WIP (Work In Progress)
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pipe
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Quote pipe Replybullet Topic: [WIP]some knight
    Posted: 24 November 2009 at 1:27pm

here is very early wip.This time I got (too) ambitious and started my biggest piece so far.I know it sucks right now, especially the spider, but it will be fixed very soon.Somehow got inspired by Anoniguys newest piece.
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Manupix
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Quote Manupix Replybullet Posted: 24 November 2009 at 2:28pm
The knight's pose doesn't look dynamic enough. He should bend forward / bend knees with legs more apart, have the shield more in front of him and bend sideways too to look around it, and the sword arm has an impossible angle. He's too far away for a stroke anyway, the arm / sword might rather extend forward.

Angle of view and composition might improve too, it's maybe too symmetric now, and mostly, an angle of view from the knight's eye level (or lower) might let the viewer feel closer to the scene. Maybe.
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Quote pipe Replybullet Posted: 24 November 2009 at 3:08pm
thank you for the helpful comment
about the dynamic pose I think if I change his stance like you said it would more look like he is guarding but I made him run towards the monster and I didnt intend to make him look like he is going to swing I wanted him to look like he is going to get ready for fight.I was thinking about lowering the view ... I might do that... you are totally right about his arm I cant believe I made that big mistake
EDIT:


Edited by pipe - 24 November 2009 at 4:00pm
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Quote pipe Replybullet Posted: 27 November 2009 at 3:29am

almost done, just need to finish the environment.Any critiques would be very appreciated.
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Uruloki
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Quote Uruloki Replybullet Posted: 27 November 2009 at 7:33am
IMHO you should choose a differnt lightsource , and keep it to the spider... maybe , multiple lightsources would be a goot thing to try maybe?

his position is kinda awkard too... but im not an anatomy expert so i cant say what's wrong exactly
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Quote pipe Replybullet Posted: 27 November 2009 at 9:04am
I think you are right, thx and welcome to pixel joint.I hope you will have fun with weekly challenges here...
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Manupix
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Quote Manupix Replybullet Posted: 27 November 2009 at 10:55am
Well, I still find he's running quite casually towards doom... and the sword arm still looks strange.
Since you're keeping the symmetry, there wasn't much point to lower the point of view, the spider being partly hidden behind the knight's head is not so great. I feel sorry if my previous comment made you do that, I was thinking of a more important change in composition.

The shield might lean one way or the other, and I still think he should carry it in a more protective way, more in front of him.

The spider might have 2 more legs, in front. Would look more spiderish and nastier.

Colors look too separate between spider and knight, you might blend the ramps a little (have some purplish in the knight, maybe shadows, and some brownish in the spider, or some reddish in both).

Hope I don't sound too harsh, I still think it will look good overall!
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Quote pipe Replybullet Posted: 28 November 2009 at 2:52pm
thank you once again I think I will shrink that spider so I make him look like he is further.I think I will finally get the arm right, the elbow should be placed more up.Will add 2 legs and yes that sheild looks lame in that position, I will see what I can do about colors.You are very helpful and I dont think there is such thing as to harsh comment(I just mentioned it earlier so no one gets offended).If someone cant stand criticism why post in the Wip section at all Update coming soon.
EDIT:

Dont pay attention to the snow yet I will fix it.Are his arms better now?
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Quote Anoniguy Replybullet Posted: 29 November 2009 at 10:31am
The thing about his right arm, is that when you are drawing something (a sword, for instance) from over your shoulder, your elbow is still pointing forward - it would appear foreshortened when viewed from behind. This fellow's arm is completely pointed sideways.

This is really shaping up. The lighter purple specks on the spider
s back appear sort of random, though. I'm notsure what they're meant to depict.

And I actually liked the higher angle better. Being able to clearly see both characters, you know?


Edited by Anoniguy - 29 November 2009 at 10:32am
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