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Limes
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Quote Limes Replybullet Posted: 03 September 2014 at 8:42am
Sorry I completely forgot to write down the game...

Earthbound.
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Levaunt
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Quote Levaunt Replybullet Posted: 05 September 2014 at 10:42am
Here's mine.



I'll take any suggestions. I also left some the edges clear, if anyone taking one next to me wants to have overlap I can add more to my tile.
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Limes
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Quote Limes Replybullet Posted: 05 September 2014 at 10:52am
amazing. You can make the ghost bigger and I can edit my tile accordingly if you wish.

Anyways this tile is killing me! after like 800 tries at the knight I think I have something presentable.



EDIT: Lookin good!I will try to change scimitar into straight sword. The scimitar doesnt work.



Edited by Limes - 05 September 2014 at 1:01pm
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Levaunt
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Quote Levaunt Replybullet Posted: 05 September 2014 at 2:22pm
Thanks! I wanted the ghost to be human scale so I think it's fine right now.
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jalonso
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Quote jalonso Replybullet Posted: 05 September 2014 at 2:52pm
Originally posted by Levaunt

Here's mine.



I'll take any suggestions. I also left some the edges clear, if anyone taking one next to me wants to have overlap I can add more to my tile.


What a great tile

I'm taking #78 to get in that action.
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ClownAround
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Quote ClownAround Replybullet Posted: 05 September 2014 at 6:04pm
Here is my WIP as is. It's for tile #95.
Edit: Here's my tile after a little work. Added borders.



Edited by ClownAround - 07 September 2014 at 11:42pm
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Limes
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Quote Limes Replybullet Posted: 05 September 2014 at 10:21pm
Looks nice clown remember you have some space below that aswell.

Someone take 35 already lol
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Gecimen
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Quote Gecimen Replybullet Posted: 06 September 2014 at 5:26am
@Limes; the knight's going great, just finish it already and pass on to another :)

@Levaunt; that's really great! You can choose to add some waves and stuff around if you wish or wait for your neighbours as you said.

@ClownAround; in addition to what Limes said, you have to make the lower half out of the normal tile borders, just like other outer tiles.

Main image updated!

I've added the purple color to the reservation list in order to separate the WIP tiles that are already in the main image.

These tiles are close to complete and give all the details for future neighbours to continue with, and thus I allow a lot more time to these.


Edited by Gecimen - 06 September 2014 at 6:31am
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Arkan85
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Quote Arkan85 Replybullet Posted: 06 September 2014 at 10:01am
I would like to make something in tile 7... 
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Limes
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Quote Limes Replybullet Posted: 08 September 2014 at 1:05pm


Any objections?

Edited by Limes - 08 September 2014 at 1:06pm
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Gecimen
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Quote Gecimen Replybullet Posted: 08 September 2014 at 2:47pm
The knight is awesome!

PS: you're going to finish that ground, won't you?


Edited by Gecimen - 09 September 2014 at 3:27am
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jtfjtfjtf
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Quote jtfjtfjtf Replybullet Posted: 08 September 2014 at 6:22pm
Did some more work on 65


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Gecimen
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Quote Gecimen Replybullet Posted: 09 September 2014 at 3:38am
Main image updated!

@jtfjtfjtf; This has been a great tile already. I'll mark it as done but add anything you want, any time.


Edited by Gecimen - 09 September 2014 at 4:05am
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Limes
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Quote Limes Replybullet Posted: 09 September 2014 at 9:01am
Yup
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jtfjtfjtf
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Quote jtfjtfjtf Replybullet Posted: 09 September 2014 at 10:59am
Originally posted by Gecimen

Main image updated!

@jtfjtfjtf; This has been a great tile already. I'll mark it as done but add anything you want, any time.


Thanks Gecimen!
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9v9
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Quote 9v9 Replybullet Posted: 09 September 2014 at 8:50pm
caca's tile.


For WIPsters:



Edited by Gecimen - 10 September 2014 at 1:00pm
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Gecimen
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Quote Gecimen Replybullet Posted: 10 September 2014 at 3:37am
That's nice!

Main image updated!


