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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
![]() ![]() ![]() Posted: 26 January 2008 at 11:31am |
If there already weren't enough dragons...
I've decided to go with a very saturated pallete on this one (as well as a very colorful one)...
![]() I don't like the beard and the legs too much, so if there are any tips, that'll be great.
As usual, crits and comments appreciated.
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greenraven
Commander ![]() ![]() Joined: 08 September 2016 Online Status: Offline Posts: 2598 |
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Not bad, but it looks more like a gecko. These kinds of dragons tend to be A LOT longer like snakes.
![]() ![]() Kinda like this. |
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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Thanks. I haven't finished the body yet, but now that I look at it, it does look slightly like a gecko. (Minus head)
Should I just add on to the tail or reposition the back legs entirely?
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greenraven
Commander ![]() ![]() Joined: 08 September 2016 Online Status: Offline Posts: 2598 |
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Take the legs out for now. And make the tail longer, (twists and loops if you want), then add the legs in the end.
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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![]() I excluded legs for now, and made it a bit larger...
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greenraven
Commander ![]() ![]() Joined: 08 September 2016 Online Status: Offline Posts: 2598 |
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Seems ok, but you can go longer if you want.
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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Update!
I think I may have gone overboard with the pattern, but I think it's alright, since I have a very inconvenient pallete.
![]() As usual, crits and comments are appreciated.
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Hatch
Admiral ![]() ![]() Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
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I don't really understand why you're forcing yourself to use such a horrible palette...?
At any rate, I really think you should work on cleaning up the line art and making nice pleasing smooth curves before taking the shading much further. |
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Blu
Commander ![]() Joined: 23 January 2008 Online Status: Offline Posts: 208 |
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I think that palette looks awesome. :D
But, yeah, make the dragon a bit more "smooth", just the curves less jagged. I'd add some whiskers, but also change its left arm, the one most visible. There's that long line of red, that just doesn't look quite right compared to the rest of the pattern.
Also, I think make the tongue a bit more smooth, as well. Love the head shape, though. ^^
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Gremlins rule the world; you just don't know it yet.
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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Thanks for the comments, as well as the advice. I hopefully fixed some of the lineart, and went on and shaded a little more. @Hatch: I wanted to see if completely clashing colors could work together...
@BluWriter: I completely forgot about whiskers...I'm going to add some, but I don't know what color to make them.
Update
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Hapiel
Rear Admiral ![]() ![]() Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
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This palette is really great! However, your lines are a bit.. straight.. Its a straigt art, than a corner, than a straigh part, than a corner... it should be come a curve. I know, you cant get pixel perfect lines than but maybe you should not worry too much about that. You might even try to fix that with some AA (if you are going to add a background)
I liked it more without legs. the arms do not look the same length. Also I suggest you remove the beard and refine the horns, the black outline doesnt work very well on them. Great stuff, I would really like to see this finished! Lollige |
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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@Lollige:
Thanks!
I don't want to remove the beard, but I agree that it looks pretty bad.
(I'll have to fix it up.)
Also, I don't see anything wrong with the arms. Care to explain?
I'll post my update soon.
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Blu
Commander ![]() Joined: 23 January 2008 Online Status: Offline Posts: 208 |
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The pattern on the arm looks a lot better.
![]() I think its left arm is longer than its right, though... *just realized that* But it's mostly how it *looks*, I think. If you measure it with your fingers it looks pretty much the same, I think. :/ Not sure. *Prods it*
Good luck!
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Gremlins rule the world; you just don't know it yet.
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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I don't know...
I tried to fix up the beard, and although I think it looks much better than the old beard, it still looks a bit awkward.
![]() And I didn't edit the horns yet; I'm not sure what to do with them.
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Blu
Commander ![]() Joined: 23 January 2008 Online Status: Offline Posts: 208 |
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You could try making the horns thinner and longer and maybe branch it out earlier?
Like, have the horn keep going, but where it branches out be earlier on...
*Ponders* Maybe try making the base color of the beard lighter, and make it more...flowy, somehow...
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Gremlins rule the world; you just don't know it yet.
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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@Bluwriter:
Thank you for all the advice. I think I'll keep the beard for right now, and I'll see what I can do to the horns. I can't make it any longer, but having the branches come out earlier makes sense.
