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TakeOut
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Quote TakeOut Replybullet Topic: GAME COLAB: PigPen
    Posted: 29 July 2005 at 9:08am
PigPen Beta
    Sorry guys, But I'm not sure if we'll be working on TicTacToe any more, but instead PigPen. If I do bring back TicTacToe, It'll be more along the lines of Connect four. Because let's face it, when it comes to Tic Tac Toe, it's just a few cards short of the whole deck when it comes to fun and strategy. So I'm sorry to announce that we're dropping TicTacToe, for now anyways.


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    TACW
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    Quote TACW Replybullet Posted: 29 July 2005 at 9:43am
    Hmm not really sure what to suggest. I am fairly new to just about everything here so I will sit back and watch timm some ideas come into mind ok. ;)
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    Quote TakeOut Replybullet Posted: 29 July 2005 at 9:48am
    Well we first need to decide on how we're going to do the graphics and the interface for the game. I'm working on the game right now as we speak. I've done a simple titlescreen, a nd started a menu, and am finishing up 1 player vs 2 player. After that I'll just tidy it up a bit and then post it.

    So maybe we can decide on a theme for the graphics. I was thinking of a classroom/chalkboard, or maybe the game can be played in the sand on a beach and the letters can sorta' just be carved in. Let's come up with multiple themes and decide on the best one. Who knows, we may be able to use more than one theme. :D


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    TACW
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    Quote TACW Replybullet Posted: 29 July 2005 at 9:55am

    In my area the playgrounds have life size tic tac toe things for the kids to play with. Its connected to the playset, I dunno if you have ever seen anything like that.. You could also do something like a grafitte (sp) with a brick background. Or even a hopscotch type thing. I dunno its late for me here and I am getting tired XD

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    Quote TakeOut Replybullet Posted: 29 July 2005 at 10:01am
    Originally posted by TACW

    In my area the playgrounds have life size tic tac toe things for the kids to play with. Its connected to the playset, I dunno if you have ever seen anything like that.. You could also do something like a grafitte (sp) with a brick background. Or even a hopscotch type thing. I dunno its late for me here and I am getting tired XD


    Yeah I've seen em'. So far I think the school/chalkboard theme is the best. If any one could offer more suggestions for themes cause we may be able to use more than one.
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    Quote TACW Replybullet Posted: 29 July 2005 at 10:32am

    I will try and think of a few more ideas as the weekend goes on. So I will be back.

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    TakeOut
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    Quote TakeOut Replybullet Posted: 29 July 2005 at 3:52pm
    beta up! Can any one see it?
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    Quote leel Replybullet Posted: 29 July 2005 at 4:08pm
    I just played the 2 player. Works fine me thinks
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    Quote TakeOut Replybullet Posted: 29 July 2005 at 10:40pm
    I put up the first graphic. It's a wip so it's not done yet. I basically just made the borders and coloed it a bit. Need to shade it and everything still, and I'm not sure on te colors either yet. Help would be greatly appreciated... This is a joint you know... If this small game is succesful, I'll move on to large things next tme around.


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    Zoomrix
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    Quote Zoomrix Replybullet Posted: 30 July 2005 at 10:52am
    I can't give you custom music and sounds because my mic broke reasently but I have a huge collection full of sounds a nice music that I can fit with the game. I'll upload some and show you.
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    Quote TakeOut Replybullet Posted: 30 July 2005 at 11:30am
    Originally posted by Zoomrix

    I can't give you custom music and sounds because my mic broke reasently but I have a huge collection full of sounds a nice music that I can fit with the game. I'll upload some and show you.

    Awesome. Yeah that'll work.
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    Quote pixelblink Replybullet Posted: 30 July 2005 at 11:48am
    I'll try and whip up some simple loop music for you dude. Also, I'll see what I can do about some graphics
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    Quote Demon Replybullet Posted: 30 July 2005 at 1:42pm
    Could there be animations?  Say like the X could just be drawn on with chalk, but the O could be like an animation of a Auto-Spitball-shooter and it makes an O out of spitballs.
    "At least we killed some boredom..." - Death Note.
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    Quote TakeOut Replybullet Posted: 30 July 2005 at 1:42pm
    Originally posted by pixelblink

    I'll try and whip up some simple loop music for you dude. Also, I'll see what I can do about some graphics

    Ok, even better.

    Originally posted by Demon

    Could there be animations?  Say like the X could just be drawn on with chalk, but the O could be like an animation of a Auto-Spitball-shooter and it makes an O out of spitballs.

    Exactly what I was thinking, except the spitball part lol, and then when a new game is starting an eraser can pop up and erase the last game or something yeah. Animations would be great though. All I would need animation wise is for when you click on a spot to become an x or o, and have a piece of chalk draw the x/o.
    Music and sounds are really optional, but if we can get em' it'd be alot better.


