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pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 09 October 2016 at 7:25am |
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@Gecimen
I'll see what I can do. Guess I need to review what isometric means, lol. |
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pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 09 October 2016 at 7:56am |
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@Gecimen: Fixed.
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pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 09 October 2016 at 9:57pm |
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Hmm, failed to notice that Jal was already working on tile #17 and mine clashs with his WIP on the lower left side. Was relying too much on the compiled image on the first page of this thread.
@Jalonso: Wanna put my tentacles in that hole? ( ͡° ͜ʖ ͡°) I can re-adjust the rest of my tile's edge to match yours since you were first. |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 10 October 2016 at 12:09am |
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@pyrometal, no worries about Jal, it's minor.
But the hat of the snowman, and the snowball pile also await fixing :) ![]() Like this. |
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pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 10 October 2016 at 5:19am |
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@Gecimen: Yeah, sorry, I've never drawn ISO and don't know the rules well. Your fixes to the hat are good, I will keep them
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 10 October 2016 at 5:55am |
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Originally posted by pyrometal
Hmm, failed to notice that Jal was already working on tile #17 and mine clashs with his WIP on the lower left side. Was relying too much on the compiled image on the first page of this thread.@Jalonso: Wanna put my tentacles in that hole? <span ="st">( ͡° ͜ʖ ͡°) I can re-adjust the rest of my tile's edge to match yours since you were first.</span> Don't worry. Just make your tile and I'll adjust to it. I've been leaving that area open to adjust to whatever you decide :) |
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pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 11 October 2016 at 7:45pm |
![]() ![]() @Gecimen: Ok, this should be the last of the fixes for now on tile #9. @jalonso: You can start adjusting your tile on our shared edge now @Fusionnist: Could you make a slight adjustement to tile #16? I can't reach those 2 cut-off tentacles and the grass on your right corner. Completing that monster was awesome by the way! ... Collabs are fun! I should participate more often |
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Pix.Ed.
Midshipman
Joined: 28 June 2022 Online Status: Offline Posts: 58 |
![]() Posted: 12 October 2016 at 12:32am |
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A little more work on #45
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 12 October 2016 at 12:58am |
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Great tile pyrometal :) I'm glad you enjoyed.
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Eggy
Commander
Joined: 01 October 2020 Online Status: Offline Posts: 354 |
![]() Posted: 12 October 2016 at 8:01am |
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Here's another WIP yo!
Refined the garbage can some more, and put some scattered trash coming out of one of the garbage bags (for now they're just green and red pixels, will probably change color of some of them to have variety). |
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Sonata242
Midshipman
Joined: 11 February 2016 Online Status: Offline Posts: 27 |
![]() Posted: 13 October 2016 at 4:32am |
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hi there, i did some tweaks to my image 19
hope they're good one's |
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zedOFF
Midshipman
Joined: 09 January 2025 Online Status: Offline Posts: 46 |
![]() Posted: 14 October 2016 at 12:15am |
yet another update |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 14 October 2016 at 3:53am |
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Main image updated.
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Sonata242
Midshipman
Joined: 11 February 2016 Online Status: Offline Posts: 27 |
![]() Posted: 14 October 2016 at 4:36am |
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can i took 95? i got some vault door idea which can fit there
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eishiya
Commander
Joined: 04 August 2022 Online Status: Offline Posts: 1109 |
![]() Posted: 14 October 2016 at 6:31am |
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@zedOFF: I think you might be overpixelling yours, it's getting very noisy and harder to read than the earlier stages.
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darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 15 October 2016 at 6:15pm |
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For number 61 please:
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 16 October 2016 at 7:47am |
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@darchangel: great :)
Maybe someone would want to do Waterworld now? |
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Sonata242
Midshipman
Joined: 11 February 2016 Online Status: Offline Posts: 27 |
![]() Posted: 16 October 2016 at 10:31am |
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Rough Wip
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m4rsellino
Midshipman
Joined: 13 September 2025 Online Status: Offline Posts: 11 |
![]() Posted: 16 October 2016 at 10:29pm |
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Micro progress of #07.
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zedOFF
Midshipman
Joined: 09 January 2025 Online Status: Offline Posts: 46 |
![]() Posted: 17 October 2016 at 5:21am |
So bad tile( |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 18 October 2016 at 12:32am |
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It's not bad at all, just clean up the dithering a little.
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 18 October 2016 at 8:01am |
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Update to fit all borders
![]() Want to add something green but have no idea yet what to add |
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darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 18 October 2016 at 9:22am |
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@ Jal - A mutated Yoshi?
