| Collaborations/Challenges | |
Topic: PrehISOria |
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Zanorin
Midshipman
Joined: 03 December 2018 Online Status: Offline Posts: 15 |
![]() Posted: 29 December 2018 at 3:20am |
![]() ![]() Not sure what I could add on the left-down border, if anyone has an idea... :)
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notnullnotvoid
Midshipman
Joined: 22 September 2018 Online Status: Offline Posts: 13 |
![]() Posted: 29 December 2018 at 4:47am |
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Here is the first WIP for tile 17: ![]() The man in the suit is meant to be the guy from Ancient Aliens. I'd welcome any advice on how I can make him look better, as I struggle a lot with drawing characters at this scale.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 29 December 2018 at 9:49am |
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@Zanorin, looks great already, don't think you should add anything if you don't have a specific idea. @notnullnotvoid, I can see him clearly, with the hands and stuff :)
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zedOFF
Midshipman
Joined: 09 January 2025 Online Status: Offline Posts: 46 |
![]() Posted: 29 December 2018 at 10:28am |
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Sorry for not sending enough WIPs here, but I haven't done much to my piece now. I guess I just want to end it already and send a finished version, so don't even know if I'm gonna change anything from now.
So, here it is, I guess
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Zanorin
Midshipman
Joined: 03 December 2018 Online Status: Offline Posts: 15 |
![]() Posted: 29 December 2018 at 11:20am |
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@gecimen if you think it's good, then I declare it's good :)
Btw, why postimages (?) instead of Imgur? |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 29 December 2018 at 12:44pm |
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@Zanorin; because imgur is blocked in Turkey, my country :( finished #1, not super fond of the trees but this tile took way too long. as always may update later on. ![]() |
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notnullnotvoid
Midshipman
Joined: 22 September 2018 Online Status: Offline Posts: 13 |
![]() Posted: 29 December 2018 at 6:47pm |
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Tile #17 WIP #2 ![]() I want to redo the forest edge, add a bit more texture to the sand and grass, and figure out what to do with the UFO beam to make it look less rocket propulsion. Then I think I'll be done.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 30 December 2018 at 9:22am |
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@notnull; the forest in this scale should not look like a generic texture (like it would be on a much smaller scale). The edge of the forest should show visible trees.
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GhostPlayer
Midshipman
Joined: 25 August 2017 Online Status: Offline Posts: 30 |
![]() Posted: 30 December 2018 at 11:23am |
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Wip 23;
Just to update. i'll put persons, one in middle of tail, and some attacking the snake |
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darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 31 December 2018 at 3:09am |
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Update for tile 8: ![]() |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 31 December 2018 at 3:07pm |
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Aha new updates from long time deserters :)
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s.g.m.
Midshipman
Joined: 11 January 2019 Online Status: Offline Posts: 21 |
![]() Posted: 31 December 2018 at 5:16pm |
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Tile 43 here
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 01 January 2019 at 12:51am |
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Spectacular job sgm, very good connection of two sides.
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kolkurtz
Midshipman
Joined: 23 October 2018 Online Status: Offline Posts: 19 |
![]() Posted: 01 January 2019 at 11:05am |
Damn, sorry haven't been back. New job etc etc. Can I claim the tile back? No worries if not. I did have 38. I see that 30 is back in WIP. Need to check against my WIP? |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 01 January 2019 at 12:55pm |
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@kolkurts; sure but two things, 1- make sure you fit Ghostplayer's wip, 2- please don't disappear again :)
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s.g.m.
Midshipman
Joined: 11 January 2019 Online Status: Offline Posts: 21 |
![]() Posted: 01 January 2019 at 1:41pm |
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Tile 76 here
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 02 January 2019 at 1:10am |
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Love this sort of integrated alien structures. Also the tree is funny :)
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vierbit
Midshipman
Joined: 31 October 2022 Online Status: Offline Posts: 44 |
![]() Posted: 02 January 2019 at 6:32am |
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#16 please.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 02 January 2019 at 7:02am |
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Surely Vierbit :)
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Minord
Midshipman
Joined: 02 June 2019 Online Status: Offline Posts: 33 |
![]() Posted: 02 January 2019 at 7:42pm |
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Hi, i did a review of my previous Tiles.
tile 36
tile 53
i can take the 10 Tile |
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SpeedyCube
Commander
Joined: 15 February 2015 Online Status: Offline Posts: 117 |
![]() Posted: 02 January 2019 at 11:14pm |
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I'll take 36
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 03 January 2019 at 4:31am |
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@Minord; amazing improvements mate, hats off! @SpeedyCube; sure :)
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Theoden
Rear Admiral
Joined: 16 December 2022 Online Status: Offline Posts: 115 |
![]() Posted: 03 January 2019 at 5:04am |
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Originally posted by s.g.m.
Tile 76 here ![]() Awesome tile! Predator is a nice touch. |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 03 January 2019 at 10:50am |
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I think I'll go for 83.
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s.g.m.
Midshipman
Joined: 11 January 2019 Online Status: Offline Posts: 21 |
![]() Posted: 03 January 2019 at 12:40pm |
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Tile 87 here ![]() |
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DoberMann
Midshipman
Joined: 23 September 2007 Online Status: Offline Posts: 12 |
![]() Posted: 04 January 2019 at 12:28am |
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My updated wip for tile 41: ![]() |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 04 January 2019 at 4:12am |
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@Dobermann; I think the pool and the edge of the roof together should move northwest a few pixels. @sgm; interesting textures :) WIP for 83 ![]() Almost there, missing a few decorations: ![]() Finished. ![]() |
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s.g.m.