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    Quote TakeOut Replybullet Posted: 01 August 2005 at 7:50pm
    OK COMPUTER MODE IS NOW UP GUYS EVERY BODY GO GIVE IT A TRY FOR ME, and read the newest update up top to see what's new. I'll try to update the game every now and then. You guys better get cracking cause I'm already starting to feel like this colab is dead and no one just wants to work on games. :(

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    Quote pixelblink Replybullet Posted: 01 August 2005 at 7:55pm

    Computer mode still doesn't work.

    I've been down and out with a summer cold or flu these past few days so I haven't been inspired to make much of anything.... so, I'm gonna be pixelling stuff tomorrow for you most likely. Patience my son

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    Quote TakeOut Replybullet Posted: 04 August 2005 at 11:01am
    Sorry about that, should work now. 
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    Quote Zoomrix Replybullet Posted: 04 August 2005 at 12:01pm

    Ok I've collected 5 music files and also 3 or 4 (can't remember  ) of sounds.

    The sounds are mostly fitted to when you either win or lose.

    ZIP

    RAR

    (I apologize if I mixed up the ZIP or RAR files)

    And a suggestion: I think you were already thinking of this, but just in case - you should have a "Play Again" button because every time the game ends you have to go back to the menu and start again that way.



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    Quote TakeOut Replybullet Posted: 08 August 2005 at 11:40am
    Originally posted by Zoomrix

    Ok I've collected 5 music files and also 3 or 4 (can't remember  ) of sounds.

    The sounds are mostly fitted to when you either win or lose.

    ZIP

    RAR

    (I apologize if I mixed up the ZIP or RAR files)

    And a suggestion: I think you were already thinking of this, but just in case - you should have a "Play Again" button because every time the game ends you have to go back to the menu and start again that way.


    Yeah already going to add one. It's still in it's beta stages. It's nearing completion though. I just need a score board, and such. Thanks for the music btw, I'll check it out right now. Sorry for being away for a while. I was on vacation for the last few days.

    EDIT: The success music is great. Although the rest don't really match the tone of the game and are more fit for some sort of adventure/rpg title. I could save them though incase of future use on a future game colab. I do plan on doing more in the future. I want to get more contributors in on these cause I've only seen a few  certain members continue to post in this topic.

    Music 2 sounds like something from DonkeyKong Country... I couldn't use music from another game. The music needs to be just simple and cheerful to match this small game.


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    Quote TakeOut Replybullet Posted: 26 August 2005 at 8:30pm
    Hrmmm, 2 weeks have gone by, and I'm starting to lose interest in this colab. Not much people willing to participate or help out. I may just scrap it for a while.

    I might try to think of a better colab or form some kinda' team...
    I don't really think game colabs are actually that fit for the colab forum.

    I tried to organize this as well as I could. It didn't go as great as I hoped, but it wasn't too bad either.
    Maybe I should just really get started kicking off the graphics. I've started on the logo. I didn't like my chalkboard I Made so I'm trying to redo it.


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    Quote pixelblink Replybullet Posted: 30 August 2005 at 11:17pm
    hey dude.... I finally started work on some images for this. Sorry for the wait as real life always takes precedence.  I'll show you them in a day or two hopefully along with some ideas to share
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    Quote Rifts Replybullet Posted: 31 August 2005 at 12:53pm
    not being a party pooper but that looks allot like the tic tac toe u can
    download the source from flash kit. i may be totaly wrong, but its not
    wise to use it unless you give full credit to the programer... but then
    again u may be the programer i dont know im just checking
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    Quote TakeOut Replybullet Posted: 01 September 2005 at 3:34pm
    Originally posted by Rifts

    not being a party pooper but that looks allot like the tic tac toe u can
    download the source from flash kit. i may be totaly wrong, but its not
    wise to use it unless you give full credit to the programer... but then
    again u may be the programer i dont know im just checking

    Good eye, and no I'm not the programmer but I did get his permission. I mainly used it for help with the computer, and to get the main idea. I'm currently changing up the coding with help from my friend, Luke. We're going to work together to make it a better engine. Tile-based also. There's a few things I didn't like about the source. Example it leading to the main menu like mine currently does. I'm fixing that right now. It'll hopefully be a better version in the end, with prettier graphics also.

    The computer level right now is very good. Not too easy or hard. Alot of the sources that I tried out, some of the computers were impossible to win against. I'm thinking about maybe making a extra tutorial screen or something also where you could learn moves, or adding a "pig pen game". Have you ever played pigpen on paper? It's that game where you try to connect the the dots to form a box. You take turns connecting dots, the person who completes the box writes their name inside and so fourth. The person with the most complete boxes in the end wins. This game would be a bit harder to program though. Maybe I could see if I could get my friend Luke to register. He's not so in to pixelart any more though. 


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    Quote pixelblink Replybullet Posted: 02 September 2005 at 8:22pm

    Okay, so I was thinking instead of your generic X's and O's you could have little characters like this guy in there.

