyways).
The bg should certainly be eyecandy, so we could make it as collab, and everyone should comment, add, edit, etc.

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Quote Xion Night Replybullet Posted: 21 July 2005 at 9:09am
Do they have to be ourselves or can we have alter-egos?
Kizzah!
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Quote sedgemonkey Replybullet Posted: 21 July 2005 at 10:21am

I was thinking alter-egos would work as long as they can be made from the base template (human-like).  

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Quote Pixofied Replybullet Posted: 21 July 2005 at 3:24pm
Oh, i'd love to work on this. I have no idea what i'm doing though; As soon as someone starts the trend, i'll follow...
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Quote Saboteur Replybullet Posted: 21 July 2005 at 8:37pm

Good that we've got interest in the project!

A Gym would be a good setting. Since I can't yet make anything, I'll continue posting ideas.

Gym 

Base BG - brick wall, Bleachers

Objects - BasketBall hoops, scoreboards, Award banners, wall mural(s), Bleachers (Are they really called that?), The knotted rope, rings

End Caps - Huge speakers, ... Dunno

Park

Base BG - horison (Flat/Hilly/Mountains/sunset/sunrise)

Objects - Trees (Treehouses?), park benches, lampposts, swingset, big ol' general playset (rings, slide, steps, tic-tac-toe, etc...), arbours, gardenlike things.

End Caps - Nothing definite, just basic continuation of the scene.

PixelJoint Building

Base BG - Brick wall with sky along the top (above the wall)

Objects - Benches, lawnchairs, pipes/ladders up the wall, awning, windows

End Caps - PixelJoint entrance, Building end.

_______________________________________________________

There. We will only be doing one, probably, and we're not just limited to these either. More ideas are very welcome.

And yeah, if you didn't make it yourself, we'd never really know, would we?

Aliases are more than fine by me.

(Still booking it around Canada, don't have my pixelling programs here, so when I get back, I'll start making backgrounds and such.)

 

"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Quote So-lou Replybullet Posted: 21 July 2005 at 9:09pm
Wow, this sounds like a totally different thing to my idea. I guess I'll start mine up now.  I don't completely understand this project, guess I'll have to wait and see what people make to get it.
-So-lou
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Quote sedgemonkey Replybullet Posted: 21 July 2005 at 10:32pm
This tends to happen to projects that wallow in chit chat land too long without enought supporting graphics.  Everyone just gets confused.  We're visual people damnit.
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Quote Garage Inc. Replybullet Posted: 21 July 2005 at 10:36pm

I think I get it. The will be a scene, there will be different objects in the scene. You pixel yourself in some sort of position depends on what scene we use and then you place yourself somewhere in the scene. Is that what ya'll are getting at?

I would definitly be interested in helping and participating.

For every second spent wondering if you can do something, you could spend 2 seconds doing it.
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Quote zachriel Replybullet Posted: 22 July 2005 at 2:13am
Aww, I'd like to see some sort of a skyline, or just a distant town, as a background to the park. It'd make it more interesting than a change of colors in the sky (sunset) and a few clouds here and there. I suppose mountains would be a bit interesting, but that'd require a great artist to make them, a town wouldn't be as hard 

Always remember that you are unique. Just like everybody else.

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Quote Saboteur Replybullet Posted: 22 July 2005 at 9:03am

Mountains aren't that hard. And pixel what you mean, Zach, I'd love to see what you can come up with!

Really, we just need someone to decide on something and make a cap/tile for it. I think the others will follow.

"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Quote zachriel Replybullet Posted: 23 July 2005 at 12:01pm
Originally posted by Saboteur

And pixel what you mean, Zach, I'd love to see what you can come up with!


I take that as you wanted to see what I meant with the town as a background. So here's a quick example I threw together, just keep in mind this is a horrible sketch which I'd like to improve with your help. I'm not sure if I got the scale right (should it be closer or further away?) or if it's better as black/white or in color with details. In color with details is what I have in my mind, but it might not do well in reality



And I expect the park to be a lot more interesting with benches and playgrounds and just a bunch of stuff, this is just a quick thing. It would be great to have a few different templates for the people as well, some sitting, some standing, and perhaps a laying and/or swinging.

Always remember that you are unique. Just like everybody else.

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Quote Ensellitis Replybullet Posted: 23 July 2005 at 6:27pm
Wow, I love that idea!  I think that is the way to go right there. 
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Quote Saboteur Replybullet Posted: 23 July 2005 at 8:54pm

Zach, I think you nailed an awesome example. I'm gonna start working on some background! I'm convinced that park is the way to go.

And are we gonna have bigger heads, or keep the existing guidelines? I'll do a check a sec, and get back to y'all



Edited by Saboteur
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Quote Ensellitis Replybullet Posted: 23 July 2005 at 8:55pm
I think we should stick with normal size...


Edited by Ensellitis
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Quote Saboteur Replybullet Posted: 27 July 2005 at 12:34am

Ever so slowly it cometh. I'm working on other projects as well, but I'm getting somewhere with this, finally. This is the size of an end cap. And the height of a tile thingy.

Sooo... we have the people template, we have (almost) an end cap, anyone wanna try the other end cap? Or a tile in the middle?

And for my end cap, how the hell do you do treetops? Its much too frustrating for me to just try do by trial and error, I'm sure there's a way to do it without too much fuss, but how?



Edited by Saboteur
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Quote zachriel Replybullet Posted: 27 July 2005 at 12:16pm
Originally posted by Saboteur

... how the hell do you do treetops?


I am sorry to say I have no idea (it's something I still need to try), but I just wanted to tell you that your vertical log* sure looks nice

And those houses in the background is somewhat what I had imagined, so great job on reading my mind! But come to think of it, perhaps there should be some sort of a fence seperating the park from the town, don't you think? Don't know how parks are in reality, to be honest..



* tree trunk

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Rynov
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Quote Rynov Replybullet Posted: 27 July 2005 at 5:41pm
Hmmm...A suggestion...
Perhaps put a scale on the example, so you can tell how tall or short the person is, so you can adjust accordingly.
Also, the right leg is thicker than the left, but I don't care if nobody else cares.


Edited by Rynov
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Ensellitis
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Quote Ensellitis Replybullet Posted: 27 July 2005 at 6:03pm
ಠ_ಠ
There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross.
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Quote Saboteur Replybullet Posted: 27 July 2005 at 10:33pm

Originally posted by Rynov

Also, the right leg is thicker than the left, but I don't care if nobody else cares.

Well, I don't think anyone's gonna use that exact pose, that's just a guideline for height and such. You get to make your own wild pose. I hope sedge makes himself in mid hip-thrust.

"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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