Midshipman
Joined: 11 January 2019 Online Status: Offline Posts: 21 |
![]() Posted: 05 January 2019 at 4:33am |
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Tile 30 here
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kolkurtz
Midshipman
Joined: 23 October 2018 Online Status: Offline Posts: 19 |
![]() Posted: 05 January 2019 at 7:14am |
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I dont understand. 23 is GhostPlayer, he doesn't border my tile?
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kolkurtz
Midshipman
Joined: 23 October 2018 Online Status: Offline Posts: 19 |
![]() Posted: 05 January 2019 at 7:28am |
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Sorry everyone, I'm going to have to let my tile go. I just won't have time to finish and be able to respond to changes. I've got to travel for work now so I'll probably have to drop pixel art all together for the forseeable. Thanks for giving me a shot though and feel free to continue with my WIP if needed. Don't think anyone was working off it yet.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 05 January 2019 at 7:41am |
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Originally posted by kolkurtz Sorry everyone, I'm going to have to let my tile go. I just won't have time to finish and be able to respond to changes. I've got to travel for work now so I'll probably have to drop pixel art all together for the forseeable. Thanks for giving me a shot though and feel free to continue with my WIP if needed. Don't think anyone was working off it yet. Hey mate, sorry you feel that way. Collabs (by the name of them) require some interaction back and forth. So when someone is absent for a month, many things change. Please come back when you have some free time!
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 05 January 2019 at 8:04am |
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I'm still here. @Geci; amazing tile!
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SpeedyCube
Commander
Joined: 15 February 2015 Online Status: Offline Posts: 117 |
![]() Posted: 05 January 2019 at 10:12pm |
wip 36 |
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s.g.m.
Midshipman
Joined: 11 January 2019 Online Status: Offline Posts: 21 |
![]() Posted: 06 January 2019 at 6:45am |
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picking tile 68 now
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 06 January 2019 at 10:17am |
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@speedycube, the tile is pixelled nicely, but what are the mammoths doing? melting into a portal?
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SpeedyCube
Commander
Joined: 15 February 2015 Online Status: Offline Posts: 117 |
![]() Posted: 06 January 2019 at 11:48am |
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@Geci mutant centipede mammoths, I like it weird q:
glad you pointed that out, I'll make some changes to make it more obvious what's going on |
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vierbit
Midshipman
Joined: 31 October 2022 Online Status: Offline Posts: 44 |
![]() Posted: 06 January 2019 at 3:56pm |
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Finished #16.
![]() ![]() |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 07 January 2019 at 12:00am |
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Another excellent tile Vierbit!
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DoberMann
Midshipman
Joined: 23 September 2007 Online Status: Offline Posts: 12 |
![]() Posted: 07 January 2019 at 1:35am |
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A small update for tile 41: ![]() |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 07 January 2019 at 6:01am |
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Originally posted by DoberMann A small update for tile 41: ![]() Your previous water texture was way better.
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s.g.m.
Midshipman
Joined: 11 January 2019 Online Status: Offline Posts: 21 |
![]() Posted: 07 January 2019 at 9:20am |
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tile 68 here ![]() |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 07 January 2019 at 10:35am |
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This is an amazing tile sgm, I dig the lighting on that teeth. Edit; if you're looking for more tiles to make, you can do 31, 52 & 66. I think I'll go for 46 to make a noah's ark.
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s.g.m.
Midshipman
Joined: 11 January 2019 Online Status: Offline Posts: 21 |
![]() Posted: 08 January 2019 at 1:06pm |
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tile 52 here ![]() |
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darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 08 January 2019 at 5:05pm |
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@ s.g.m. Amazing tiles and so fast... Here's my update for 8: ![]() |
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Eggy
Commander
Joined: 01 October 2020 Online Status: Offline Posts: 354 |
![]() Posted: 10 January 2019 at 12:52am |
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May I lay claim on 82? I think I'd like to have a go at another tile
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s.g.m.
Midshipman
Joined: 11 January 2019 Online Status: Offline Posts: 21 |
![]() Posted: 10 January 2019 at 2:19am |
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picking 31 now
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 10 January 2019 at 2:55am |
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Here's what I have so far. ![]() |
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Eggy
Commander
Joined: 01 October 2020 Online Status: Offline Posts: 354 |
![]() Posted: 10 January 2019 at 10:06am |
The beginnings of my new tile. I'm pretty much sketching first at this point and I'd like to add the sl*g Brothers from Wacky Races (they are two cavemen). I want one to stare confusedly at the big fly and the other will be added later (no idea for what his action is going to be, maybe he could be reacting to the structures to the right?). I'm a bit clueless on how to make the first sl*g Brother's arm/hand positions readable though, I want to have him scratching his chin with his right hand while the other one just hangs around carrying a club (which is also WIP, I don't like how it looks right now) and of course make sure it's all iso, but at this moment I'm having a bit of a hard time conveying the former with what few pixels I get to place without making the hand too big. Any tips? Thanks! EDIT: Why is the word before "Brothers" getting censored? As far as I know that's not supposed to be inappropriate, it's from a kid-friendly cartoon |
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Night
Commander
Joined: 29 January 2024 Online Status: Offline Posts: 168 |
![]() Posted: 10 January 2019 at 12:53pm |
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Oh man, this is progressing so nicely, I really like the palette usage in some of the tiles. :)
@DoberMann Might be too late for fixing, but you messed up the alignment of the bang going around the building (the frieze and architrave), mixing up the roof and frieze. For reference this is the way it was meant to be aligned:
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 11 January 2019 at 6:47am |
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@Dobermann & Night; like this actually, 45 degrees and a straight line. ![]() |
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