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Theoden
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Quote Theoden Replybullet Posted: 16 January 2018 at 11:49am
@Irenaart: That's a great suggestion, thanks a lot.
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Gecimen
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Quote Gecimen Replybullet Posted: 17 January 2018 at 6:30am
Theoden; you might want to focus on drawing a proper top to the lighthouse. It'll make your tile a lot better.
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Bla2e
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Quote Bla2e Replybullet Posted: 19 January 2018 at 3:39pm
If nobody else has taken it, may I reserve #88?
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pyrometal
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Quote pyrometal Replybullet Posted: 19 January 2018 at 4:23pm
88 is yours, go ahead!
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moondrome
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Quote moondrome Replybullet Posted: 21 January 2018 at 1:07am
I want to help Theoden, here's how I would do the lighthouse. I will also change the water tones on my tile  to help. 


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moondrome
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Quote moondrome Replybullet Posted: 21 January 2018 at 2:21am


 
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Reo
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Quote Reo Replybullet Posted: 21 January 2018 at 6:09am
Sorry for the dropped tiles guys, a combination of school deadlines and a lost mouse for my laptop. I will return!
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Theoden
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Quote Theoden Replybullet Posted: 21 January 2018 at 10:22am
@moondrome: Wow, that looks great man.
I will do something very similar, thanks a lot for the help!
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Bla2e
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Quote Bla2e Replybullet Posted: 21 January 2018 at 6:41pm
finished #88
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Gecimen
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Quote Gecimen Replybullet Posted: 23 January 2018 at 1:49am
Originally posted by Bla2e

finished #88


Just one thing Bla2e, why is the fisherman so small? Unless that's a gnome or something.
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Bla2e
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Quote Bla2e Replybullet Posted: 24 January 2018 at 7:01pm
Originally posted by Gecimen


Originally posted by Bla2e

finished #88
Just one thing Bla2e, why is the fisherman so small? Unless that's a gnome or something.

I wanted to base him off Manolin, from The Old Man and the Sea (plus it would look terrible if it was bigger, I cant do human anatomy)
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Gecimen
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Quote Gecimen Replybullet Posted: 25 January 2018 at 7:40am
Originally posted by Bla2e

Originally posted by Gecimen


Originally posted by Bla2e

finished #88
Just one thing Bla2e, why is the fisherman so small? Unless that's a gnome or something.

I wanted to base him off Manolin, from The Old Man and the Sea (plus it would look terrible if it was bigger, I cant do human anatomy)


Our scale is set, it's not an option :)
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Bla2e
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Quote Bla2e Replybullet Posted: 25 January 2018 at 11:41am
Aight, I'll fix it
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PixelDust
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Quote PixelDust Replybullet Posted: 26 January 2018 at 11:15am
I'd like to place a reservation for tile 13, please 
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pyrometal
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Quote pyrometal Replybullet Posted: 26 January 2018 at 1:55pm
#13 is yours
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PixelDust
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Quote PixelDust Replybullet Posted: 26 January 2018 at 3:20pm
-Deleted-
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Bla2e
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Quote Bla2e Replybullet Posted: 26 January 2018 at 3:33pm
this better?
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moondrome
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Quote moondrome Replybullet Posted: 28 January 2018 at 3:31am
I'll reserve  tile#9

here's what i got so far
" border="">

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pyrometal
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Quote pyrometal Replybullet Posted: 28 January 2018 at 5:34am
@PixelDust: It's looking pretty good! If I had anything to say at all, it would be that the tile lacks a unique feature. Right now you are only bridging all the other neighboring tiles.

@Bla2e: Definitely better, the character can now pass for a young pirate kid. Maybe make his feet / legs more visible (they blend with the rock)?

@moondrome: Good stuff! That entrance looks especially ominous.
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Theoden
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Quote Theoden Replybullet Posted: 29 January 2018 at 3:28am
With suggestions and help from Gecimen, Moondrome and Irenaart here's the latest update on my tile:

And with the neighboring tiles:
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Gecimen
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Quote Gecimen Replybullet Posted: 29 January 2018 at 3:54am
Going great everyone, main image updated.

@Theoden; güzel gidiyor abi, yelkenin ucunu da ekleyip, dalgaları da biraz antialiasing yaparsan daha iyi olur.
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PixelDust
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Quote PixelDust Replybullet Posted: 29 January 2018 at 6:11am

A dual wielding, Half Naked, Afro guy


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moondrome
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Quote moondrome Replybullet Posted: 29 January 2018 at 8:17am
tile 9# finished




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Theoden
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Quote Theoden Replybullet Posted: 30 January 2018 at 1:34am

Any suggestions on how to apply AA on the waves?
Should I change the lighter wave color to have one more blue since the base sea color is the darkest of that hue?