    You could make other games with these images in them and expand the menu for other simple games like pig pen or whatever (hangman?)

    What do you think?

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    Quote TakeOut Replybullet Posted: 05 September 2005 at 10:01am
    An interesting idea. Maybe the players could choose/make their own character, then use it as an alternate to the standard x's and o's. They could be a selection of normal people, or monsters like you just posted. For pigpen all I was thinking was just making it actually look like a farm, and each time you closed a pen a pig appeared with your first and last initials branded on it in red. The other player could be blue.
    PigPen could also be 1 - 4 player.

    I'm thinking about maybe even using multiple themes. This wouldn't be too hard to manage for. I might even make it so you can use the key board to play as an alternative instead of the mouse. Still got tons of ideas running through.

    PigPen would be hard to construct but would definitely be a fun addition.

    I think I'm going to get cracking on the logo and the menu. Then the pre-loader I guess.

    So far I like the playground idea, the classroom, and your's with the characters.


    an example of the playground theme. Only if we pulled it off, it wouldn't be so ugly colored. lol. The blocks could spin to reveal the x or o. A very cool idea.


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    Quote Pixel_Outlaw Replybullet Posted: 08 September 2005 at 10:46am
    Nice theme ides but let me say one thing. Tic tac toe can never be won by the player unless you impliment a messup function into the programming. Hey but make the game. I personally dispise tic tac toe for it's obveous lack of stratigy...You either mess up or you tie. A properly programmed computer DOESN"T mess up thats my 2 cents..

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    Quote TakeOut Replybullet Posted: 10 September 2005 at 10:39am
    Originally posted by Pixel_Outlaw

    Nice theme ides but let me say one thing. Tic tac toe can never be won by the player unless you impliment a messup function into the programming. Hey but make the game. I personally dispise tic tac toe for it's obveous lack of stratigy...You either mess up or you tie. A properly programmed computer DOESN"T mess up thats my 2 cents..

    The computer has to mess up otherwise it'd be impossible to win. This computer is one of the smartest I have found, if you use the same strategy every time it won't always make the same move so you can win with the same strategy 10 times in a row, making the computer much less predictable. That is why I chose to use this engine for the computer.

    I have gotten the keyboard menu to work thanks to my friend, Luke. We may fix up the Computer a bit. I'll implement it in to the game very soon.

    Here are things I plan to add to TicTacToe:
    1. Make it so you don't have to go back to the menu everytime you win.
    2. Make it so X and O take turns going first. (this applies to the computer and 2 player as both did not include this)
    3. Score, (amount of times won) as soon as a player reaches 10, music will play and it'll announce the winner

    As for PigPen, I'm thinking about adding this as well. I kinda want to get the game looking pretty in pixels before though and finishing up TicTacToe.


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    Quote TakeOut Replybullet Posted: 12 September 2005 at 4:05pm
    GOOD NEWS!!!
    my friend has just released a beta for PigPen. All is going well. WE'LL NEED GRAPHICS SOON GUYS SO STAY TUNED! The pigpen beta can be found here: http://www.vgreality.com/alphaex/g_pigpen_beta.htm
    It's only 2 player at the moment, but he's working on a Computer. I'm currently thinking about dropping TicTacToe, not too fun anyways, like one of the members mentioned earlier. This engine uses tiles like all of his games on his site currently.
    If I do decide to bring back TicTacToe, it won't really be TicTacToe, but more along the lines of connect 4, because I find it to be much more fun.


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    Quote pixelblink Replybullet Posted: 12 September 2005 at 5:04pm
    pigpen looks like it'll be more fun anyways... can't wait to try it out with the computer
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    Quote Blueberry_pie Replybullet Posted: 13 September 2005 at 6:40am
    Awesome, I love that game 
    Can't wait to see this finished.
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    Quote Pixel_Outlaw Replybullet Posted: 16 September 2005 at 1:41pm
    GOOD LUCK with the computer AI!
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    Quote TakeOut Replybullet Posted: 16 September 2005 at 3:52pm
    My friend is already half-finished with it. He's an actionscript genius... seriously...
    I've started on the logo and small things like backgrounds. I'll be sure to post them here when I'm done. One thing we need right now is a pig.... and I'm not too good with animals. Could anybody draw us a small pig? We won't be taking just about anything either. The graphics do have to be quality here. I mean c'mon, ITS A GAME!
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    Quote Rifts Replybullet Posted: 17 September 2005 at 2:28pm
    how big is the pig suposed 2 be in dimentions, and is it birdseye veiw,
    iso? or just like a pigs head front on?
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    Quote TakeOut Replybullet Posted: 19 September 2005 at 8:30am
    Originally posted by Rifts

    how big is the pig suposed 2 be in dimentions, and is it birdseye veiw,
    iso? or just like a pigs head front on?

    It's a sideview of the pig. Normal 2d, not isometric. As for the size, just keep it kinda' small. Not so small that it's hard to see or determine what it is and put detail in to it.
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