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 19 October 2016 at 6:06am |
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Originally posted by jalonso
Want to add something green but have no idea yet what to add Too bad that theme is not "Superheroes", you could make the Hulk. He is completely green Just kidding... Maybe some gigantic green mutated lizard/worm/snake can attack this beast on the left. |
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sjhwi1a
Midshipman
Joined: 04 November 2011 Online Status: Offline Posts: 70 |
![]() Posted: 19 October 2016 at 7:23am |
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Originally posted by jalonso something green Fallout toxic waste dump |
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Eggy
Commander
Joined: 01 October 2020 Online Status: Offline Posts: 354 |
![]() Posted: 19 October 2016 at 11:23am |
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More WIP
It's not much of a progress though and the starving dog is a pretty rough WIP. Its legs and head will need changing (they don't look quite right but I'm not entirely sure what to do), and I'll need to figure out which colors to pick and where to place my pixels so the dog "pops". I'm slightly busy with college and other stuff + I have my birthday tomorrow, so I didn't do much progress from my last WIP. I'm still trying to get the tile done though, but it's going pretty slowly it seems. Also, there's just a few tiles to go! I'd love to see if we can make it before 2017 rolls in |
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eishiya
Commander
Joined: 04 August 2022 Online Status: Offline Posts: 1109 |
![]() Posted: 20 October 2016 at 4:48am |
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Eggy, I think the problems with the dog are that
1. it's not in isometric projection, its distant (green) legs should be higher up and we should see more of its back, 2. it has no neck, 3. It casts no shadow, which I assume is just because it's a WIP. |
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zedOFF
Midshipman
Joined: 09 January 2025 Online Status: Offline Posts: 46 |
![]() Posted: 20 October 2016 at 11:26am |
Update going on |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 21 October 2016 at 8:34am |
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Is that a mirror on the left side of the tower?
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darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 21 October 2016 at 7:27pm |
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For number 37 please.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 24 October 2016 at 4:21am |
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Main image updated.
We're almost there guys :) kutgw |
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Fusionnist
Commander
Joined: 01 April 2016 Online Status: Offline Posts: 119 |
![]() Posted: 24 October 2016 at 1:32pm |
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I'll be updating my tile tomorrow. Just checking in so I can fix transition issues I caused ;)
(tile 16) |
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Fusionnist
Commander
Joined: 01 April 2016 Online Status: Offline Posts: 119 |
![]() Posted: 27 October 2016 at 1:32am |
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False alarm, computer's dead. I'll get on it as soon as I can
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Eggy
Commander
Joined: 01 October 2020 Online Status: Offline Posts: 354 |
![]() Posted: 29 October 2016 at 5:01am |
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Yeah... I'd like to give up my tile, again. I've pretty much lost my muse before finishing my tile. Ech...
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Pix.Ed.
Midshipman
Joined: 28 June 2022 Online Status: Offline Posts: 58 |
![]() Posted: 30 October 2016 at 9:53am |
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Still working on #45. Not ng noteworthy to show on it though
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Sonata242
Midshipman
Joined: 11 February 2016 Online Status: Offline Posts: 27 |
![]() Posted: 03 November 2016 at 11:00am |
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some progress for 95
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pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 06 November 2016 at 6:34pm |
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Can I has #76? :3
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pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 06 November 2016 at 7:55pm |
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I'm assuming yes, so here's a quick WIP for 76.
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Pix.Ed.
Midshipman
Joined: 28 June 2022 Online Status: Offline Posts: 58 |
![]() Posted: 07 November 2016 at 12:45am |
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Hi. Here is an update to #45. I'm still working on it but me know if you see anything off.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 07 November 2016 at 6:11am |
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Pix.Ed. the base of the tower is kinda missing....
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Pix.Ed.
Midshipman
Joined: 28 June 2022 Online Status: Offline Posts: 58 |
![]() Posted: 07 November 2016 at 6:32am |
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@Gecimen, I see what you mean. I'll work in that area. Thanks.
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pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 07 November 2016 at 9:15pm |
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Update for #76! In case anyone is wondering, that's a starman from Earthbound in the top section. Figured it would fit the alienish landscape nicely
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 08 November 2016 at 12:58am |
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Going nice pyrometal.
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pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 10 November 2016 at 4:09am |
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@Gecimen: Thanks
![]() ![]() @darchangel: Could you make a minor adjustment the lower left edege of tile #61 to match my stalagtite pattern? |
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darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 11 November 2016 at 3:19am |
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@pyrometal: absolutely, was already working on it.
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pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 11 November 2016 at 5:27am |
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@darchangel: Sweet
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Mandrill
Rear Admiral
Joined: 10 April 2021 Online Status: Offline Posts: 469 |
![]() Posted: 11 November 2016 at 5:51am |
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Tiny edit on the ground texture. I'm done, Geci.
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Finlal
Rear Admiral
Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() Posted: 11 November 2016 at 6:29am |
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Almost there.
I'll take 62. Suddenly realised that the Nuclear Throne reference would be a good addition here. EDIT. First WIP.
EDIT 2. Done.
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darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 16 November 2016 at 12:16pm |
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Updated a couple of tiles:
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Finlal
Rear Admiral
Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() Posted: 21 November 2016 at 11:54am |
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Forgot to add a leg for one dude.
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