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Pandora'sSecret
Midshipman ![]() ![]() Joined: 05 February 2017 Online Status: Offline Posts: 80 |
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![]() a few tweaks here and there, ready to call this done. Can't seem to get Wendy in it; but yeah... Ok to call this done or are there any problems with it? |
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aeveis
Midshipman ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 82 |
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I think having Mr. Rogers in a bloody sweater would be be distasteful, that is my opinion though (and would he be recognizable?).
@Jal and Gecimen Perhaps I can put another even smaller eyeball there so there's still breathing space but fills that gap? |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Not to mention the fact that I don't know who is mr rogers...
@aeveis, yes that'll be better. @pandora: the tile is a little un-horror thanks to the happy casper but if this is what you want then it'll be this way. A nice tile overall, GJ! I'm on the roads again, updates will be delayed a little... Edited by Gecimen - 28 October 2014 at 11:25pm |
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melbs
Midshipman ![]() ![]() Joined: 31 October 2019 Online Status: Offline Posts: 22 |
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Originally posted by Finlal
![]() Right. Also, i noticed that I made building wrong. It's floor line on the inside didn't converge with floor line on the outside. Fixed it, but not sure if I made cutted edge of the building right. UPD. Abut tile - I really want to do #1 if melbs would stick to his WIP (sand and stuff). I can stick to the sand. The texture may change but if you can make it work, I can stick to it. Will post WIP soon. Sorry, I've been super busy. |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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![]() Mr rogers was a kids TV show in the 80's or something. The comment was purely a joke. |
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aeveis
Midshipman ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 82 |
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s'ok.
Here's some eyeballs, with a dead? eyeball on land. ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Seems awesome!
Main image updated! |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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Originally posted by melbs
Originally posted by Finlal
![]() Right. Also, i noticed that I made building wrong. It's floor line on the inside didn't converge with floor line on the outside. Fixed it, but not sure if I made cutted edge of the building right. UPD. Abut tile - I really want to do #1 if melbs would stick to his WIP (sand and stuff). I can stick to the sand. The texture may change but if you can make it work, I can stick to it. Will post WIP soon. Sorry, I've been super busy. If It's ok with Gecimen. He's main guy here. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Ok Finlal, you can begin if you wish.
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SpeedyCube
Commander ![]() ![]() Joined: 15 February 2015 Online Status: Offline Posts: 117 |
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I think I'm going to drop 67 and try 90
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Revisions
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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what are those circles?
will update later tonight hopefully. |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Those are Jinn-esque graphic elements
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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It seems a step back to me, in terms of the theme and overall aesthetics but it's just me. I liked the whirlpool better.
Main image updated. @Speedy; ok. Edited by Gecimen - 31 October 2014 at 8:59am |
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Levaunt
Seaman ![]() ![]() Joined: 10 July 2020 Online Status: Offline Posts: 31 |
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I'd like to try my hand an an edge tile, so I'll take 68 please!
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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![]() Just a quick WIP to let you know I'm in. Always wanted to draw Shai-Hulud. I feared and loved that thing since I've read about him when was a child. I know he's pretty small here, but he's still about 15 meters length. Edited by Finlal - 31 October 2014 at 2:53pm |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@Levaunt; right away!
@Finlal; a sandworm, finally, yay! I think it looks great and he's not that small. |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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Originally posted by Gecimen
@Finlal; a sandworm, finally, yay! I think it looks great and he's not that small. Melbs has drawn sandworm too. Well, in Dune he was over 400 meters long. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Still not sure what climbs this balcony but if somebody wants to make the neighbors, here's the version with stones made. I made the stones a little more flat, to avoid monotoneness.
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SpeedyCube
Commander ![]() ![]() Joined: 15 February 2015 Online Status: Offline Posts: 117 |
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Maybe one of those things that's drowning in tile 95?
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Finlal ![]() Feel free to make your cliff as you need and I can adjust my edge as needed or even make your ground shadows, k. I do however think your layout is great as it is. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by SpeedyCube Maybe one of those things that's drowning in tile 95? What are they? |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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Originally posted by jalonso
Originally posted by Finlal Feel free to make your cliff as you need and I can adjust my edge as needed or even make your ground shadows, k. I do however think your layout is great as it is.![]() I'm ok, thanks. That's where I am now. ![]() |
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melbs
Midshipman ![]() ![]() Joined: 31 October 2019 Online Status: Offline Posts: 22 |
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![]() Since you took my sandworm and went crazy with it, I removed mine. It was being overshadowed. Here is my updated work in progress. |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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Originally posted by melbs
![]() Since you took my sandworm and went crazy with it, I removed mine. It was being overshadowed. Here is my updated work in progress. It's not yours sandworm. It's Shai Hulud from Dune. Edited by Finlal - 02 November 2014 at 12:37am |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Finlal Originally posted by jalonso
Originally posted by Finlal Feel free to make your cliff as you need and I can adjust my edge as needed or even make your ground shadows, k. I do however think your layout is great as it is.![]() I'm ok, thanks. That's where I am now. ![]() The lower part is a little misshaped. If you need, you can go up. |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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I am happy only with his mouth right now actually, so decided to break him down to simpler forms and start all over again. What do you think?