EDIT: Update
![]() Fixed up the horns a bit. Edited by Amorphous - 27 January 2008 at 12:21pm |
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Blu
Commander ![]() Joined: 23 January 2008 Online Status: Offline Posts: 208 |
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*Nods* No problem. ^^
And, btw, I like it with the backlegs better than without. Just another 2 cents of mine. ;)
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Gremlins rule the world; you just don't know it yet.
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Hatch
Admiral ![]() ![]() Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
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Quick note: he currently has two right arms.
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Kee
Commander ![]() ![]() Joined: 06 September 2007 Location: United States Online Status: Offline Posts: 127 |
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It is looking good. I like the colors!
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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@Hatch:
Actually, the way the dragon's arms are set up are identical to eagle claws, with the 'thumb' all the way in the back. I might have to change the position of his right 'thumb' to illustrate the point.
@Kee:
Thanks!
EDIT: Another update:
![]() Did more shading, and repositioned thumb of the dragon's right hand. Edited by Amorphous - 27 January 2008 at 2:25pm |
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Blu
Commander ![]() Joined: 23 January 2008 Online Status: Offline Posts: 208 |
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Looks good to me! ^^ One part that's bothering me, a little before the legs meet the body, there's a line of red that, coupled with the body thinning, almost makes it look like the dragon was cut up and pieced back together or has some swelling or something... XD
![]() Circled it.
On its left hand, I'd have the fingers kind of...overlap some. *bad explanation*
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Gremlins rule the world; you just don't know it yet.
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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Like this?
![]() I didn't understand you fully, but from what I know, I think you thought that the abrupt ending of red and then starting it again looked strange.
So I fixed that.
Also, with the hands, I think they look nice the way they are, mainly because I purposefully separated all of them.
But thank you for the advice.
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Blu
Commander ![]() Joined: 23 January 2008 Online Status: Offline Posts: 208 |
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Okay. ^^ I think the scales look better. :]
Try shading the fingers a bit if you can?
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Gremlins rule the world; you just don't know it yet.
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Kee
Commander ![]() ![]() Joined: 06 September 2007 Location: United States Online Status: Offline Posts: 127 |
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how many colors?
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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@Kee:
12 colors, including outline and transparency.
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Kee
Commander ![]() ![]() Joined: 06 September 2007 Location: United States Online Status: Offline Posts: 127 |
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doing pretty good!
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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@Kee:
Thanks!
Anyways, Update!
![]() I think I'm doing pretty well with the body, and I don't think this needs a background. However, I don't know if I should still fix the horns or beard...
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Blu
Commander ![]() Joined: 23 January 2008 Online Status: Offline Posts: 208 |
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Looks really really cool. ^^
I'd try using a different color than black for the outline, just to see how it looks. Fiddle with it! Edited by BluWriter - 28 January 2008 at 2:57pm |
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Gremlins rule the world; you just don't know it yet.
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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Like this?
![]() It was pretty hard to find the right color for some places, so I left them black.
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thesalus
Midshipman ![]() ![]() Joined: 11 December 2021 Online Status: Offline Posts: 97 |
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As mentioned before, your curves tend to be very angular. Here's a small edit where I softened them up some.
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Larwick
Commander ![]() ![]() Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
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i strongly agree with thesalus, but would take it even farther when editing. I would also take a good look at the dragons body width, it's hard on the eye to have it change size so much along the shape. The head is massive in comparison to the neck area, they look stuck together rather than as one. I would give your dragon more of a flow to it's body. Widen the body until after the hind legs, or you will have something that looks like it's limbs and head are pasted on, or are limp and unstable.
Hope i got my point across, keep it up. |
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Blu
Commander ![]() Joined: 23 January 2008 Online Status: Offline Posts: 208 |
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So you know, the outline looks really awesome.
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Gremlins rule the world; you just don't know it yet.
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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@thesalus:
Thank you for the edit; I tried making my curves more curvy-ish afterward.
@Larwick:
I understand, and I widened the body enough to hopefully not make the limbs look awkward.
@BluWriter:
Thanks!
Anyway, Update!
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Blu
Commander ![]() Joined: 23 January 2008 Online Status: Offline Posts: 208 |
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Looks great. ^^ The thickness seems more even to me. :)
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Gremlins rule the world; you just don't know it yet.
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Bifur
Commander ![]() ![]() Joined: 15 April 2006 Location: Brazil Online Status: Offline Posts: 194 |
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i love the head
but I think it would be great , if u r going to stick with a "short' dragon, to make the body thicker hard pallete to work huh |
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![]() I know! Leafs shouldn't make shadow... |
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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@BluWriter:
Thanks!