@moondrome: Your tile looks great!
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Gecimen
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Quote Gecimen Replybullet Posted: 30 January 2018 at 8:24am
@Theoden here are some improvements on the upper half. Basicly:* Continue your neighbors better.* Make the shapes more smooth.* Add some color variety and AA.
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pyrometal
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Quote pyrometal Replybullet Posted: 30 January 2018 at 6:07pm
Updating #7's height issues. Here's roughly what I'm planning to do:



@PixelDust: Perfect, nicely done
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Gecimen
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Quote Gecimen Replybullet Posted: 30 January 2018 at 8:53pm
looks great Pyro
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PixelDust
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Quote PixelDust Replybullet Posted: 02 February 2018 at 1:37am
tile #13 is done

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PixelDust
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Quote PixelDust Replybullet Posted: 04 February 2018 at 8:45am
I'd like to reserve tile 75
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Gecimen
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Quote Gecimen Replybullet Posted: 05 February 2018 at 2:53am
Sure thing. I didn't update the main image yet, waiting for some more tiles to be updated/finished :)
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PixelDust
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Quote PixelDust Replybullet Posted: 08 February 2018 at 7:04am

well that's the basic Idea I am going for

although normally I'd be done with this by now, spend way too much time procrastinating away
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Gecimen
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Quote Gecimen Replybullet Posted: 08 February 2018 at 8:49am
Just try to watch out for the scale please.
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PixelDust
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Quote PixelDust Replybullet Posted: 15 February 2018 at 4:45pm
Tile 75 is basically done

tried something totally different this time around especially with the water
since my last tile was kinda generic
definitely will come back and make some changes especially when Tile 83 is done to help alleviate some seams that might arise

neighbours preview

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eishiya
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Quote eishiya Replybullet Posted: 15 February 2018 at 5:01pm
The swirls in the water look good, but the perspective on the water feels off since it's all roughly circular rather than flattened. It looks like a view from directly above, rather than isometric.
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Gecimen
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Quote Gecimen Replybullet Posted: 16 February 2018 at 2:17am
@pixeldust; It's a little hard to read but it's interesting nevertheless. It doesn't look exactly topdown as Eishiya says to me but not isometric either.
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sjhwi1a
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Quote sjhwi1a Replybullet Posted: 06 March 2018 at 12:58am

#24
"when you download mp3s you're downloading communism"
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Arkan85
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Quote Arkan85 Replybullet Posted: 06 March 2018 at 1:07pm
@sjhwi1a Very funny! A modern pirate

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Gecimen
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Quote Gecimen Replybullet Posted: 06 March 2018 at 2:16pm
Nice one sjhw1ia :)
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zedOFF
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Quote zedOFF Replybullet Posted: 20 March 2018 at 1:19pm
Hello, may I reserve tile #4? I have some ideas about it.
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Gecimen
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Quote Gecimen Replybullet Posted: 21 March 2018 at 4:35pm
Surely
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zedOFF
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Quote zedOFF Replybullet Posted: 28 March 2018 at 11:03am
I'm sorry for the delay, a bit busy now, but I'm trying to do something here
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Gecimen
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Quote Gecimen Replybullet Posted: 29 March 2018 at 2:57am
It's ok Zedoff
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Eggy
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Quote Eggy Replybullet Posted: 17 April 2018 at 12:58am
Hello guys, long time no see! I see the collab has advanced pretty far since the last time I saw it
Is tile 83 taken? I'd love to do a border tile if possible!
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Theoden
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Quote Theoden Replybullet Posted: 17 April 2018 at 1:00am
Here's my latest edit:



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Irenaart
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Quote Irenaart Replybullet Posted: 17 April 2018 at 2:38am
#83 is yours Eggy. And welcome back! 
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MarcoValeKaz
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Quote MarcoValeKaz Replybullet Posted: 17 April 2018 at 3:00am
Can I have number 19??
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Irenaart
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Quote Irenaart Replybullet Posted: 17 April 2018 at 3:37am
Sure, #19 is all yours. And welcome to our collaboration! 
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Rs11_s21_N
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Quote Rs11_s21_N Replybullet Posted: 17 April 2018 at 3:45am
can i take 11? if i not sure abut time -_-
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Gecimen
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Quote Gecimen Replybullet Posted: 17 April 2018 at 4:42am
Yes sure mate. As a rule of thumb, try not to linger it too long or you'll forget about it / lose incentive.
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Eggy
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Quote Eggy Replybullet Posted: 17 April 2018 at 1:05pm
Okay, here's a quick WIP:

Please note that this is an extremely rough WIP, made just to jot down an idea I had before I forget to get started on my tile (namely, I thought of doing a big floating treasure chest without any treasure in it, perhaps I'll also add a person that uses the chest as a "boat"). As such this isn't quite isometric yet nor is it clean, but instead it's sort of a basic layout upon which I'm going to build a proper iso tile while I re-familiarize myself with ISO collabs I hope this is fine.
In the meantime, I'd be happy to hear suggestions for my tile idea! E.g. if I should add another thing alongside the chest to populate the tile, make the chest bigger/smaller, remove the chest altogether and go with something else etc. Thanks!
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