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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I can't be sure....
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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Can't be sure about what?
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Can't be sure if the form is fixed, definitely seems better but could be a little smoother. Quick edit:
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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Originally posted by Gecimen
Can't be sure if the form is fixed, definitely seems better but could be a little smoother. Quick edit: ![]() Oh, thanks. I just took pencil size 3 and made very quick and rough forms back then and didn't clean them up. Edited by Finlal - 02 November 2014 at 8:27am |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Ah ok. It's just that the base you begin with is very important in the outcome.
@melbs; feel free to do anything with your tile. Edited by Gecimen - 02 November 2014 at 12:44pm |
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melbs
Midshipman ![]() ![]() Joined: 31 October 2019 Online Status: Offline Posts: 22 |
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Originally posted by Gecimen
Ah ok. It's just that the base you begin with is very important in the outcome.@melbs; feel free to do anything with your tile. Okay. And I didn't mean that you stole my sandworm or anything, I know they are different, and I love how yours is coming along; It does justice to sandworms, whereas I felt limited by space and was unable to do my sandworm justice. Edited by melbs - 02 November 2014 at 2:07pm |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@melbs; there's no harm in elements of neighboring tile interacting with eachother. But I suggest you don't try to agree on stuff before you begin, cause it doesn't work out. Either both of you should do their own thing or one of you wait for the other and create some sort of interaction.
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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Well, I can wait and do another stuff for now, i think.
@melbs, you can do anything, I'll stick to whatever it is. Edited by Finlal - 03 November 2014 at 4:29am |
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Pix.Ed.
Midshipman ![]() ![]() Joined: 28 June 2022 Online Status: Offline Posts: 58 |
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Here is my first WIP for Tile #44
![]() It is a rough draft of two background options that I'm exploring right now. I'm not yet settled on what the scene is going to be but given the setting I'm inclined towards including some classic Doom characters (if i can manage to pixel them). I didn't want to post anything yet since there is not much to see but I'm getting some PMs so I probably should show that I am working on it at least. It is coming out very slowly and it is probably going to take several more weeks to complete. Hope that is not delaying anyone, if it is please let me know and we'll see what we can do. Crits, comments and ideas are welcome as always. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@Finlal; If both neighbors wait for eachother, they may end up not doing anything at all. I think you better move on with what's in your mind and let melbs do his own thing.
@Pix.Ed.: Your arc is not Isometric. |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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@Gecimen, I'm not very sure I can move on at the moment.
I entered weekly challenge and got myself a job so most likely I'll have time for this only at next week. |
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Pix.Ed.
Midshipman ![]() ![]() Joined: 28 June 2022 Online Status: Offline Posts: 58 |
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![]() Thanks for catching that @Gecimen: I've put something in place for the inside of the arch and will clean it up as I move along. Also selected one of the backgrounds I was working on and added some elements in the spirit of Doom. thoughts, crits, comments and ideas are welcome. |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Pix.Ed.
![]() Thanks for catching that @Gecimen: I've put something in place for the inside of the arch and will clean it up as I move along. Also selected one of the backgrounds I was working on and added some elements in the spirit of Doom. thoughts, crits, comments and ideas are welcome. You could place some dark looming scary figure by the door? |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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A very rough edit for the shape of the arc:
![]() can be even wider... Edited by Gecimen - 03 November 2014 at 3:59pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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@Pix.Ed. and All.
Its a little bit of extra work but this is a way to solve some isometric lines which gives you a lot of problems to get just right. This method works on any line. The key is to make the width reduction (usually 80% is good) tho sometimes this needs adjustments too so it reads right even when its not 100% accurate. Anything from 75% - 90%. ![]() |
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Levaunt
Seaman ![]() ![]() Joined: 10 July 2020 Online Status: Offline Posts: 31 |
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Quick WIP:
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Looks promising so far...
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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I just recognized we don't have any werewolves...
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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84
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Limes 84 reserved for you. |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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![]() Thanks Gecimen |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Bump! Come on guys, we're so close to the end! :)
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Æslet
Seaman ![]() ![]() Joined: 05 January 2014 Online Status: Offline Posts: 23 |
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Could be funny. But I really do not remember last time I use another person's palette. And I never in my life made anything isometric. I am really not sure.
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