@Bifur?
Wha..?
If you are talking about the one at the top of the page, the very first one, I'm not going back there...
EDIT: I think this might be finished, but if people think I still need work on this, then I'll continue on this. Edited by Amorphous - 29 January 2008 at 3:41pm |
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Blu
Commander ![]() Joined: 23 January 2008 Online Status: Offline Posts: 208 |
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I think Bifur is saying that your dragon isn't super long (an example of Haku from Spirited Away), and is just suggesting making the body thicker because it's not super long.
Personally, I like it how it is, but I dunno for sure... XD;
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Gremlins rule the world; you just don't know it yet.
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Larwick
Commander ![]() ![]() Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
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Just to note, i still think his neck is too thin in comparison to his head. The curves and angles of the body are still also far too jerked. Only my opinion though. :)
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Hatch
Admiral ![]() ![]() Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
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Mine too.
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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Okay, then.
But....does anyone have any tips to draw curves? I want to learn something from this, and if anything, it'll be how to make curvy shapes without it looking too jerky.
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Kee
Commander ![]() ![]() Joined: 06 September 2007 Location: United States Online Status: Offline Posts: 127 |
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this is something i found-
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Hatch
Admiral ![]() ![]() Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
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I don't think you can get a much better lesson than thesalus' edit. :o
Notice dow he deliberately breaks the outline in certain spots, and uses more gradual "stairsteps". |
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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@Hatch:
Thanks. I've applied his methods to my new edit.
@Larwick:
After you wrote that, I've noticed the jerkiness of the dragon's body as well.
Anyways, here's the new update (with a thinker neck and curvier lines)
![]() I'm thinking of adding feathers to the tail, but I'm not sure...
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purpletree
Commander ![]() ![]() Joined: 28 December 2007 Location: Belgium Online Status: Offline Posts: 151 |
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pretty good but heres some comments..
the head looks great but the body not so.. your lines are ok.. but its just some parts that look a bit jaggy. + the dragon should be a bit fatter....its jsut a bit anorexic... and the tail looks odd... (where the feet end...) and like greenravens refs. (right up in the first few comments) you should make the body have some flamy effeects..etc to it... the claws / arms are great but jaggy agauin... i don't know actually. i'm myself not very good at pa but its just wht i think... |
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Blu
Commander ![]() Joined: 23 January 2008 Online Status: Offline Posts: 208 |
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Oo, that does look better.
Part of his body looks a bit flat... You may want to define it more, as in...make the belly pop out and the spine/back come in a bit more.
![]() Regarding purpletree's comment, remember that dragons don't all have to be of the fire element of any element at all. :)
Edit: 100th post! XD Edited by BluWriter - 30 January 2008 at 12:34pm |
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Gremlins rule the world; you just don't know it yet.
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Amorphous
Midshipman ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 60 |
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@purpletree:
Thanks for the opinion. I don't think I could put in a spiky crest on this dragon's back due to color limitations (as well as personal preference), but I'll look into it to see which parts are jaggy.
Or, if you can directly point them out, that will be great.
EDIT: I completely missed BluWriter's post...
@BluWriter:
Thanks for the pointers. I'll make an update soon on that.
EDIT 2:
Updated!
![]() Edited by Amorphous - 30 January 2008 at 5:50pm |
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purpletree
Commander ![]() ![]() Joined: 28 December 2007 Location: Belgium Online Status: Offline Posts: 151 |
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Kee
Commander ![]() ![]() Joined: 06 September 2007 Location: United States Online Status: Offline Posts: 127 |
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I love the scales, as everyone else just work on the curves and you wil be done in a few more edits. good luck
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Larwick
Commander ![]() ![]() Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
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Hey, just to continue with the whole curves thing...
![]() The areas i've circled are places where the curves are effected and bent. I've drawn a simple shape on the right to show how i would personally visualise this sort of curve structure. Notice how the curves bend very slowly along the line, think about smoothness. It's not the best example, i looked at it after uploading and saw a subtle kink i made where the lines cross, if i noticed that when sketching i'd have to fix it, but hopefully you understand what i mean. The dragon is gunna have a spine running throughout it's body, and the areas that i've circled would be where the dragon has broken or twisted bones. I hope that helps with this piece or your future work. Good luck completing this, it's come a long way. :) |
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Kee
Commander ![]() ![]() Joined: 06 September 2007 Location: United States Online Status: Offline Posts: 127 |
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wow larwick, that was helpfull to me and im not even doing this peice!
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