Edited by Gecimen - 10 September 2014 at 8:55am
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Limes
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Quote Limes Replybullet Posted: 10 September 2014 at 9:44am


I am finally done! whew. I Really would like to finish my dragon/T-rex. I can't wait to see what people do with it.

snip - gecimen


Edited by Gecimen - 10 September 2014 at 1:02pm
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Gecimen
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Quote Gecimen Replybullet Posted: 10 September 2014 at 1:02pm
It's looking really good Limes, I might actually go for its neck.

Edit: I claim #52


Edited by Gecimen - 11 September 2014 at 3:56am
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Quote |||| Replybullet Posted: 11 September 2014 at 4:23pm
I didn't have as much time as I thought i would to finish; but will most likely finish it tonight:


Loving that baby in the river.. and the addition of the fleeing terrified woman.

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Gecimen
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Quote Gecimen Replybullet Posted: 12 September 2014 at 1:39am
going great though :)
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Quote |||| Replybullet Posted: 12 September 2014 at 3:30am



Insert yellow woman...
overwhelming placement implicated.
(will edit later)




Edited by |||| - 12 September 2014 at 3:33am
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Limes
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Quote Limes Replybullet Posted: 12 September 2014 at 7:08am
The horror!!!!
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Gecimen
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Quote Gecimen Replybullet Posted: 12 September 2014 at 8:09am
early preview.



Edited by Gecimen - 12 September 2014 at 8:10am
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a3um
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Quote a3um Replybullet Posted: 13 September 2014 at 6:07am
wip

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Gecimen
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Quote Gecimen Replybullet Posted: 13 September 2014 at 8:16am
great :)
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jalonso
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Quote jalonso Replybullet Posted: 13 September 2014 at 8:24am
@a3um, feel free to make anything you want on the edge that touches my tile.
I'll work with whatever you give me so you can ignore my edge if you like.
I started to bring the cliff down to water level but its not important to my tile
because I'm going to focus more on the moseleum.



Edited by jalonso - 13 September 2014 at 8:25am
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Gecimen
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Quote Gecimen Replybullet Posted: 13 September 2014 at 9:00am
Both of your tiles are great, I think you can get rid of the inconsistency by turning that slope (in Jal's tile) into a separate path.

Also Jal, don't you think the current size of the mosaleum is somewhat small for our scale? Imagine someone lying inside.
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jalonso
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Quote jalonso Replybullet Posted: 13 September 2014 at 12:20pm
Yes, I just wanted to show a3um that side of the tile and how he can be free to pixel as he wishes.
My ending the cliff is just an idea I had to stop the black sea and most of that will likely have the mausoleum covering it.
I'm going to be making some OTT scary sculpture on that end of the mausoleum.


E: Its a child's mausoleum


Edited by jalonso - 13 September 2014 at 12:21pm
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Pix.Ed.
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Quote Pix.Ed. Replybullet Posted: 13 September 2014 at 5:14pm
Hi,

I'd like to give tile #30 a try if it's still available. Do I need to do anything else to reserve it?

Thanks.
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Levaunt
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Quote Levaunt Replybullet Posted: 13 September 2014 at 6:50pm
The mausoleum was a sloped roof, but it looks like it works either way so you can keep it how you have it if you want, Jalonso.
Ref: http://www.victorianweb.org/art/architecture/cemeteries/10.jpg
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jalonso
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Quote jalonso Replybullet Posted: 13 September 2014 at 8:36pm
Originally posted by Levaunt

The mausoleum was a sloped roof, but it looks like it works either way so you can keep it how you have it if you want, Jalonso.
Ref: http://www.victorianweb.org/art/architecture/cemeteries/10.jpg


OH! it is. I actually had a hard time trying to figure it out.
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ClownAround
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Quote ClownAround Replybullet Posted: 13 September 2014 at 9:45pm
Here is my current WIP. still needs a lot of work. But I'm having some trouble getting it right. Any advice is welcome.

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aeveis
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Quote aeveis Replybullet Posted: 13 September 2014 at 9:57pm
Can I get 35? Fill in the hole. :)

@ClownAround Looks good so far! Maybe something to highlight the object in the cave? I feel like you could probably extend the cave to the bottom, might make it more clear that it's a cutaway view. The skeleton is a nice touch, maybe small details like that to make it look more like a cliffside.
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Gecimen
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Quote Gecimen Replybullet Posted: 14 September 2014 at 12:36am
@pix.ed.; the tile is yours.
@aeveis; the tile is yours.
@clownaround; a soil texture will make the tile more solid. check for platformer mockups in the gallery for examples.
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Arkan85
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Quote Arkan85 Replybullet Posted: 14 September 2014 at 1:11am
Wow... I didn't know that there were so strict rules... :O

Please, I need more time to work on 7th tile...
That's my WIP:


On the right, you can better see some small edit I wanted to do to:
14 jalonso
22 SpeedyCube

I wanted to finish it in time but in this day I don't feel very well...
...and also in other days I can't pixelate very much time :(
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Gecimen
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Quote Gecimen Replybullet Posted: 14 September 2014 at 4:17am
That's ok Arkan, i couldn't get a reply from you before but the tile is yours now, please update us whenever you can ;)
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Limes
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Quote Limes Replybullet Posted: 14 September 2014 at 6:17pm
ill reserve 77 thx
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Limes
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Quote Limes Replybullet Posted: 14 September 2014 at 6:19pm
lIjj, would you like me to update the tentacle in my first tile? it looks wrong atm. Wait it is a rat tail now XD.

Edited by Limes - 14 September 2014 at 6:21pm
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Gecimen
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Quote Gecimen Replybullet Posted: 15 September 2014 at 1:34am
@Limes, no please don't edit it. Continuing something from your neighbouring tile and chaging it to something else is something we encourage people to do.
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Limes
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Quote Limes Replybullet Posted: 15 September 2014 at 10:52am
gotchya
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Gecimen
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Quote Gecimen Replybullet Posted: 15 September 2014 at 3:07pm
Btw Arkan, I want to add yours in the main image but the left side is too incomplete. Also remember it's upto other participants if and how they want to change their tile, so you can do yours and expect them to adapt. For example put that man there and Jalonso can draw his feet however he wants to (or choose not to draw it at all, then I'll ask you to push the man up a little).
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Pix.Ed.
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Quote Pix.Ed. Replybullet Posted: 15 September 2014 at 11:45pm


Here is my first wip for tile #30.

I'm debating colors for some items, also still need need to blend, shade, light and detail it but that is the general idea at least.

This is my first collab and I'm a newbie at pixel art and isometric so need you all to comment, crit, suggest, point out any glaring mistakes, etc.

Thank you.
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Gecimen
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Quote Gecimen Replybullet Posted: 16 September 2014 at 6:54am
@Pix.Ed: You can try to smooth out the tiles and bricks. Aslo the flying skulls outlines are a bit rough. But good tile overall.

#52 finished for now, please comment & criticise.


Main image updated!
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jalonso
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Quote jalonso Replybullet Posted: 16 September 2014 at 7:06am
Nice job on the dragon.

Update 78

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Gecimen
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Quote Gecimen Replybullet Posted: 16 September 2014 at 7:19am
You too Jal :)

I've added your tile to the main image, until a3um decides what to do with that edge...

Main image updated!
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aeveis
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Quote aeveis Replybullet Posted: 16 September 2014 at 10:53pm
Here's a initial pass with the background, will probably add something in the scene.



@Gecimen Hmm, maybe more red shadow on the dragon, make it more dramatic?
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Gecimen
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Quote Gecimen Replybullet Posted: 17 September 2014 at 12:43am
@aeveis; can you show me a small sample?

Also I'll add your tile when I go near my computer.


Edit: I'm reserving #3.


Edited by Gecimen - 17 September 2014 at 2:52am
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jalonso
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Quote jalonso Replybullet Posted: 17 September 2014 at 5:47am
@aeveis, lovely job :)
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Quote Pix.Ed. Replybullet Posted: 17 September 2014 at 3:26pm


This is my WIP #2. Still not fully completed as I'd like to do additional detailing but I think I covered @Gecimen's comments from my first WIP (thanks for providing them).

I have tried to blend better the colors, soften some harsh outlines and started to deal with the multiple light sources on the bottom portion.

Comments and Critique are welcome.

Thank you,
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